lordwasa

lordwasa



25 Jan

Comment
    lordwasa on Forums - Thread - Direct
Monday
  • Fixed an issue where the blueprint window was missing when the player received a blueprint as a questreward
  • Fixed an issue where incidents would appear behind the Oceanic Terminal
  • Fixed an issue were the movement range of Industrial Era of Postmodern Era units was displayed incorrectly
 
Post
    lordwasa on Forums - Thread - Direct
Please find the daily changelogs for this week below.
Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.
Should you have any feedback regarding the contents of the daily changelogs, please let us know here.  

24 Jan

Post
    lordwasa on Forums - Thread - Direct
lordwasa said:

Dear Kings and Queens,

We hope you are enjoying our newly released 4th Cultural Settlement – the Aztecs.

Over the last few months, we have been collecting your feedback and getting your input on our current Cultural Settlements. However, this time we would like to do something a bit different.

For the next two weeks, we will be collecting feedback - from you the players - over which cultures we should feature as the ...
Read more
Post
    lordwasa on Forums - Thread - Direct

Dear Kings and Queens,

We hope you are enjoying our newly released 4th Cultural Settlement – the Aztecs.

Over the last few months, we have been collecting your feedback and getting your input on our current Cultural Settlements. However, this time we would like to do something a bit different.

For the next two weeks, we will be collecting feedback - from you the players - over which cultures we should feature as the next Cultural Settlement. Please let us know by commenting below and stating which culture you would like to see represented, and why.

With regards to these suggestions, we ask you please exercise creativity, but also please keep these grounded based on real life cultures (rather than fictional ones). Specifically, we would like you kindly to cover the below topics:
    ...
Read more

23 Jan

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    lordwasa on Forums - Thread - Direct
Friday
  • No player related updates
 

21 Jan

Comment
    lordwasa on Forums - Thread - Direct
We have great news for you!
The PVP Arena has been activated and you should be able to find the PVP Arena in your city.
Good luck on the battlefield!  
Comment
    lordwasa on Forums - Thread - Direct
The PvP Towers will be allowed to proceed until the end of the current tournament. Rewards will be given out on Monday (January 25th) as planned but then they will be removed.  
Comment
    lordwasa on Forums - Thread - Direct
Thursday
  • Fixed an issue where the St Patrick's Event task window overview would be cut off in some languages
  • Fixed an issue where the main guild conversation could be hidden where this wasn't intended
  • Fixed an issue where the game would give an error when Alcatraz was collected without having military buildings in the city
 

20 Jan

Post
    lordwasa on Forums - Thread - Direct
Please leave your feedback on the Pvp Arena (reworked) here.  
Post
    lordwasa on Forums - Thread - Direct

Hello Kings & Queens,

After evaluating your feedback last year, we had decided to deactivate the PvP Arena on September 7th, so that we could rework this project and deliver a more polished and complete version. Based on your feedback, we’ve focused on developing significant changes to this multiplayer mode over the past few months, and now we are happy to announce the return of the PvP Arena.

The PvP Arena returns on January 21th, 2021. This will also result in the deactivation of PvP Tower Tournament.​



In this announcement we'll be describing the main changes applied to the PvP Arena. You can find more... Read more
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    lordwasa on Forums - Thread - Direct
Wednesday
  • Fixed a visual issue where the sandclock would overlap the timer when training units
  • Fixed a visual issue where the tooltip of attacking and defending army was cut off
  • Fixed a visual issue where the GBG province name was cut off in some languages
 

19 Jan

Comment
    lordwasa on Support Forums - Thread - Direct
Most likely this was caused by a corrupted file in your browser cache.
If it happens again, clearing the cache should probably fix the issue.  
Comment
    lordwasa on Forums - Thread - Direct
Tuesday
  • Fixed an issue where avatars didn't show up correctly in the list after you unlocked multiple at once
  • Fixed a visual issue where construction time seemed to be negative
 

18 Jan

Comment
    lordwasa on Forums - Thread - Direct
Monday
  • No player related updates today
 
Post
    lordwasa on Forums - Thread - Direct
Please find the daily changelogs for this week below.
Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.
Should you have any feedback regarding the contents of the daily changelogs, please let us know here.  

15 Jan

Post
    lordwasa on Forums - Thread - Direct


Hello Queens and Kings,


Bugfixes
  • In some circumstances, setting up a siege on 2 different era maps in Guild versus Guild could lead to endless loading. It is now again safe to do it.
  • Some plundering-related icons could sometimes show up twice. It is now solved, so no more confusion!
  • Multiple chariots would spawn in the Hippodrome building while keeping the game in an inactive tab. We will keep their number at 1 from now on.
  • In-game guild messages marked as 'admin'-only, could be visible to all guild members. They will now be only accessible to guild moderators, leaders and founders.
  • The successful Galata Tower plundering prevention would sometimes display incorrectly in the event history. It will now always display just fine.
  • We fixed some of our early quests, which ...
Read more
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    lordwasa on Forums - Thread - Direct
Friday
  • Great buildings contributing goods to the guild treasury no longer count towards eventquests
 

14 Jan

Comment
    lordwasa on Support Forums - Thread - Direct
Hi @neil81
Have you been able to fix or reproduce the issue?  
Comment
    lordwasa on Forums - Thread - Direct
Thursday
  • No player related updates today
 

13 Jan

Comment
    lordwasa on Forums - Thread - Direct
Wednesday
  • The goods icon from plunder goods-boost is shown
  • Fixed an issue where the max button in the St Patrick's Event was broken after resetting town