proletariat_sloth

proletariat_sloth



22 Oct

Comment

Originally posted by eronth

You know what would be super handy? Putting the old descriptions next to the new ones. Telling me how something now reads doesn't help without context, and I don't play enough to have all talents/abilities/etc memorized.

Sorry, I usually do that! But for some reason didn't this time around... My bad. Will do better next time!


21 Oct

Hey everybody!

Welcome to the Prologue release patch notes! We're all very excited to share this release with you and can't wait to hear what you think. We've written up plenty this past week, so I'll largely be linking to those posts and not repeating myself here. Let's dive right in!

The Prologue will be going live October 22 at 10AM EDT. The servers will come down shortly before then and shouldn't be down for too long.

Clash

  • Our first new game mode is here! Clash is a 9v9 team deathmatch mode where two teams race to exile enough of their opponents to reach a predetermined score. First one to make it, wins!
  • Clash is low on stress, but high on fun! It immediately thrusts people into combat and keeps them there for the duration. Great for learning new classes, blowing off steam, practicing, or just having good time!
  • Each side is made up of up to 3 squads of 3 players each.
  • Every time a player is exiled, the exiling...
Read more External link →

20 Oct

Comment

Originally posted by [deleted]

[deleted]

Norm needs to be streamed with for MAXIMUM efficacy.

It's that time again!

Norm (one of our gameplay progammers) and I will be streaming the patch notes for the Prologue at 1PM EDT, Wednesday, October 21 on https://www.twitch.tv/proletariat_inc

Swing by, see what's coming soon, ask us questions, or just hang out.

I'll be putting up the patch notes on reddit shortly after the stream ends so if you can't make it, you'll find them here.

See you tomorrow!

External link →

16 Oct

It’s the last day of the Prologue reveal week and we’re going to talk about the new talents coming your way!

Before we launch into the new stuff, I want to take a minute to talk about talents in a more general way.

Talents are one of the ways we’re going to intentionally change up builds / the “meta” from patch to patch, due to either rotating talents out, adding new ones, or just by simply changing some numbers. The goal is to keep the game fresh and evolve it over time, rather than let it settle and grow stagnant. There’s a line to walk here, though…we want players to be able to discover and build around things between patches and not yank the rug out from under them, but we also want to bring new strategies to the fore and let previously dominant ones wane.

This should go without saying, but not all talents need to appeal to all builds / playstyles / game modes. Talents aren’t meant to be balanced 1:1. Certain ones will be better for certain builds or ...

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Comment

Originally posted by Punchinballz

I have a question about Knowledge Potion

It stacks, ok, I can have 4, 5, 6... boulders, but is it permanent or does it comes back to normal (1 or 2 boulders according to my spe) after using them?

They are not new maximums. So you'd have 6 boulders, cast through them, and then recharge back up to 1 (or 2 if you have Avalanche).


15 Oct

Welcome to day 4 of our Prologue previews. Only seven days to go until release!

Today, we’re going to discuss the upcoming changes to consumables as well as some new additions that will be coming in the Prologue.

One of the common pieces of feedback we hear is that folks don’t like getting to the mid/end of a match and being without a way to top up their vitals. While we like an element of resource management and attrition and don’t want players having constantly full armor and health for every fight (especially towards the end of a match), we also agree that maybe consumables were a bit too rare over the course of a match and it was too hard to “stock up” in preparation for the end.

To that end, we’re making some changes to the basic health potions and armor shards.

New Small Health Potions and Small Armor Shards.

  • “After drinking for 2 seconds, heals you for 15 health over 5 seconds.” / ...
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14 Oct

Here we are on day 3 of our Prologue Reveals and it’s about to get spooky!

Children who go out at night
Are wont to meet a ghastly fright
That which lurks within the dark
With hollow eyes and smile stark
Father cries and mother weeps
For children’s souls The Barren keeps
- Nursery rhyme sung by children

With the Prologue, Hollowed Eve comes to Spellbreak and a number of Hollowed Eve themed cosmetics are being added to the store to help you get into the spirit (ooooh, spirits, scary)!

Perhaps you’d like to be a friendly and fashionable (if fearsome) Witch?

https://preview.redd.it/uuxsv3fk53t51.pn...

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13 Oct

Hey folks!

Welcome to day 2 of the Spellbreak Prologue reveals! Today, I’m going to be sharing a little more information on Spellbreak’s Chapter system.

Chapters are how we’re going to deliver on-going content to the world of Spellbreak. More than just a simple “Battle Pass,” Chapters combine new quest content with an evolving story, delivered every week, along with a series of long-term rewards. Our goal is to release a new chapter every 12 weeks or so, interwoven with more traditional patches with gameplay, bug fixes, and new features. By tightly coupling the story to the quests and gameplay, we’re able to create something more enjoyable and engaging than if they’re left separate.

Each new Chapter comes with a series of rewards that can be unlocked by increasing your Reputation. As you complete daily quests as well as the honor quests that are part of the Chapter, you earn large amounts of Reputation. You can also earn Reputation just by playing the game ...

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12 Oct

Comment

Originally posted by Babagrow

Awesome ! Do you know approximately when or are you too focused on more important stuff ?

It should be in the patch above in fact :)

Comment

Originally posted by Babagrow

Is gyro aiming for the Switch coming soon ?

Indeed!

We've got some exciting news to share this morning: the tentative date for Spellbreak's Prologue release is October 22 at 10 AM EDT!

This release will include the start of the Chapter system, Clash, our new 9v9 team deathmatch (exilematch?) game mode, new talents, consumables, Hollowed Eve costumes, lots of bug fixes, and more!

This post will act as a central resource with links to posts and articles as they appear.

October 12: Prologue release date is announced!

October 13: Chapter system introduction!

October 14: Hollowed Eve costumes!

October 15: Consumables!

October 16: ...

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07 Oct

Comment

Originally posted by Purplexxityy_

I am prepared to both abuse this and get extremely frustrated by it.

Don't forget "be very embarrassed when you rewind and fall in the fracture because you thought you had a different rune equipped and now must spend 4 seconds knowing about your impending shame."

Not like I've ever seen this happen before...

Comment

Originally posted by ughwire0016

How long is the countdown?

4 seconds iirc

On Thursday at 10AM EDT, the Chronomaster Rune will be released!

Upon activation, Chronomaster begins a countdown. During this time, you're free to move around, cast spells and sorceries, and play as normal. When the countdown finishes, you'll be "rewound" to the location, health, and armor where and when you originally used Chronomaster. Use it to heal up from a fight you're about to engage in, juke an opponent who thinks they'll know where you're going to be, or all sorts of other creative clip-worthy moves.

The future and past collide starting tomorrow! (Or is it yesterday?!?)

https://preview.redd.it/e64ubly6epr51.png?width=300&format=png&auto=webp&s=a0172feaaf9be46...

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Comment

Originally posted by Spellbreak

Thank you for the game. Never thought that i would play a battle royale but you guys made it hard to resist. Even though i am getting wrecked usually, i will try my best to not bring too much shame on the name.

You're making it possible for people to say, "I beat Spellbreak!" though which is a rare claim for a MP/BR :)


06 Oct

Comment

Originally posted by dardios

Do you guys not have an actual community manager? I just noticed you're the design director! Just saying, if you need a community director I've got TIME on my hands hahaha 😉

There are a few (Andrew, Kristen, and Andy) around here too!

Comment

Originally posted by dardios

Sloth, I appreciate seeing you on so many posts on here. Shades of Cactopus for real.

were it possible, I'd spend hours a day here instead of just doing drivebys :)

Comment

Haha, amazing. I was very confused briefly but this is hilarious.