scottyb

scottyb



27 Jul

Post
    scottyb on Steam - Thread - Direct
📢Greetings, Survivors!
We’re excited to announce that game update 1.22 is now available on experimental branches on Steam!
We’ve got a lot of new bugs bags and backpacks – coming in this update. We won’t dive deep into what they are or how they look, but let’s just say that our focus was on increasing the variety in lower tiers. That’s because we felt there weren’t enough options, and it was fairly easy to obtain a high-capacity backpack early on in the game.



Next on the menu is a major balancing pass on melee combat. We introduced the mace and sword in update 1.21 and observed that it was fairly difficult to balance how these weapons behaved against each other. As a result, we did some balancing on both the attacking and defending side of things, and tried to do a better job distinguishing between tools and weapons in th... Read more

23 May

Post
    scottyb on Steam - Thread - Direct


Greetings, survivors!

DayZ update 1.21 has just been released on all platforms! We’ve got something unique for you this time around because we’re traveling back to medieval times! What does that mean exactly? Let’s dive right in and find out.



We’re introducing the crossbow in this update, which happens to be DayZ’s first ever spring-powered weapon. The crossbow is a ranged weapon that can shoot deadly bolts and fit a variety of sights and scopes. The bolts are recoverable, though they will suffer a loss in durability every time they hit their target. In case you can’t find your bolt after you’ve shot it, you can always create improvised ones to replenish your supply.

... Read more

11 May

Post
    scottyb on Steam - Thread - Direct
📢Dear Survivors,
We are deploying a special mission for this Experimental update.
You will spawn inland up north with sufficient gear and armed with crossbows. (Bolts included)
Read more about this Below.

PC servers will go down at 13:00 CEST
The downtime is approx. one hour.
Patch notes: https://t.co/X2yIvMXNYX

We're embarking on a special mission to gather valuable feedback and insights on our Experimental servers, and we need your help to make it happen. We're aiming for high-populated servers to ensure best analytics and feedback.
Your feedback will play a crucial role in refining and improving the gaming experience for 1.21
Gather your fellow gamers, invite your friends, and spread the word. The more players we have, the richer the feedback we can gather.
To ensure that your feedback reaches us directly and ... Read more

20 Apr

Post
    scottyb on Steam - Thread - Direct


Greetings, survivors!

We are happy to announce the start of the experimental period for game update 1.21! We’ve got a really interesting theme for this update. This time around we’re getting medieval and traveling back to the Middle Ages!

One of the new additions we’re introducing is the crossbow – DayZ’s first ever spring-powered weapon. It can load a variety of bolts and be fitted with a number of sights and scopes. Legacy players may recall this model originally having a quiver, a characteristic we decided to scrap in order to focus on the behavior of bolts. Our aim is to make the projectiles recoverable, as well as animate them with every entity you hit. The ballistic properties of projectiles, along with their recoverability, are the most complex parts of the crossbow, and we are interested to see how they behave on... Read more

14 Feb

Post
    scottyb on Steam - Thread - Direct
Greetings, Survivors!

We have released our first update of 2023 today! Say hello to update 1.20!



We’ve already started gearing up for a full year of DayZ support and felt it would be wise to spend a bit of time tackling various issues and addressing all the feedback we received during our very busy developmental phase last year.

You might find update 1.20 lacking in the content department, but it certainly makes up for that with a wide variety of fixes and changes. There are far too many to mention them all here, but some of our favorites include more vehicle fixes, a resolved ADS bug, connectivity indicators, and improvements to the third-person camera. If you’d like to learn more about everything update 1.20 brings to the table, head on over to our official forums and check out the change notes... Read more

19 Jan

Post
    scottyb on Steam - Thread - Direct


Hello Survivors, we are kicking 2023 off fast with our first experimental update of the year - EXP Update 1.20

The primary focus of this update is to provide more stability and set foundations for future updates.
While the focus is mainly on bug fixing and stability, we were able to include some new assets to enrich cosmetic choice and playstyle.



Please see all our efforts and new assets within the changelog.
Changelog here: https://forums.dayz.com/topic/254193-experimental-update-120-change-log/

Be sure to follow our socials for ongoing developments as... Read more

04 Jan

Post
    scottyb on Steam - Thread - Direct
DayZ is currently on its winter Sales and last chance to pick up before the holidays end!
https://store.steampowered.com/news/app/221100/view/5921701621740028527?l=english

Hello Survivors!
2022 was a total blur. Now that the winter holidays are approaching, we’d like to take a moment and look back at what happened throughout the year.

What's new in DayZ in 2022?

  • 8 new/returning firearms
  • Huge Livonia update with underground area
  • Grenade Launcher
  • Several new dynamic events
  • Upgrade of vehicle simulation
  • Major character controller changes and fixes
    ...
Read more

18 Oct

Post
    scottyb on Steam - Thread - Direct


Greetings, survivors!

The moment you’ve all been waiting for is here! Highly anticipated game update 1.19 “The Secrets of Livonia” is now live on a stable branch. It brings with it some major changes and additions and is the biggest update we’ve released since the Livonia DLC. So let’s get to it!

Thanks to the Enfusion team, we were able to implement the latest version of vehicle simulation into the game. Our primary goal was to resolve long-standing issues with vehicle stability. We’d like to thank everybody who participated in the experimental phase, as it helped us test the vehicles in a live multiplayer environment. We’re still tracking a few lingering issues, but we believe we’ve taken a giant step forward in improving the driving experience in DayZ. The update to the vehicles was quite a substantial one, s... Read more

22 Sep

Post
    scottyb on Steam - Thread - Direct


Greetings, survivors!

It’s been a busy 3 months but we made it. Allow us to present the first experimental build of upcoming game update 1.19 - live right now on Steam. This update is definitely one of our biggest since we released the Livonia DLC. It was hard to hide our excitement, which you probably noticed during the various teasers and streams we provided in the past few weeks.

It's impossible to cover everything in this announcement, but we will outline the most important parts of the build, along with our intentions behind some of the changes. As usual, if you’re interested in checking out the full list of additions, changes and fixes, head on over to our forums where you can find the patch notes. ... Read more

23 Jun

Post
    scottyb on Steam - Thread - Direct
Hello Survivors,

There's no better way to celebrate the remaining days of #Autumn than with a sale.
You can now get #DayZ and #Livonia with up to 40% off as part of Autumn Sales!


Chernarus (DayZ Standalone)
The post-soviet country of Chernarus is struck by an unknown virus, turning the majority population into frenzied infected. Fighting over resources has bred a hostile mentality among survivors, driving what’s left of hu... Read more

14 Jun

Post
    scottyb on Steam - Thread - Direct


Greetings survivors!

The time has come for update 1.18 to be released to a stable branch. We’d like to thank everyone who joined the experimental servers and helped us by playing and providing their feedback. We’d also like to offer some info regarding the update to the vehicle simulation. While internal testing is in progress and the results look promising, we were unable to include it in the build for 1.18. we'll keep the community posted on the progress of Experimental servers in near future.



Now let’s get to the rather explosive content of this update.

We are very excited to introduce the first grenade launcher to DayZ – the legendary M79. This single-s... Read more

19 May

Post
    scottyb on Steam - Thread - Direct
Dear survivors
We’re excited to announce that the experimental build of update 1.18 is now live on Steam. We’ve got a lot of new tools to discuss this time around, changes, and fixes.
Head on over to our forums for the official change notes:
Change Notes[forums.dayz.com]

First off, there are plenty of new explosives to be found and made. There’s the Claymore, a directional mine found in high-tier military areas which can be detonated remotely. Next we have a powerful plastic explosive that can be found in industrial areas and combined with a new remote detonation unit, which is meant to be detonated from a safe distance. Finally, all you crafty survivors out there can also create an improvised explosive device from a protector case. This device accepts a variety of explos... Read more

19 Apr

Post
    scottyb on Steam - Thread - Direct



Greetings, Survivors!

Update 1.17 just went live on Steam! While we’re already hard at work on the next update, this text will elaborate on the most important aspects of 1.17. Our primary focus this time around was on the themes of accessibility and crafting. If you’re interested in seeing a full list of the update’s additions, changes, and fixes, See link at bottom of the post.

One of the key parts of update 1.17 is the addition of new sensitivity settings, which offer players the ability to adjust the sensitivity of their controls in different scenarios such as aiming, moving, and steering. Another important part of the update is the revised existing control scheme for controllers, the addition of an alternative control scheme, and a large bug-fixing pass on a variety of control-related issues. The altern... Read more

23 Mar

Post
    scottyb on Steam - Thread - Direct
Dear survivors
We are happy to announce that the experimental phase of upcoming game update 1.17 has started and is now available on Steam. The update is focused on accessibility and crafting themes, though we’ll mostly discuss the improvements made to accessibility in this article, and let you discover the update’s new items and features on your own. If you’d like a complete list of additions, changes, and fixes, head on over to our forums for the official change notes. (Steam[forums.dayz.com]).

Cookware (including cookware stands) can now receive damage when used over time, and lard is no longer required when preparing food. Gas mask filters are no longer ruined when depleted and can be refilled using charcoal tablets. We’ve also implemented a new system of universal temperatur... Read more

15 Feb

Post
    scottyb on Steam - Thread - Direct



Game Update 1.16 is now live on Steam.

Greetings, Survivors!

2022 may have only just begun, but the first update of the year (1.16) has already been released on Steam! We dedicated the end of last year and the beginning of this one to a “clean sweep” type of update, which is to say that we went through our backlog and fixed everything we could within a given timeframe. This approach also gave us the opportunity to plan out the content for future updates. If you’re interested in learning more about our plans for this year, make sure to check out our DayZ in 2022 article for all the details.

Update 1.16 contains a variety of fixes and adjustments which are aimed at certain balancing and gameplay issues.
This can be read in detail on the following article: ... Read more

27 Jan

Post
    scottyb on Steam - Thread - Direct
We’re happy to announce that the experimental build of Game Update 1.16 is live on Steam. Come join and see what's new among the brand new Bizon SMG along with unique Magazine!
The primary focus of this update is to provide more stability and foundations for upcoming future updates.


Changelog Here: https://forums.dayz.com/topic/252158-experimental-update-116-change-log/

Be sure to follow our socials and changelogs for ongoing development as we gear up to Stable release of 1.16
Enjoy and we look forward to your feedback.
Thanks from the DayZ Dev team

23 Nov

Post
    scottyb on Steam - Thread - Direct
Game Update 1.15 is now live.



Greetings survivors,

We are excited to announce that the last game update of the year (1.15) has been released. While this one may not be as game changing as the last one, it still packs in a lot of smaller, quality of life changes, nicely wrapping up the end of a very busy year for DayZ.

We're introducing another bullpup assault rifle - the iconic AUR. It comes in two variants, both accepting 5.56 NATO ammunition. The A1 variant offers limited customizability with its fixed scope and a dedicated 30 round magazine. The AX variant on the other hand offers a full range of options for the scopes, suppressor and is compatible with the standardized magazines as well. Besides a new rifle, we're also introducing new civilian gear - the hunter vest, which offers great storage capac... Read more

04 Nov

Post
    scottyb on Steam - Thread - Direct
Greetings survivors,

It’s only been a few weeks since we released the biggest update of the year (1.14), but here we are again, this time with the first experimental release of Game Update 1.15. We will cover the parts of the update we’d like the most feedback on while avoiding any talk about the new content, which you can find by exploring the experimental servers or by visiting our official change notes.

One of the update’s major additions is the new server-side gameplay settings. These new files (within the mission folder) aim to make certain gameplay adjustments more accessible without the need for modding the game itself. For now, these include control over the following systems:

- Weather behavior through various parameters in cfgWeather.xml
- Player stamina system in cfgGameplay.json
- Placing and construction restrictions in basebuilding in cfgGameplay.json
- Support for overriding other gameplay parameters, currently stored within the ser... Read more

22 Oct

Post
    scottyb on Steam - Thread - Direct
Hello Survivors,

DayZ landscapes have had Halloween fog passed by and all official servers up until the 3rd of November will include Halloween themed changes.

We invite you to both Livonia and Chernarus To discover the new spooky locations and Halloween theme loot.

In parallel, we are running a competition taking Halloween screenshots for the chance to win some treats. Be sure to follow our official Twitter for this
https://twitter.com/DayZ/status/1451558428879503491?s=20

We hope you like the new additio... Read more

29 Sep

Post
    scottyb on Steam - Thread - Direct
Game Update 1.14 is now live on Steam.



Greetings survivors!

Hold on to your loot because the biggest game update of the year has arrived! Believe us when we say it’ll change your adventures in DayZ forever. Before we dive in, however, we’d like to thank everyone who participated in the update’s experimental phase and submitted their feedback. It really helped us out a lot! Now let’s get to the update.

We’re introducing a new type of passive environmental threat - Contaminated Areas. These areas come in two variants: static and dynamic. Static areas are meant to lock away high tier loot, while dynamic areas make the world more dynamic. We’ve worked hard to make your experience as immersive as possible through various visual / sound effects. These areas will also finally make use of already present... Read more