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Embark on a journey like no other with the Guild Expedition Challenge, ingeniously crafted by our own Baron Alaric Ironsoul. With the spotlight on one of the most cherished features, the Guild Expedition, this challenge is not merely about your prowess in combat or negotiation.

For 48 hours, starting on 22nd of April, delve into an experience that will indirectly bolster your guild's quest for the esteemed Guild Expedition Championship.​


Prepare to engage in a challenge that will test your wit, strategy, and endurance. This is a golden opportunity to prove your mettle and claim victory in the face of adversity. The Baron's contest is designed for those who thrive under pressure and aspire to achieve greatness amidst the ch... Read more

17 Apr

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We're excited to announce the development of a new Guild feature—the Guild Conquest! As Guild interaction is the key aspect of Forge for many, we wanted to invite you for an early feedback session and sneak peek.

The feature we're developing will include three components: Conquest City, Guild Conquest, and Guild Great Buildings. They are in different stages of development, with the City mostly fledged out, the Conquest in active development, and Great Buildings in the research stage.

We've opened a dedicated forum channel where you can find a brief description of the components and guiding questions from our development team, from a simple "Do you like where this is going?" to specifics about a potential mechanic.

We now invite you to read about the feature and join the discussion in the threads, each dedicated to a different feature component. But before you comment, please consider:

Guild Conquest is in its early dev... Read more

15 Jul

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Hello Queens and Kings,

In this update, we are implementing technical improvements, bug fixes, and adding content for future events. You can find highlights of these changes below. Please note that FOE-XXXX indicator before the bug description is the number we use for tracking internally.

Community Suggestions
In this update we include some of the ideas you recently voted for. Please keep in mind that some of the ideas are still in discussion and refinement, so they might get changed, postponed, or shelved depending on the information found during development.
  • FOE-61885: It is now possible to search by the set name in the Inventory. Searching for "Sakura" for example will display all set pieces from the Sakura Set. (Browser and App)...
Read more

03 Jul

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newlogo1.png

Hello Queens and Kings,

In this update, we are implementing technical improvements, bug fixes, and adding content for future events. You can find highlights of these changes below. Please note that FOE-XXXX indicator before the bug description is the number we use for tracking internally.

Community Suggestions
In this update we include some of the ideas you recently voted for. Please keep in mind that some of the ideas are still in discussion and refinement, so they might get changed, postponed, or shelved depending on the information found during development.

  • FOE-81861: Searching for items in the Inventory will now also search the content of Selection Kits. They are now displayed as search results too, when the sear...
Read more

16 Jun

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newlogo1.png

Hello Queens and Kings,

In this update, we are implementing technical improvements, bug fixes, and adding content for future events. You can find highlights of these changes below. Please note that FOE-XXXX indicator before the bug description is the number we use for tracking internally.

Changes
  • FOE-77544: Collecting buildings is now easier than ever! We replaced the reward popups with a new bar, that collects every generic reward collected in the past seconds. This bar will be displayed at the bottom of your screen. After the timer expires, the bar will simply disappear.
Bugfixes
  • FOE-82356: Using the "Find friends" window did not work while aid all was running. It now works again!
  • FOE-82446...
Read more

02 Jun

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newlogo1.png
Hello Queens and Kings,

In this update, we are implementing technical improvements, bug fixes, and adding content for future events. You can find highlights of these changes below. Please note that FOE-XXXX indicator before the bug description is the number we use for tracking internally.

Changes
  • Buildings
    • FOE-82489: Finish Special Production items do not work on limited buildings. To show this, we added information about that to the items' info screen.
  • Settlements
    • FOE-82457: We decided to replace the Finish All Supply Production items in the early Polynesia Settlement Quests with a Finish Single Supply Production.
  • Keyboard Shortcuts
    • FOE-82214: In ...
Read more

17 May

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​ In this update, we are implementing technical improvements, bug fixes, and adding content for future events. You can find highlights of these changes below.
Improvements
  • FOE-82160: We added several new keyboard shortcuts!
    • Army Management: A - Attack, B - Auto Battle
    • GBG Window: A - Attack, N - Negotiate, B - Buildings
    • In addition, we plan to add more shortcuts with future updates.
  • FOE-82087: Not logging in for a while will now automatically change plundered buildings to be ready for collection again.
Bugfixes
  • FOE-81551: It was possible to collect a building just after it finished construction. It now needs to fi...
Read more

28 Mar

Comment
March 28th
Browser/General
  • :x: It was no longer possible to login in the browser version under certain conditions after the settlement buildings got upgraded. The issue got hotfixed on the live servers.
  • :fragment: The Assemble All button will no longer be displayed on all pages of the Inventory.
Beta-App
  • :ranking: Clicking the ranking button in another guilds profile opened the ranking at the position of your guild. It will now open at the position of the guild you saw the profile beforehand.
 

27 Mar

Comment
March 27th
Browser/General
  • :guild_battlegrounds: When a Guild on the map disbands, buildings placed by this guild will now be destroyed as well.
Beta-App
  • :quantum_incursions: The rewards for place 51+ in the QI Guild ranking was not displayed correctly. It will no longer overlap.
  • :fragments:...
Read more

26 Mar

Comment
March 26th
Browser/General
  • :fragments: We added a new button to the inventory, which allows you to assemble all items, where you have enough fragments of. This will be added to the app as well very soon.
  • :guild: If a guild was dissolved during a Guild Battlegrounds season, the wrong rank would be displayed for some guilds in the reward banner after the season ended. It will now display the correct placement and rewards.
Beta-App
  • :quantum_incursions:...
Read more

24 Mar

Comment
March 25th
Browser/General
  • :quantum_incursions: Hovering over a Quantum Good in the Expansion menu displayed the wrong text and building for Limestone. It will now display the correct ones.
  • :quantum_incursions: The text on Nodes was not translated (e.g. "Defend the Stronghold!", "Donate resources!", ... ). Those texts are now displayed in the correct language.
  • :quantum_incursions:...
Read more

21 Mar

Comment
March 22nd
Browser/General
  • :residentials: Collecting a building with multiple assets caused the other variant to appear for a short time. Those buildings will no longer change.
  • :fragments: We added the option to assemble multiple items using fragments at once! This will also be added to the app in a future update.
Beta-App
  • :population:...
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Comment
March 21st
Browser/General
  • :x: No player relevant updates
Beta-App
  • :x: No player relevant updates
 
Comment
March 20th
Browser/General
  • :Settlements_Polynesians: Some Players did not have the Polynesian Settlement unlocked, even if they should have. It will now be correctly unlocked.
  • ❓The info screen for the Quantum Incursion contained some incorrect information and mistakes. Those were adjusted.
  • :Set_CherryGarden: The Set Building Overview was emp...
Read more

19 Mar

Comment
March 19th
Browser/General
  • :x: No update today
Beta-App
  • :x: No update today
 
Comment
March 18th
Browser/General
  • :x: No player related updates
Beta-App
  • :quantum_incursions: The Incursion end banner will now display the date of the End of the Championship, instead of how many days are left.
 

15 Mar

Comment
March 15th
Browser/General
  • ⚙️ Some option were missing from the ingame settings. They have been re-added.
  • :Settlements_Vikings: Information for emissaries could be too long and not fitting in the window. It will now fit.
Beta-App
  • Using the back button on the ad consent window did not reactivate the button to watch an ad. This is fixed now.
 
Comment
March 14th
Browser/General
  • :infiltration: The amount of units was not correctly displayed in the Antiques Dealer. You can now see it, when hovering over, just as before.
  • :quantum_incursions: The Raid Pass button will now correctly indicate, when a reward is ready to be claimed.
Beta-App
  • :x: No player related updates
 

13 Mar

Comment
March 13th
Browser/General
  • :st_patricks_pot_of_gold: You no longer need to reload your game, when we add the Teaser for the next Event in-game.
  • :build: It was sometimes possible to have the same item in multiple slots in your Inventory by having auto advancing buildings. They will now be added correctly.
Beta-App
  • :x: No player related updates
 

11 Mar

Comment
March 12th
Browser/General
  • :expansion~2: After finishing the construction of specific buildings, it could happen, that the Construction Site remained visually until you reloaded your game. It will now always complete correctly.
  • :storeBuilding: Buildings will no longer auto collect, when you click them with a Store Building Kit. They will now collect, when you actually store the building.
Beta-App
  • :build:...
Read more