Original Post — Direct link

So i'm trying to make a private server and all goes good but when i start the server, this pops up

https://preview.redd.it/n9w2q1yl2hae1.png?width=705&format=png&auto=webp&s=a66c15c8f9406677d0d751862fdcb688d9363705

even though i made a token, do i have to put it somewhere or?

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16 days ago - /u/MoltonMontro - Direct link

Yeah. You're on the right track. You just need to add it to your server. The GSLT can be set in one of two places depending on your preference:

  1. With the Login_Token property in the server’s Config.json file, under the Browser section.

  2. Using the GSLT command during startup. This can be specified in the Commands.dat file or on the command-line.

Here's a link to the guide mentioned in your server console: https://docs.smartlydressedgames.com/en/stable/servers/game-server-login-tokens.html#unturned-configuration

16 days ago - /u/MoltonMontro - Direct link

Originally posted by MotherReach9096

Thank you so much, also i wanted to ask, i've been watching this tutorial for like 2 hours but i can't seem to find the bundles file anywere in the workshop mod. I did everything he did except that part because i couldnt find that folder.

I'm not exactly sure why you'd be looking for a mod's Bundles folder, sorry. But most maps do not have custom Bundles packaged with them, which is probably why you don't see one here.

My assumption is that you're trying to install a Workshop mod on your server. If so: whatever the video is telling you isn't accurate. I recommend always referring to official documentation first: https://docs.smartlydressedgames.com/en/stable/servers/server-hosting.html#how-to-configure-server

If you're trying to install a mod on your server, open the WorkshopDownloadConfig.json file in a text editor. Add the mod's file ID to "File_IDs" array. You can find the file ID in the URL of the mod upload. For example, this is Hawaii's workshop page: https://steamcommunity.com/sharedfiles/filedetails/?id=1753134636. It's ID is 1753134636.

Your file would look like this:

"File_IDs":
[
        1753134636
],

Multiple mods would be separated by commas. For example:

"File_IDs":
[
        1753134636,
        1702240229
],

Any workshop file IDs included in this json file will be automatically downloaded to your server, and automatically kept updated. Any players joining your server will automatically download these same mods.

Originally posted by MotherReach9096

Hi, um sorry i figured this out by myself haven't had open reddit for a couple of days, also wanted to ask you if you may know what the problem is. So i have edited a workshop map published it and everything step by step copied the id put it in the bracket but for some reason it doesn't work. It says couldn't find the map defaulting to P.E.I

Hi! I recommend double-checking that your Commands.dat file contains the correct map name. It should be the name of the map's folder.

If you send me a link to the mod, I'll try loading the map up on my own server, and see if I run into any issues. :) (tomorrow at the earliest)

Originally posted by MotherReach9096

ah okay, thanks. Here https://steamcommunity.com/sharedfiles/filedetails/?id=3403339435

Also, i made this map :D

I was able to load the map on my own server without issue. Are you sure you setup your Commands.dat file properly? It looks like you named the map "Russia+" (only one + symbol). If you're doing something else – like Russia++, what wouldn't work.

Originally posted by MotherReach9096

Hm, well i don't really know, for some reason it doesn't work for me i tried many times. But honestly, doesn't matter i guess. And also thank you very much for trying to help.

You may consider double-checking your logs/errors to see if there's a different issue. E.g., to verify that the map is being downloaded successfully.