Unturned

Unturned Dev Tracker




Comment

Originally posted by Any_Chemistry_5095

Just over 115 fps on the second image and 105 on the third with an rtx 4060. Although the editor render distance is quite a bit higher than in-game, which is roughly 120/125 fps

Is your map already using level batching? If not, I'd be curious to see if FPS increases slightly more (outside the editor).

https://docs.smartlydressedgames.com/en/stable/mapping/level-batching.htmlhttps://docs.smartlydressedgames.com/en/stable/mapping/level-batching.html


Yesterday


18 Feb

Comment

Those are some beefy tractors!


07 Feb

Comment

Unturned doesn't use Unity 6. You'll have to switch to a compatible Unity 2021.3 version to create mods for the latest version of the game.

If you're creating custom enemies as animals, understand that these are limited. You can only do things that animals can already do, with some additional tricks possible via modhooks. Most things are going to be workarounds – e.g., rather than shooting a gun, they may just have a really long-range melee attack.

(The same applies to custom enemies spawned as barricades/airdrops.)

As animals, that means they'd be spawned/placed in the level editor just like any other animal.

If you're looking to do something more—like adding bandits as a new enemy type rather than an animal—you'd need to create a Module that contains your own C# scripts.


03 Feb

Comment

Originally posted by ItzEdInYourBed

Unless the map supports that mod specifically, modded vehicles will not spawn.

This is correct. Vice-versa is also true (and more common)—if the mod supports the spawn tables being used by the map. :)

E.g., many vehicle mods will attach custom spawn tables to the vanilla spawn tables. Apparently, not that specific mod does, but creating custom spawn tables is one of the easier aspects of modding, and OP could probably learn how to do so if that's the route they want to go.


30 Jan

Celebrating the Lunar New Year, featuring FouN’s “Yukon Remastered” mod, highlighting custom server filters, and more. The Community Blog returns for 2025!

Video: “THE KING OF UNTURNED IS BACK”

Take a trip through some funny moments in this new video by DizzyD.

Curation, Commissions, and More

We’re excited to announce several upcoming changes to the curated map program. Any change here is obviously going to be substantial – and is subject to change – so we wanted to lay out some of our plans early on.

This announcement is too long to include here. To learn about our current plan, tentative ideas, and other information: ...

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28 Jan

Comment

Originally posted by Thechlebek

Game performance

This makes sense, though I wonder – did you have any culling volumes set up in your skyscrapers?


17 Jan

Comment

Originally posted by KrulRudy

They stack but additively not multiplicatively if im not mistaken. So a .7 and .9 would give 1.6 not .63 (it would also be really dumb to have a lower armor value for wearing more armor).

To clarify – they don't stack like the way you're thinking. 1.6 would make you take more damage. Armor values are actually multipliers! E.g., 0.9 is 10% damage reduction. :)


14 Jan

Comment

Originally posted by ohshititshappeningrn

No I was a year one player, this was so long ago that I can’t recall much of anything. I just know that I was finding them for years after uninstalling the game.

Also I say f**k this game solely because of that, the game Itself was good. I wish I could remember more about where and what I was finding. I would go looking for stuff to remove to save myself some space and I’d find these files related to the game in places I assumed they were never meant to go. Maybe it was some image files like the desktop icon, but in a folder that wasn’t a desktop folder. Are there locations that image files would go independent of the game like a desktop icon?

Thanks for your support back in the day, happy to hear you otherwise enjoyed the game!

For the desktop icon the only thing that comes to mind is if the shortcut got copied elsewhere somehow.

For what it's worth, I took a look through the codebase for places that write images to disk. It's possible something was wrong or different in the past, but at least in the current version I believe the only images written would be:

- Screenshots saved into the install folder Screenshots subfolder. Note: Steam has an optional "Save an external copy of my screenshots" option which defaults to your Documents folder.

- Level editor tools to render the "chart" and "satellite" views into the per-level folder.

- Tools for modders to export icons into the install folder Extras subfolder.

If anyone else comes across this in the future and has run into a similar issue / believes some files are being written where they shouldn't, please feel free to get in...

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13 Jan

Comment

Sorry for the trouble! One property in common between the community event icon (a grenade in this case) and the workshop thumbnail is that they both ignore the user interface tinting options. This makes me wonder if the UI tint mistakenly loaded as transparent.

Albeit a heavy-handed option, if you're comfortable resetting all your custom settings this may be worth trying:

  1. Right-click Unturned in your Steam Library
  2. Select Properties...
  3. Find the Launch Options field
  4. Type "-DisableSteamCloudRead" without quotes

After loading into the main menu again you can then close the game and remove the launch option. (Don't load into singleplayer with this option or your progress may be lost!)

Comment

Originally posted by ohshititshappeningrn

This game left files so deep in my computer I was finding them for YEARS. f**k this game.

Only way to rid this game from my pc was to build a new one and reinstall windows.

If you don't mind me asking, do you recall anything about where those files were or what they were called? The game itself should only be writing files in its install folder and to Steam cloud.


10 Jan

Comment

Originally posted by MotherReach9096

Hm, well i don't really know, for some reason it doesn't work for me i tried many times. But honestly, doesn't matter i guess. And also thank you very much for trying to help.

You may consider double-checking your logs/errors to see if there's a different issue. E.g., to verify that the map is being downloaded successfully.

Comment

Originally posted by MotherReach9096

ah okay, thanks. Here https://steamcommunity.com/sharedfiles/filedetails/?id=3403339435

Also, i made this map :D

I was able to load the map on my own server without issue. Are you sure you setup your Commands.dat file properly? It looks like you named the map "Russia+" (only one + symbol). If you're doing something else – like Russia++, what wouldn't work.


09 Jan

Comment

Originally posted by MotherReach9096

Hi, um sorry i figured this out by myself haven't had open reddit for a couple of days, also wanted to ask you if you may know what the problem is. So i have edited a workshop map published it and everything step by step copied the id put it in the bracket but for some reason it doesn't work. It says couldn't find the map defaulting to P.E.I

Hi! I recommend double-checking that your Commands.dat file contains the correct map name. It should be the name of the map's folder.

If you send me a link to the mod, I'll try loading the map up on my own server, and see if I run into any issues. :) (tomorrow at the earliest)


02 Jan

Comment

Originally posted by MotherReach9096

Thank you so much, also i wanted to ask, i've been watching this tutorial for like 2 hours but i can't seem to find the bundles file anywere in the workshop mod. I did everything he did except that part because i couldnt find that folder.

I'm not exactly sure why you'd be looking for a mod's Bundles folder, sorry. But most maps do not have custom Bundles packaged with them, which is probably why you don't see one here.

My assumption is that you're trying to install a Workshop mod on your server. If so: whatever the video is telling you isn't accurate. I recommend always referring to official documentation first: https://docs.smartlydressedgames.com/en/stable/servers/server-hosting.html#how-to-configure-server

If you're trying to install a m...

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Comment

Originally posted by Castinfon

could be just a lack of internet connection, though probably can happen with a connection

https://preview.redd.it/hpymhwylmfae1.gif?width=600&format=png8&s=2183af97dbfece4bc00bcdbe613e7cdcd94e7921

Yeah. These rely on Steam. So even if you have an Internet connection, if Steam is down (e.g., for its regularly scheduled Tuesday maintenance) the stats won't be accurate.

Comment

Yeah. You're on the right track. You just need to add it to your server. The GSLT can be set in one of two places depending on your preference:

  1. With the Login_Token property in the server’s Config.json file, under the Browser section.

  2. Using the GSLT command during startup. This can be specified in the Commands.dat file or on the command-line.

Here's a link to the guide mentioned in your server console: https:...

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15 Dec

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Merry Christmas – thanks for playing! :) 🎄


13 Dec

Comment

Originally posted by Sourcz

I'm really sorry, but I've gotten kind off burnt out from mapping. I might revisit the project in the future, but I'm simply focussing on other things at the moment.

Again, I'm sorry if I let you guys down in any way :(

Sorry to hear you've been experiencing burnout! Definitely a good call to take a break. :) <3