Update on what I have been working on for Unturned 3 and 4.
I have ended up working on Unturned 3 more than expected these past few weeks. There has been some nice progress on 4 as well nevertheless.
Transport Layer Rewrite
Rewriting this aspect of the netcode has been on my to-do list for a long time, and was the main task I mentioned in the previous devlog. In a case of bizarre timing Valve actually deprecated the old V1 Steam Networking the same day I began working on the new V2 Steam Networking! The changes are essentially ready to go now, and we just need a fix from the current Steam client beta.