Unturned

Unturned Dev Tracker




17 Jan

Comment

Originally posted by KrulRudy

They stack but additively not multiplicatively if im not mistaken. So a .7 and .9 would give 1.6 not .63 (it would also be really dumb to have a lower armor value for wearing more armor).

To clarify – they don't stack like the way you're thinking. 1.6 would make you take more damage. Armor values are actually multipliers! E.g., 0.9 is 10% damage reduction. :)


14 Jan

Comment

Originally posted by ohshititshappeningrn

No I was a year one player, this was so long ago that I can’t recall much of anything. I just know that I was finding them for years after uninstalling the game.

Also I say f**k this game solely because of that, the game Itself was good. I wish I could remember more about where and what I was finding. I would go looking for stuff to remove to save myself some space and I’d find these files related to the game in places I assumed they were never meant to go. Maybe it was some image files like the desktop icon, but in a folder that wasn’t a desktop folder. Are there locations that image files would go independent of the game like a desktop icon?

Thanks for your support back in the day, happy to hear you otherwise enjoyed the game!

For the desktop icon the only thing that comes to mind is if the shortcut got copied elsewhere somehow.

For what it's worth, I took a look through the codebase for places that write images to disk. It's possible something was wrong or different in the past, but at least in the current version I believe the only images written would be:

- Screenshots saved into the install folder Screenshots subfolder. Note: Steam has an optional "Save an external copy of my screenshots" option which defaults to your Documents folder.

- Level editor tools to render the "chart" and "satellite" views into the per-level folder.

- Tools for modders to export icons into the install folder Extras subfolder.

If anyone else comes across this in the future and has run into a similar issue / believes some files are being written where they shouldn't, please feel free to get in...

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13 Jan

Comment

Sorry for the trouble! One property in common between the community event icon (a grenade in this case) and the workshop thumbnail is that they both ignore the user interface tinting options. This makes me wonder if the UI tint mistakenly loaded as transparent.

Albeit a heavy-handed option, if you're comfortable resetting all your custom settings this may be worth trying:

  1. Right-click Unturned in your Steam Library
  2. Select Properties...
  3. Find the Launch Options field
  4. Type "-DisableSteamCloudRead" without quotes

After loading into the main menu again you can then close the game and remove the launch option. (Don't load into singleplayer with this option or your progress may be lost!)

Comment

Originally posted by ohshititshappeningrn

This game left files so deep in my computer I was finding them for YEARS. f**k this game.

Only way to rid this game from my pc was to build a new one and reinstall windows.

If you don't mind me asking, do you recall anything about where those files were or what they were called? The game itself should only be writing files in its install folder and to Steam cloud.


10 Jan

Comment

Originally posted by MotherReach9096

Hm, well i don't really know, for some reason it doesn't work for me i tried many times. But honestly, doesn't matter i guess. And also thank you very much for trying to help.

You may consider double-checking your logs/errors to see if there's a different issue. E.g., to verify that the map is being downloaded successfully.

Comment

Originally posted by MotherReach9096

ah okay, thanks. Here https://steamcommunity.com/sharedfiles/filedetails/?id=3403339435

Also, i made this map :D

I was able to load the map on my own server without issue. Are you sure you setup your Commands.dat file properly? It looks like you named the map "Russia+" (only one + symbol). If you're doing something else – like Russia++, what wouldn't work.


09 Jan

Comment

Originally posted by MotherReach9096

Hi, um sorry i figured this out by myself haven't had open reddit for a couple of days, also wanted to ask you if you may know what the problem is. So i have edited a workshop map published it and everything step by step copied the id put it in the bracket but for some reason it doesn't work. It says couldn't find the map defaulting to P.E.I

Hi! I recommend double-checking that your Commands.dat file contains the correct map name. It should be the name of the map's folder.

If you send me a link to the mod, I'll try loading the map up on my own server, and see if I run into any issues. :) (tomorrow at the earliest)


02 Jan

Comment

Originally posted by MotherReach9096

Thank you so much, also i wanted to ask, i've been watching this tutorial for like 2 hours but i can't seem to find the bundles file anywere in the workshop mod. I did everything he did except that part because i couldnt find that folder.

I'm not exactly sure why you'd be looking for a mod's Bundles folder, sorry. But most maps do not have custom Bundles packaged with them, which is probably why you don't see one here.

My assumption is that you're trying to install a Workshop mod on your server. If so: whatever the video is telling you isn't accurate. I recommend always referring to official documentation first: https://docs.smartlydressedgames.com/en/stable/servers/server-hosting.html#how-to-configure-server

If you're trying to install a m...

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Comment

Originally posted by Castinfon

could be just a lack of internet connection, though probably can happen with a connection

https://preview.redd.it/hpymhwylmfae1.gif?width=600&format=png8&s=2183af97dbfece4bc00bcdbe613e7cdcd94e7921

Yeah. These rely on Steam. So even if you have an Internet connection, if Steam is down (e.g., for its regularly scheduled Tuesday maintenance) the stats won't be accurate.

Comment

Yeah. You're on the right track. You just need to add it to your server. The GSLT can be set in one of two places depending on your preference:

  1. With the Login_Token property in the server’s Config.json file, under the Browser section.

  2. Using the GSLT command during startup. This can be specified in the Commands.dat file or on the command-line.

Here's a link to the guide mentioned in your server console: https:...

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15 Dec

Comment

Merry Christmas – thanks for playing! :) 🎄


13 Dec

Comment

Originally posted by Sourcz

I'm really sorry, but I've gotten kind off burnt out from mapping. I might revisit the project in the future, but I'm simply focussing on other things at the moment.

Again, I'm sorry if I let you guys down in any way :(

Sorry to hear you've been experiencing burnout! Definitely a good call to take a break. :) <3

Comment

Originally posted by Intrepid_Entry4226

Dear Nelson, thank you for upgradeing this after so many years 😂😂 joined unturned yesterday, driving feels like a new game, i need to learn to drive 😂😂

Thanks! :D

Comment

Originally posted by nop6211

Nelson doesn’t cease to amaze….this looks awesome.

I really hope we get an update for planes/helicopters in the future

Thank you! :) <3

Comment

Originally posted by GasHot4523

this looks epic nelon, will there also be updated plane and heli physics at some point?

Thank you! I completely agree planes and helicopters deserve a similar treatment - and Flodo has even emailed me several extensive in-depth documents about flight mechanics hehe - but I'm not 100% sure at the moment what my next priority will be. Things have been pretty hectic the past month so I'm mostly excited to release this update and enjoy the christmas break. ;D


12 Dec


06 Dec


05 Dec

Comment

Loving all your skit videos! :)

The zombie AI is pretty silly in these spots. Game-design wise I think it'd be interesting to balance the player movement abilities and environment around what the zombies are capable of (+making the zombies more capable of course).