@Sn0rku Knowing one programming language gets your foot in the door for all the others! I'd recommend checking out out GDScript in the Godot game engine. It's not Python but has a lot of similarities, so might be fun to play around there!
@radics_noel Most game engine tools are more intuitive nowadays than the Unturned map editor, so if that's your baseline it'd be worth experimenting around. If you are interested: go for it, I believe in you!
@BoxboiJosh Roblox is pretty cool! I think it's a good option for getting started with game development. Between those two I'd suggest Unity for the more traditional recreate-classic-2D-games route, or Roblox if you are really interested in 3D multiplayer.
@BigCauc I wish I had more concrete recommendations for getting started. I usually suggest recreating some classic 2D games like pong, snake, asteroids, etc. in a game engine with strong 2D support. (not Unreal)
@BigCauc After picking an engine there are lots of great tutorials and resources online to "learn the ropes", but there will always be lots of googling to build off of what you've learned so far!