You most likely didn't bundle your mod correctly. Providing more information or images from Unity would likely be helpful.
You most likely didn't bundle your mod correctly. Providing more information or images from Unity would likely be helpful.
its actually an map masterbundle
For masterbundles, it's important that you tag your folders (and only the necessary folders) correctly. Additionally, your file path in Unity should be 1:1 with your file path in-game.
It worked i don't know what i did but now it worked.
i adressed every file in the unity project to the assetbundle
remade so the master bundle.dat had assed version 3
split it like it is split in easter island.
I somehow broke the animations but i don't care.
Thanks MoltonMontro.
Sorry that it took me a while to respond to you again! I was looking through some other errors & work. I wrote up some potential issues / fixes that I was going to send you, but since you've fixed the problem it seems a bit moot now.
I'm glad that you were able to fix the issue on your own though!
I'll leave a shorter version of my suggestions below. Although you don't need them anymore, you might still find them helpful. Or maybe someone else will a similar issue come across them:
I took a closer look at the images you posted. Here's my current thoughts on potential issues:
You can use older Unity versions, but it's better to use the same version as the game. The current version is Unity 2020.3.34f1. If you'd like to use Unity 2018 instead, you need to add Asset_Bundle_Version 3
to your MasterBundle.dat file.
Make sure the "SurivalIsland MasterBundle" folder is tagged with your asset label!
The information in your MasterBundle.dat file should be identical to how they are in Unity.