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Iron Gate
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2s | welcome to episode three of this Walkin |
---|---|
4s | talk series like last time I'm josephin |
7s | and with me I have Robin hello I'm Robin |
10s | and Jonathan hello and before we begin |
12s | let me just remind you to check out |
14s | episode one and two first if you haven't |
16s | already but uh assuming you've already |
18s | watched them let's dive into today's |
19s | topics I want to start off with uh |
22s | weapons we've uh hinted at some weapons |
24s | for the asence already so um can we just |
27s | talk about the item progression for the |
29s | biome yeah sure we have items that |
32s | progress in the |
34s | biome uh wow yeah next topic next |
38s | please no we U I think it's going to |
41s | look very much like um how Mist lands |
45s | was you will come to Ashland you will |
48s | find you will hopefully you'll find the |
50s | resource you need you'll get it and you |
53s | will get some starter equipment and then |
55s | as you progress through the the whole |
58s | biome you will get some much needed |
61s | special gear or not gear but weapons |
64s | mostly um do you have any favorites |
68s | Jonathan yes I like um I don't know if |
72s | we're getting into that but like the the |
73s | special things with the items I like and |
75s | I liked our discussions about the blood |
78s | ones yeah cuz what we have what we have |
80s | shown uh to just recap for everyone is |
83s | uh we have shown um some basic versions |
86s | of a two-handed sword a one-handed sword |
89s | a mace and and uh some dual wielding |
92s | axis and then uh we also showed off a um |
96s | a lightning version of um of one of the |
98s | swords so um you'll be able to customize |
101s | a bit yes exactly so yeah this is an |
103s | idea I've had for a while just for |
106s | players to be able to customize for for |
107s | their play style a little bit or what |
109s | they think is actually cool and lean |
110s | into the fantasy of different uh aspects |
113s | I guess so the idea was that you can get |
115s | these gems three different colors of |
118s | gems and you could use your your old |
121s | weapon this only works for a flame Metal |
124s | by the way and when you get flame metal |
126s | is a special metal very very special |
129s | very special little metal no but so you |
131s | combine the weapon you just made with |
133s | one of the new gems that you find and |
135s | you get to make either a blood weapon a |
138s | storm weapon or a nature weapon which |
141s | have some different abilities not |
143s | abilities but uh aects I I yeah and uh |
147s | yeah to answer the question as well I I |
149s | have to say that the uh dual axis uh |
152s | with the blood is my absolute favorite |
154s | and I think they are a killing killing |
156s | machine y i i i i tend to play with that |
159s | a lot as well because the I've always |
161s | been a fan of axes I know axes have kind |
163s | of a bad rep in the game like maybe I |
165s | don't know for some reason but I always |
166s | like playing with axes cuz you can just |
168s | take trees whenever you want and now |
169s | they're all so awesome yeah so I'm a |
171s | happy guy and it's also going to be uh |
174s | built upon the same skill as as the axe |
177s | skill has already been right it's not |
179s | going to be a brand new dual wielding |
181s | axis skill it's on the axis yes exactly |
184s | so you don't have to if you did like |
186s | axis before uh there okay so axes |
189s | overall in in valheim is a little bit |
193s | boring because they are a tool at the |
195s | same time they're weapon so they're not |
198s | the best weapon in the game mostly but |
202s | going into two-handed axes or dual |
204s | wielding axes they feel really really |
206s | nice but but then again we do have the |
209s | two-handed sword uh we have Spears we |
211s | have we we have a lot of weapons I think |
213s | this is the biome with most weapons so |
217s | far for sure I mean for sure because |
220s | especially because of the gem like |
222s | specialization it's really turning into |
224s | a lot of a lot of weapons so there's a |
226s | lot of fun things to play with and I |
227s | think it's really nice as well that if |
230s | you have a certain weapon type that is |
232s | your favorite like previously it was |
234s | basically just one weapon that you were |
235s | going to have and now you can actually |
237s | make a choice within that within that |
238s | weapon type as well so I think I think |
240s | hopefully it's something that people |
241s | will enjoy yeah indeed and uh speaking |
244s | of choices uh in the in the Mist lands |
246s | we also introduced the uh possibility to |
248s | play as a mage uh how does the uh Mage |
251s | side grade as we call it how does that |
253s | uh feature into the ash Lance and into |
256s | the rest of the game um very interesting |
259s | question youin well let me tell |
263s | you okay so I think uh Mages or or |
267s | Wizards or or Warlock whatever you call |
270s | it I think it's not a side grade in my |
273s | opinion it's more a play style so we |
276s | have to accommodate for that play style |
279s | and with that said we also are |
282s | introducing or not introducing but we |
284s | used to say side grades about a lot of |
285s | the armors and so on it wasn't the main |
288s | progression armor that you needed uh |
289s | coming into ashlands you will be able to |
291s | play as a so get armor for for either |
294s | your little ranged guy uh girl or the |
297s | heavy armor or a Mage Armor B basically |
300s | hopefully they will go hand in hand with |
302s | each other when you play several people |
304s | together and you'll have a good time or |
307s | have a horrible time dying trying and I |
309s | think we have uh sorry yeah sorry I |
311s | maybe I interrupt um I just want to say |
313s | and we have a number of nice I'm like |
316s | I'd say uh I don't know yeah like my |
319s | favorite in that regard is definitely |
321s | the uh can we call it the |
323s | shotgun uh I can affectionately call it |
326s | the shotgun maybe yes yeah there's |
328s | there's a number of really nice magic |
330s | choices to make as well but that was |
332s | that was a journey too right because I |
334s | remember the very first time I uh I play |
336s | tested like going into the ashlands I |
338s | had a mage character and I tried to use |
340s | an ice staff on fire enemies and it |
342s | didn't work yeah but that I think that |
345s | was uh that's not the that was very |
347s | early that was very early yep and I we |
351s | can't actually blame the staff for that |
353s | I think I think it's on the enemy side |
355s | that they were I'm just a bad player no |
357s | no no no no it's actually I think it was |
359s | on the play the the enemies side I mean |
362s | it that they were like immune or |
364s | something I guess or is that correct |
366s | Jonathan or was yeah I think it was just |
368s | that they were that go like for some |
370s | reason like that's one of the |
372s | interesting things with Ashland has been |
374s | that like kind of what do you say |
376s | challenging our design on okay we just |
378s | gave everybody fire weapons and now |
381s | they're going into fire territory it's |
383s | fire is everybody immune to fire like |
386s | our fire creatures or our Ashland's |
388s | creature immune to cold or are they |
390s | susceptable to cold or like that has |
392s | been like uh going a bit forwards and |
394s | back quite a bit and uh I think we've |
397s | landed in something that works quite |
399s | well now but uh it hasn't been really |
401s | clearcut or what is say and yeah exactly |
404s | it's been difficult because since you |
406s | get a fire and an ice weapon you get |
408s | both both parts of the spectrum going |
410s | into a place which which is like fire I |
412s | think that when we have uh the undead |
416s | Vibe going on it's more I think it's |
418s | more General General now that it's more |
421s | I think it's better that way cuz before |
424s | okay so if you go back and we made like |
427s | the lava lands or whatever then you kind |
430s | of kind of expect the ice staff to be |
432s | king right but in this case I think why |
435s | think people will have a good time and |
438s | die and have a good time yeah exactly |
441s | and and not just do like a lot of games |
442s | s where like oh fire creatures are |
444s | immune to Fire and there they're like |
446s | like take extra damage from Ice it's |
448s | it's more that both both play Styles |
450s | will work exactly we have said so we |
453s | have so many discussions about this like |
455s | so in my mind is like if you're a hot |
457s | fire demon if you're a hot fire |
460s | demon then then looking for a sing |
465s | exactly uh then in my opinion then then |
468s | if you're shooting like snow on me then |
470s | it melts I'm not I'm not getting any |
472s | damage uh but at the same time it's like |
475s | yeah they should be maybe allergic to |
478s | cold at least exactly it should either |
481s | can of be the one or the other but it's |
483s | not really sure which one it is I think |
485s | it's one of those game can of tropes |
487s | that have existed forever and yeah but |
489s | yeah I think I think it works for well |
490s | like you said with the undead it it |
491s | becomes much more clear um but it's yeah |
493s | it's important that both of them work |
495s | like it would be really weird if we gave |
497s | like oh there is ice and uh Fire magic |
499s | now but yeah the next place you're going |
500s | to go is one of them is useless so have |
503s | fun I wanted to uh round off uh these uh |
507s | discussions that we've been having with |
509s | um uh just looking back a little bit on |
512s | uh on the Mist LS and the ashlands uh |
515s | what do you feel have been the uh the |
517s | biggest differences between working on |
519s | these uh these two biomes well Jonathan |
522s | detail well a lot of differences like um |
526s | I don't know where or similarities if if |
528s | that's easier yeah okay I don't know |
531s | where to start actually like there's |
532s | been a lot of |
534s | uh differences I think I think yeah go |
537s | ahead Roman I think you have |
541s | this is valim and uh so you can expect |
544s | the normal valim things in a biome you |
547s | come in you need to you come in to mist |
549s | lands and okay so one big difference |
551s | certainly is that there is no mist yeah |
553s | sure it's going to be a bit Misty and |
555s | foggy sometimes of all the smoke and |
557s | everything but we're not going to lock |
559s | you invisibility like we did in mistland |
562s | so that's a big difference I guess um we |
564s | have heard a lot of feedback from PE uh |
565s | players uh about the Mist specifically |
568s | maybe that's something we do something |
570s | with in the future try to ease that in |
573s | or out somehow uh but the similarities |
576s | with mistland I think is a lot very |
579s | similar with the black forest cuz we did |
583s | go through like what would Black Forest |
585s | do in Mist lands and that's what we did |
588s | here as well yeah but I think like |
590s | workwise and like what you can expect I |
592s | mean it's it's definitely turning into a |
593s | very well uh worked biome like uh |
596s | actually had a dream about that maybe |
599s | it's a bad sign I dreamed about Ashland |
600s | the other night and I was like yeah it's |
601s | actually pretty cool now um and |
603s | realizing that and that we put a lot of |
605s | work into it and that it's it's still |
607s | going to be like very difficult I think |
609s | like if you compare it to M mland land |
611s | it's a very difficult biome but it's |
613s | difficult in maybe in another way like M |
615s | can be a bit frustrating with the |
616s | verticality and all the mist and some |
618s | players didn't appreciate that so it's |
621s | definitely not going to be the same but |
623s | of course there's a lot of similarities |
624s | in other ways I was playing with Andreas |
629s | yesterday doing some balance and tweaks |
631s | and stuff and I think it's always going |
633s | to be situational uh we went in and |
635s | played yesterday and was like this is |
636s | too easy so we we started to |
640s | overtune uh some creatures and then we |
642s | jumped back in like this is too |
644s | difficult what's going on it's always |
647s | going to be sorry I sorry and then today |
650s | when you were off and I was talking to |
651s | him and he's like this this mob is |
653s | cheating what is he doing what is he |
655s | doing against me and that's when he |
656s | called you in he's like yeah look at |
657s | this map what is he doing something's |
659s | wrong and he was just like and even when |
661s | even Andreas is like this is too hard |
663s | this is gonna be too hard then it's like |
664s | okay if even he says that yeah then I |
667s | may we need to maybe we have to turn it |
668s | down a notch after that I think yeah |
671s | that yeah we have some yep it I think |
674s | people are going to be pleasantly |
676s | surprised with ashlands and I hope it's |
679s | going to be a stepping stone for people |
682s | to understand like this is endgame uh |
685s | volim uh for some people it's not going |
688s | to be super difficult and for some |
690s | people it's going to be the most |
691s | difficult thing in the world a good |
692s | thing is that we have uh modifiers and |
696s | uh so so we can actually go in and |
697s | change how difficult the game is um but |
700s | we're trying to create a baseline for |
703s | how we think it should be at least we've |
706s | only got the uh deep North left now and |
709s | then we are finally out of uh or when |
712s | ashlands is out then we have deep North |
715s | left and then we're soon on our way to 1 |
717s | point oh and out of Early Access finally |
721s | yeah that would be interesting but uh |
724s | that is a uh tale for another time and |
728s | uh this episode is also going to Mark |
730s | the end of this little uh Series so I |
733s | want to thank everyone uh for listening |
736s | and I want to thank uh both of you for |
738s | uh joining me and for chatting about the |
740s | ashlands thank you so much for tuning in |
742s | and listening it's been awesome |
745s | hopefully you like ashlands and hope you |
747s | like to die yeah thank you very much for |
750s | uh listening to our ramblings about how |
752s | we feel kind of nothing but hopefully |
755s | it's been a little bit interesting and |
756s | that you enjoy the game bye bye by bye |
759s | bye |
764s | bye |