We're currently tracking this internally, thanks to a handful of useful player reports that let us isolate the cause. We'll hopefully have the fix out in the next patch or two, and it shouldn't be too commonly encountered in games
We're currently tracking this internally, thanks to a handful of useful player reports that let us isolate the cause. We'll hopefully have the fix out in the next patch or two, and it shouldn't be too commonly encountered in games
I myself have a name like that, i think i got it from trying to recover an old lol account. I have grown fond of my overly long name, will i be able to keep it? Except the overwritting tab-screen of course.
Here is my name: B6287133-520A-4365-80E8-35042D6AC535 #EUW
Heres a screenshot of mine: https://puu.sh/FvhIS/461c64ce05.jpg
It sure is a beautiful name, but I'm not too keen on supporting 36 character names throughout the game so that you can keep it lol
Can't anyone code a visual limit in a scoreboard? Sounds a pretty basic feature to me that many games in the past 20 years have
Highly possible, I'm reasonably confident we could pull it off. But for this particular issue the focus is on making names that aren't gibberish and adhere to the 16 character limits first and foremost :D
Confirmed Valorant written in a language where string length isn't fixed.
Is less about "can we support strings of this length in code" and more "I really don't want to need to ensure all these UI widgets where a name can be excessively long look good or consider all these features needing to support inputting those names either" :P
I am extremely impressed with the amount of attention your giving during the beta phase to the player reports. My brother had such a quick response when he reached out as well. Great job.
Our player support folks are superstars, and bug reports specifically make their way through directly to the team so those reports (especially the detailed ones) are incredibly value to helping us make sure we're on-top of the issues that are disrupting play the most. <3
Sure, that also. I'm just saying that prevention is better than cure and people wouldn't create these names in the first place if they can't use them for exploits like these
Players didn't (and can't) create these names. This is specifically a bug where the system is giving them these names automatically through a fault, where once the fault is fixed they'll be correctly routed into setting a name that fits within our intended confines.
The fact that this obscures the ult charge is an unintended side effect of the bug, not something that any player has purposefully done to have an advantage.