Well, maybe you can explain me why every match doesn't end up close. Then why is there in every game 1 player performing utterly bad. Why do I get matched with 2nd or 3rd accounts who doesn't take ranked seriously.
Lets look at your matches this act on this account: https://tracker.gg/valorant/profile/riot/Omen%23diff/matches?playlist=competitive
You've played 25 matches
19 out of 25 matches ended in 13-6 or higher. That means only 6 of your matches, out of 25, would have been considered "One Sided"(by how we measure games internally).
Even if you increase that to 13-8, 12 of your matches ended at or above those score lines. When you get around the 13-8/9 area losing pistol rounds can be the difference between winning or losing the match. Losing two pistols is almost setting you up to lose 2 more rounds, due to the economy.
I don't see an issue at all with how close your games are. You've only had one game go 13-0(surrender) and one game go 13-1. Sometimes you get stomped, it happens. People have good and bad games, sometimes teams don't work well together.
The system in season 1 was good but you destroyed it to season 2 and it isn't better now.
Up until this patch, we didn't really change how the matchmaker makes matches. The system in season 2 made the same exact matches as it made in season 1. The seasons were not different in terms of match quality, or who you played against. If you were to queue up in Season 1 you would have the same teammates as Season 2(granted everyone's MMR stayed the same).
I've seen this comment a lot, but we didn't change anything in how we determine your skill or how we made matches. But it's good feedback, you may just not like how climbing ranks feel which is valid.
I don't have a problem being Gold or Platinum but I do have a problem facing same skilled players who were Diamond/Immortal before. Tell me how one is supposed to climb while facing same level opponents with a 50% winrate or even lower.
There are two parts here. First you don't like going against players who were diamond/immortal before, and second you can't climb facing these level of opponents with a 50% winrate.
I looked over your matches, and open up all the profiles that were public. In your last four matches none of the players you placed had a previous act higher than platinum. So you aren't going against players that were previously diamond/immortal. If they were, they didn't end the act in those ranks. There is always a chance someone goes up into diamond, gets a few wins, then falls back down into plat. Act Ranks aren't the best marker for current skill level. We see it in data, and you can even see posts on reddit, how players go from Iron to Diamond within an act by playing and improving.
Now about not being able to climb with a 50% winrate. You actually can climb with a 50% winrate, if you are supposed to. That's why people get +20/-13 RR from their matches. Those players, if they maintain a 50% win rate, would climb. I'm willing to bet you are actually getting more points for a win, and less for a loss, and are going to get to Plat pretty quick.
I know a lot of people who find this system awful (Diamond and Immortal players). Your system tries to push every player down. What is your goal? 50% of the player base to be in Bronze? This feels just terrible.
For every complaint you see about the ranked system, there are tons of people who are satisfied and do not say anything. I don't need to get into arguments about ranked sentiment, but we survey players of all ranks and ranked is not in a bad spot and players are responding more positively to ranked every update. There will always be people who complain that they deserver a better rank, or blame their teammates for not climbing. That being said, there will always be things we can do to make the system better so we won't stop trying.
If you say we were getting matched against same level of MMR but my visual rank differs up to 3-4 ranks, why do we even have a visual rank then?
There is no system that will just put you at your actual rank. Even if we showed you your MMR exactly, it would constantly change. This is because players shift in skill, one match you can play like a plat, and the next you play like a silver player. There are a lot of design reasons why this system is preferred over a straight MMR system:
1.In season 1 players would complain that they won 3 matches and lost 1 match, then got demoted. Because MMR cares about who you play against, it creates situations like this. You can understand "I'm getting about +15 a win, it will take me 7 matches to rank up". In MMR every match would feel extremely random, some would give +2 others would give +30. It isn't good for player experience. People complain that we don't give them enough points when they drop 30 kills in the current system, in the old system you could drop 30 kills and get +2 MMR. It would feel a lot worse for players who don't understand MMR, or take the time to learn it.
2.We can't penalize AFK or Dodging by taking MMR, because it affects matchmaking.
3.MMR is always changing and fluctuates up and down. You would fluctuate more than you do now because MMR moves faster than RR does.
There are a ton of other reasons, but overall you get a better-ranked experience then just straight up showing MMR for more players. MMR will never be exactly at the rank you belong at, because it takes 1000's of games for an MMR system to find your "True MMR" and our game is constantly changing. That is why we set you on the low end of where you belong, and then push/test you upwards. That way if we are wrong you don't fall down a bunch of ranks. We can't do that with MMR, so if you placed high because of a win streak in placements you could end up falling and going on a 10+ game lose streak; You would also be rewarded a rank you don't deserve, like being Diamond when in reality you were plat. That's why we start you low and test up, requiring you to solidify you belong in higher ranks(again something MMR doesn't do, because it cares about making a fair match).
ah, yes. My skill is dropping out of a sudden. From one day to the other I am not Diamond 1 anymore but Gold 3. I worked hard the last act to get Diamond 1 again and even could compete with Immortal. Now, the system is holding me back fighting against same skilled players until my MMR is Gold. Then I have to grind another 100 games to get Diamond 1 again. Is this yor goal. Make people grind your game?
The system isn't about grinding at all. We can't know your rank off of 5 placement matches, yes we have an idea but it could be completely wrong. Episodes are 6 months long, you have 6 months to get back to Diamond. If you can't get back to Diamond do you deserve it? The point of soft resets, and seasons, is to make sure we are holding our players accountable for their ranks. The system doesn't hold you back, MMR systems are just ladders. If you beat people above you, you go up. So if you aren't climbing it's because you aren't winning against those above you. There is no secret number holding you down and somehow boosting TenZ to the top. Beat people, steal their spot on the ladder and move up.
I see the comment that we create "Fake Grinds" to keep people playing. That sounds great, except fake grinds don't keep players in your game. People play Valorant because it's a fun game to play, not because the ranked system creates a fake grind. In fact, creating a fake grind would probably hurt the game and less people would want to play because of it. The goal of ranked is to find your true skill, we are here to say "Here is competitive and fair match making, go compete." - we are not here to say "Play 500 games and we will give you Diamond", again we are not here to hand out ranks for time played.
I like the game itself and I spend a lot of money on it. I paid you for have a good time. Please, listen to people instead of trying to defend a bad system. It is still bad. It's even worse because people still smurf to play with friends (another problem). But I think you won't listen. No big company is listening... well, one day I'll quit Valorant for this reason. I may not be the only one.
I'm sorry you feel this way. Riot is definitely a big studio, but we are a small team trying to make Ranked the best it can be. We don't have anyone come to us saying "Do THIS to make us money". We are just a group of passionate developers that got to work on a game we love.
We are also working on smurfs, and have reduce smurfs dramatically already(there aren't as many smurfs as people believe to start). Unfortunately no game has ever solved smurfs, because it's not easy. But we have ideas we are working on to see if we can reduce them.
Season 1 D2; Season 2 consistently Platinum 3 Now, you tell me I may belong to Gold 3? I lost 2 games 0:13, I lost 1 game like 3:13 and I was matched in my placement matches against immortal players but I was hardstuck Platin 3 last season. You still try to defend this Bs?
The whole community is getting better at Valorant every day. You don't just get to keep your rank because you got Diamond. You have to get better then the community, or faster then the community. An Immortal in Season 1 is probably a Plat/Diamond player now, just because everyone has gotten so much better at the game.
I'm sorry you feel burned by the game, but at the end of the day the system isn't magic. If you beat people you climb, it's based on the same principle all competitive games are based on. Maybe Valorant is just stressful, or you aren't enjoying it as much as you use to, and that's okay. Sometimes people need breaks, or sometimes you lose interest in games. I hope that we can release a future ranked update that you are happy with, or solve an issue you feel has been bothering you. I'd love to chat more, but I'm super busy and can't spend all day typing on the internet. Have a good one and good luck in the new season.