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I hate this daily so much. It feels like the only daily that is completely out of your hands due to how situational it is. You have to get on-site, hope your teammate gets the plant/defuse started, and hope an enemy is close enough to you in the 5ish second window to kill after you presumably cleared site to get the plant/defuse. The only way I have found to "consistently" pull it off is to spam spike rush, but even then you have to hope your team even cares about planting in a very casual mode and won't instantly make fun of you when you ask for help. I get that it's worth double xp, which is nice, but if I had the option I would mulligan it for a different daily every single time. Not worth the stress.

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almost 4 years ago - /u/RiotRectifyer - Direct link

Originally posted by nlc369

I agree this one is pretty dumb, but also consider that you get twice as much xp as a normal daily if you do complete it. One thing you can do if you have a friend who is willing, is to go in spike rush and have your friend just spam plant the spike and let go at the last second over and over while you look for kills. My girlfriend had this daily yesterday and that’s what we did and it was pretty easy (and honestly pretty funny). I know this isn’t exactly a solution to the problem, just a suggestion if you do happen to have the daily.

Posting in top comment for some visibility:

We hear you, this daily will be removed next patch. We had intended to remove the "Kill while ally" mission for this patch, but it snuck it's way back into a cooked build and I apologize for that.

The replacement daily is the Plant/Defuse team mission and we have (hopefully) fixed this bug for the next patch as well.

almost 4 years ago - /u/RiotRectifyer - Direct link

Originally posted by [deleted]

[deleted]

We saw this post (and I repro'd it on live myself along with a coworker) and are aiming to fix it!

almost 4 years ago - /u/RiotRectifyer - Direct link

Originally posted by SelloutRealBig

hey just letting you know the plant/defuse mission doesn't always work in spikerush. I played 4 games and only 1 of the many plant/defuses counted towards the challenge.

Right now there are currently two identical missions in rotation that you have a 50/50 chance of getting the correct one when this named missions is there. One is functioning fine and the other is completely broken. We'll be removing the broken state mission with the next update. I apologize for the inconvenience

almost 4 years ago - /u/RiotRectifyer - Direct link

Originally posted by says_what_the_shit

The Patchnotes are out but it doesnt say anything about the "while ally" Missions

Yes, this wasn't part of the patch notes, but the change is in this patch

almost 4 years ago - /u/RiotRectifyer - Direct link

Originally posted by LargeHadron_Colander

I know you're getting rid of it next patch... but frankly it should be removed sooner. It's been a week since this reply, and no such patch exists. Yet, your players are spending money on the battlepass and could really benefit from having DAILY xp.

When looking at the XP values of daily missions, it seems "Kill while ally" has the higher weighting (4000XP vs 2000XP). Yet, it remains the only mission that's difficult to get within one day - all while Riot's own statement on the battlepass requiring large amounts of xp is that dailies and weeklies are meant to help players who cannot play as often progress steadily.

By spending time not removing "Kill while ally" mission, you (Riot, not specifically you) are effectively devaluing our battlepass, especially for those who cannot grind out XP.

To give some context on this: We tried to remove it sooner, we have a tooling system that we use to remove if we feel content isn't behaving as it should. This mission didn't exist in the tooling which is why we thought we had removed it for the patch that is currently live. My statement last week was made when we were still triaging why this mission 1. Made it live again and 2. Why this mission doesn't exist in our tooling while everyhthing else does.

Normally we would be able to disable the missions that cause issues. As someone who only has time for 1-ish game a day on Live, I feel your pain and I had this mission pop up in my daily rotation 3 times this past week.

Everything you said is accurate, we understand the need, this situation sucked. It took some time to understand the root cause, it took even more time to fix and validate that the fix was in place