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As the title implies, what does everyone think of the reveal of the new Elderflame skins?

I personally think that they're really cool to look at. It reminds me of Dragon Trainer Tristana, in how she carries her dragon around and fires fireballs out of it for her attacks. But I have got to admit, I heard many people complaining about weapon designs before (they struggle to distinguish between guns). I don't have this problem personally, but with this skin line, they all look more or less the same with the only major distinctive one being the Operator. The Frenzy is just smol dragon, the other two are medium dragon.

I like the look of them, but they're definitely very OUT THERE as weapon skins. Thoughts?

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almost 4 years ago - /u/oniram177 - Direct link

Originally posted by oversizedvenator

Yeah, I keep thinking that.

Nothing they've released so far has hit my "oh, shit, that's cool" button.

I'm screwed when they do though.

what hits your "oh sh*t, thats cool" button?

almost 4 years ago - /u/oniram177 - Direct link

Originally posted by uhoogaloo

Can we get a confirmation of what guns they are? I'm confused, and they don't really look clear (though i do like them)

I'll hold off on giving any additional info than whats in the video for now. They'll be live in the store soon and hopefully being able to scroll between the base weapon and the skin version can show the weapon silhouette similarities

almost 4 years ago - /u/oniram177 - Direct link

Originally posted by StormcrOwO

I'm not the person you asked but for me personally,

I'm a big fan of how the skin looks just idle, while not shooting or reloading or anything like that since I'm too focused on actually getting the kill to notice the animations during actual gameplay. This is why I never got tempted to buy any of the bundles that need radianite points because the added cost is not worth it for me since I don't notice them.

I bought the galleria phantom because I like the bunny a lot. Minimalist non up-gradable skins are my jam. However if these are jazzed up with nice inspect animations which are the only times I'm looking at the skin closely they would really hit the button for me.
I'm also holding off on buying a knife skin for one which has a nice custom inspect animation (think CSGO butterfly or Karambit). I really hope the dragon one has an inspect animation like that or some future ones are planned.

Like with Prime and Sovereign so far, we always make sure that if you dont want to have the crazy anims, vfx or audio, you can always purchase the skin and not opt into the upgrades that give you those features. the hope here is that things are also not distracting to the point where if you pick up someone's lv4 gun skin it doesnt take a toll on your experience.

almost 4 years ago - /u/oniram177 - Direct link

Originally posted by _dovescry

anime girls on the vandal

no love for the phantom? :P

almost 4 years ago - /u/oniram177 - Direct link

Originally posted by Faintlich

Something that looks interesting but in a more subtle way. I don't need the skin to move and scream at me how unique it is.

I know it's heresy to bring up CS here, but something akin to like an Empress AK, a really unique design that doesn't have to change the entire gun.

As an example: all my favorite skins in Valorant so far are the ones in the battle pass.

that totally makes sense. and no worries - its fine to compare to CS when it comes to skin quality or preferences, the main differentiation there that we have to learn and understand from is what do players like because of taste, and what do they like because of rarity or exclusivity.

we currently have buckets of skin categories that we use to figure out what to make next, and ill give you a little example of what sorts of things go through our minds when coming up with a skin idea.

Generally when thinking about skins we always think about what "genre" or "bucket" can we put something into. A lot of "CS Style" skins where you get a pretty wrapper or painting on your gun, we'd typically consider fitting into an Artistic bucket. There could be some potential spillover into other categories though.

Say we look at doing a techy looking skin thats got like scifi paneling and such and its purely just a texture wrapper on the base gun - something looked like district 9 inspired or something like that. the question we have to ask ourselves in this scenario is "are we burning an idea that could have more potential."

for the player who really wants to dive into that scifi fantasy thematic, compared to some other skins that have more features or do cooler things when upgraded, that player may be missing out or feel like they didnt get the thing that they wanted to express their interests the way some other players did. so we have to find the right opportunities and decide where to go all in on a skin, or not.

Our team likes to push the boundaries and challenge the convention of what skins could be or what they have been known to be. We dont to camos or "simple" things because what we've seen and heard from players is that they value effort, so we always want to show that we're putting effort into something so someone feels like its worth engaging with.

Bringing this all back to retextures and/or artistic skins. We know players want this and we're absolutely working to ensure that we can get some of that to you, it just honestly wasn't our initial priority because of how focused we were on pushing the bar.

For VALORANT, the brand/tone generally has a fresh and bold artistic vibe and we know we can lean on to bring simpler, cleaner content to the game. We definitely aim to have a balance of content that meets the needs of players who want something that's more in the realm of stylish and tasteful, vs wanting to dive into a full alternate fantasy, so expect to see more of that in the future.

almost 4 years ago - /u/oniram177 - Direct link

Originally posted by PolarKC

This is a fantastic write up, thanks for taking the time to put your thought process out on paper! I personally think this new set is super cool and an indicator that your creative team is doing something fresh.

Take this with a grain of salt, but I think the problem some players have with this set is that the skins do not feel like "guns" because guns are mechanical in nature, and these skins feel organic. If the skins were "mechanical dragons" that moved mechanically, still spit fire, had metal wings, etc it would have been more universally accepted I believe. BUT WHO KNOWS! That's the beauty of art. Not everyone likes everything ;) and that's the fun of it. Keep it up, I love what you guys are doing with the game and the aesthetic.

Totally understandable - its certainly a disconnect from the typical mechanical functioning weapon to now being a creature, but you're right its something that is just for a specific set of people. we want to make sure everyone can get something to express themselves and their likes. over time as we have more and more guns, buddies, sprays and cards, we'll reach that point where we've released enough that we at least have something for everyone. we'll get there :)