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Many people, and rightly so, commented on the various technical changes to the game. In general, they were very positive, but at the same time, I find myself having the urge to praise a very small but pleasant detail, which was the choice to improve Sunset's lighting.

The game is still in UE4, But even with the limitations, the end result was very good. Before the map seemed to be more "afternoon" than with the sun setting, this was more visible at the attackers' base, with the rest of the map just a bit orange. It wasn't bad, but now it does more justice to the map's theme.

Not only that, but the vibe that gives me now is something very "comfortable" and strangely nostalgic and a little "sad", but calm. Visually, it's the most pleasant map to look at without having to play or anything like that imo. If they continue in this pattern, I would think it would be good for other maps to undergo similar treatment, it's a small detail but it leaves you more immersed in the environment.

This made me wonder what this would look like in UE5, it looks very promising.

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about 11 hours ago - /u/penguinVALORANT - Direct link

Will pass this feedback on to the lighting artist who worked on the changes. Glad people are enjoying the changes!