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I have a very very budget gaming pc and before the patch I was managing constant above 100 FPS. Now I’m struggling at some points to even get 60. Is anyone else experiencing this kind of issue?

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almost 4 years ago - /u/RiotBrentmeister - Direct link

Just wanted to chime in. I reviewed our data since the patch and it says otherwise, but I'd like to make sure we're investigating all angles. Help me understand here. Does anyone having significant dips mind turning on all their video stat graphs on and sharing a clip? You can turn them on under Settings -> Video -> Stats. Having them all on will lower your framerate (slightly) so I don't recommend keeping it that way forever but it may help give us something to look into.

If you do so please also share your Spec: CPU / GPU / RAM / Resolution / Quality Settings

Other things I'd make sure to try and do before recording: Reboot your PC, Make sure your video card drivers are up to date, Make sure you've gotten the latest windows updates. Make sure you're comparing your spec to our list here: https://playvalorant.com/en-us/specs/

almost 4 years ago - /u/RiotBrentmeister - Direct link

Originally posted by ChungMee

i3-8100 3.6ghz

rx 580 8gb

16 gb ram.

in beta the game was running in 220~240 fps smooth af , after the 1.01 update it made it worse and now after 1.02 its even worse , like barely hitting 100

1920x1080

everything on low

144 hz

The averages for this CPU/GPU pair are:

1.00 : 146 FPS

1.01 : 154.46 FPS

1.02 : 154.42 FPS (unfortunately low sample size)

You're definitely performing below the average for this given spec and I'm not seeing a drop of that magnitude. I wonder do you have anything special about your setup? Have you tried playing with as other software on your computer disabled? Maybe it's some kind of software conflict? If you got a clip of the Video Stat Charts showing your framerate it might narrow down if we're seeing a GPU or CPU issue.

almost 4 years ago - /u/RiotBrentmeister - Direct link

Originally posted by TypeAvenger

i know this is an old thread, but are you guys measuring frametime consistency?

Maybe metrics like frametimes in combat?

Sudden FPS drops are much detrimental to gameplay than average FPS.

Yes we measure framerate consistency as well. We generally talk about it as "Combat Perf" internally and most of our recent optimization work has been focused specifically on this area.

We're of the mind that the lowest your framerate dips is the most important stat. However, the lowest it can dip is also going to be affected by your Avg framerate.

e.g. 60 FPS + 5ms stall = ~46FPS but 100 FPS + 5ms = 66FPS So we can keep your minimum framerate high by keeping your average high as well.