Hey guys,
I was doing FPS benchmark to test the new NVIDIA Driver version and found something really interesting. I noticed each agent with an ability which works on the ground, reduces your Average FPS by almost 80-100.
VIDEO - This video here shows how the FPS is affected while the ability is being used.
Almost every agent's ground ability decreases Average FPS by 100. In the video, you can see how the FPS goes back to 340-350 once the ability is finished.
Ability | While Ability (Avg. FPS) | Without Ability (Avg. FPS) |
---|---|---|
Brimstone's Incendiary | 260 FPS | 350 FPS |
Phoenix's Hot Hands | 270 FPS | 370 FPS |
Sage's Slow Orb | 280 FPS | 350 FPS |
Viper's Snake Bite | 250 FPS | 340 FPS |
I tested this on every ability and out of all, only the ground related abilities were reducing the overall FPS in the game. I am sure there might be good ways to properly benchmark this or the results will be different on various specifications however this really needs optimization in my opinion.
I will update if i get any more details and I would love to hear your opinion on this, Cheers!
External link →