Here's the source: https://dotesports.com/valorant/news/here-are-the-full-notes-and-updates-for-valorant-patch-2-04 Solid change if true.
External link āHere's the source: https://dotesports.com/valorant/news/here-are-the-full-notes-and-updates-for-valorant-patch-2-04 Solid change if true.
External link ā[deleted]
I don't know where you've seen this, but we don't see this at all.
One of the hardest data points you see, in ranked, is that more time = more skill for players. In most cases, if you were to map time invested:skill you would see a linear line for the community. The problem is the entire community is all getting better at the same time. So to rank up you not only need to get better, but you need to get better faster then the people at your rank.
I don't have hard data to argue more cheaters, trolls, new players, etc. But I will say more players are more likely to play the start of a new act/episode because of new content coming out. So if anything I would say you are more likely to run into those cases at the beginning of an Act/Episode then the end.
If you do have data to support this I'd love to see it tho!
Iām too lazy to support my argument xD but if Iām wrong, then so it be. My bad š¤
Hey no worries!
After re-reading what I said it came off a little too harsh. I wasn't trying to bash what you were saying, or anything. I truly believe an article, or that idea, could easily circulate or someone could have found data to say it's true!
I just wanted you to know what we saw in Valorant. Thank you for playing and discussing these things tho! I love these chats, and it's a reason why I chimed in. Hope you enjoy the new Act!