Original Post — Direct link

As you might have noticed, in custom games you can actually go and select where your server will be to ensure everyone playing has the best experience possible.

Why isn't this possible in matchmade games? (Unrated, rated etc.)
Just a simple option to pick a server above the "Start" button will be enough.. Let it show us the ping of everyone in our lobby too so we can adapt our server choice according to it..

There were countless SEA issues that I've seen here that would simply be fixed by adding an option to choose a server you want to play on, that way you won't end up in a game where everyone hates you just because you're from X country.

And just in case you're wondering, playing on a different server CAN and most likely WILL make a difference. I'll briefly explain what happens to me on a daily basis:

I'm located on the Balkans, so I'm equally far away from both Frankfurt 2 and Istanbul servers (the ping difference between these two servers is literally 2ms for me). I've played games on both servers and I like Frankfurt waaaay more than Istanbul.

Why?

Because people playing in Frankfurt understand that they're in Europe and will oftentimes speak English.In Istanbul you're doomed to having 8+ people spamming Turkish all the time and you really can't blame them for it since it's THEIR SERVER.

It's night and day for me, I'd rather have 2ms more and play with people I can try and communicate with without listening to a language I don't understand all the time. I bet there are a lot of players that have experienced this at least a few times in their games too. Is this change possible in the near future?

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about 4 years ago - /u/ArmiesofZNight - Direct link

Originally posted by OneBulletMan7

Well, they've indeed announced that the Madrid server is up but I can't find it when I try to create a custom game :/

My guess would be that the server is not present in the game yet, they probably just set it up and made sure it's working so they can add it to the server list later

Madrid's up in matchmaking. The server showing up in the custom game dropdown is a client update, so should be working with the next patch. It's serving games in the matchmaker though.

about 4 years ago - /u/ArmiesofZNight - Direct link

Originally posted by oborse

Right. So maybe the solution here is just to improve the system that auto-selects servers based on the region the player is in. I’m not really sure how that system works myself, or why some people are getting put into farther servers when there are closer ones, but there’s no doubt that there can be some changes made. One change could be making it so you join the closest server to your region in your language, allowing problems like the one in this post to never occur.

Servers in matchmaking are selected based on the ping players have to the servers. There are a couple things that most commonly can pull a player away from their closest server: their ISP's routing to our servers and queuing with a group located in different cities (matchmaker tries to get the closest of the best average ping of the group).

We're investigating where some players are getting placed on a very poor ping server when there are better options available (like 3rd/4th/5th choices hitting some games). It's not a high percentage of games, but it may be impacting some players more frequently.

about 4 years ago - /u/ArmiesofZNight - Direct link

Originally posted by iamverybread

I want to chime in here about that, around 25 aug. Our 5 stack (same country, ISP and city) launched the game just after turning on mudfish on to HK servers (50ms). Going in practice range gets us 50ms but when we played unrated we got thrown in another SEA server resulting in 100ms. It was like this the whole night.

Is the vpn set the same for everyone in the group of 5? Everyone from the same general location?What country are you playing from?

about 4 years ago - /u/ArmiesofZNight - Direct link

Originally posted by iamverybread

Yup, all the same, I was in discord with them and our settings were mirrored. We are from Philippines, Manila using PLDT ISP. To be specific our Mudfish was all set to Valorant Asia (Hong Kong) server and the HK azure node, most days it works, other days it just really doesnt want to.

I can't speak to why the vpn settings stopped working for you on the 25th, but i do know that we've had some inconsistent performance with that ISP. We didn't make any changes on our end on the 25th that I'm aware of, but I'll look into it.