Original Post — Direct link

Basically, title.

Nothing tilts me more in this game than dying, going to ping an enemy in showers, and the map spinning just as I click leaving my ping somewhere between heaven and Australia...

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about 4 years ago - /u/ProgRocktopus - Direct link

We have a task to freeze the map until you close it. Not sure when it'll happen but it's pretty small so hoping to squeeze it in sometime soon.

about 4 years ago - /u/ProgRocktopus - Direct link

Originally posted by [deleted]

Do you have anything planned for players to be able to choose max_ping... Queue up, wait 5m to play with 90 ping vs 10 ping players it's not fair, I don't mind waiting another 5 or 10m but atleast when I dash I don't get teleported back, and when I shoot I asked my teammate if I did shoot and he says no, its kinda unfair. Im still waiting for that 35 ping promise.

I know there is some exploration being done around options for latency and data centers . I don't know the exact nature of the work or where it'll end up, but it's an active topic of discussion and effort.

about 4 years ago - /u/ProgRocktopus - Direct link

Originally posted by skif91

Wow quick and prompt response, thank you for staying active and listening to the community

A group of us are talking this week about process changes to enable doing more of these smallish quality of life changes. They're not big ticket features but their values adds up fast and we want to be better at delivering more of them regularly.

I maintain a list based on feedback and analysis and it's easily 75+ line items. We want to start checking them off!