Original Post — Direct link

I don't think I've seen anyone discussing this, but I can't be the only one finding it really difficult to navigate the UI for gun buddies, avatars and sprays. Suggestions:

  • Put all of the things I have unlocked in one place (i.e grouped at the start)
  • Make it clearer when an option is locked
  • Make it clear whether buddies are available or already assigned
  • Make it easier to see the actual buddy (they're tiny and semi transparent)

Anyone else agree? I have a tonne of buddies not assigned just because I find the process too painful.

https://preview.redd.it/wa5p3g92ci451.jpg?width=1602&format=pjpg&auto=webp&s=d691eedaa6d56992db038d1d89c7a10e9310635f

External link →
about 4 years ago - /u/RiotRectifyer - Direct link

Originally posted by Beechman

Yes. These are the types of things that should have been addressed in Beta and I’m surprised it never was. It’s an awful interface.

Hey! We here you on this feedback and we're looking to address this in the future. We had to make prioritization calls and unfortunately the buddies page update got pushed a bit. We will be making some slight adjustments to the current flow to bring it in line with other carousel functionality and eventually re-imagine the entire flow for gun buddy equips as it's not where we want it to be.

about 4 years ago - /u/RiotRectifyer - Direct link

Originally posted by batspidersuperman

Makes sense to make gameplay and other areas a priority so no problem there. I'm wondering, do you intend to keep the buddy page as a carousel? Seems like adding more buddies would just make the menu even more tedious if it's just one big long carousel. I figured you would go with something more like league's skin collection with rows and scrolling and sorting options like most recent, rarity etc.

We will be exploring a number of different options. I personally really like the carousel, but I agree that we need more ways to filter out content that you don't want to see and highlight the content that you do want to see in the space.

about 4 years ago - /u/ProgRocktopus - Direct link

Originally posted by Igorzlasu

The 1st point is especially weird, since the same thing is already implemented in the player cards menu.

But imo, these are all good changes.

Put all of the things I have unlocked in one place (i.e grouped at the start)

Make it clearer when an option is locked

Make it clear whether buddies are available or already assigned

Make it easier to see the actual buddy (they're tiny and semi transparent)

Agree, and all are coming.

  • The sorting issue is a bug we're fixing. You've correctly noted that it works that way elsewhere.
  • Filter for only showing owned stuff is coming Very Soon.
  • We're working on revising the "x2" count to show how many you have vs. how many are allocated. The assignment dropdown needs tweaking too - it acts oddly at times.
  • We're going to work on the thumbnail treatment to improve layout, preview size, and contrast.

There's a lot more, of course. We can't promise we're going to fix all of the issues in the first few patches but we see your frustration and feel much of the same the pain ourselves. We're going to stay diligent about improving the experience for as long as it takes to make it wonderful.