about 1 month ago - [Fatshark] Quickpaw - Direct link
Hotfix 6.3.3 - 11th of February
  • Solved 3 crashes
Hotfix 6.3.2 - 6th of February
Features & Tweaks
  • (Versus) Added Custom Game Settings for:
    • Toggling Hero Rescue points.
    • Setting the round time limit.
  • (Versus) Turned the Pactsworn Health settings in Custom Games into a slider. Also, redesigned how the Custom Settings sliders look.
  • Sound cooldown when pinging the same target or placing a new world marker increased from 0.5 seconds to 2 seconds.
  • Sound cooldown when pinging unique targets increased from 0.5 seconds to 0.7 seconds.
Fixes
  • Tower of Treachery - Fixed a guaranteed crash when leaving the library.
  • Fixed bots getting stuck in the tower of the third tome spot in Halescourge. For real for real this time! On Sigmar!
  • Fixed a bug where Rat Ogres weren't properly playing footstep SFX in non-Versus game modes.
  • Fixed a crash when joining into an ongoing Weave level with already completed capture point objectives.
  • Fixed a bug where the Iron Breaker talent "Rune-Etched Shield" and the Handmaiden talent "Asrai Alacrity" were only working for the host.
  • Fixed a bug where Saltzpyre would get confused and respond with a Kruber voice line when Sienna kills a troll.
  • Fixed an issue where clicking on the pose cosmetic icon you ended up in the wrong subscreen, resulting in players being able to equip forbidden weapons.
  • Fixed a pose crash when no default pose is present in the inventory.
  • Fixed a rare crash when a player sends a message during a very specific moment during host migration.
  • Fixed an issue where recently purchased weapon poses wouldn't show up right after purchasing them.
  • Devious Delvings bug fixes:
    • Fixed the 'No Time like the Present' Okri's Challenge not completing on clients.
    • Fixed an overzealous hang ledge next to a ladder.
    • Fixed a bug where healthbars for objectives sometimes didn't show properly.
    • Fixed bug a where the boss fight never ended if the Twins modifier was active.
    • Fixed the Recruit and Veteran versions of the Okri's Challenges having swapped icons.
  • Versus bug fixes:
    • Fixed a bug where enemy Heroes would use the same portrait frame as your bot loadouts, instead of their own.
    • Fixed a bug in custom games where a leap animation was played on all Rat Ogres if one of them performed a leap attack. No more auto-synchronized dances, you'll have to time those yourselves!
    • Fixed a bug where two Packmasters could hook the same target, leading to one of the Packmasters becoming stuck in place.
    • Fixed a bug where Rat Ogre gets stuck in leap animation if using the leap ability while inspecting the character (with X)
    • Fixed a bug where Heroes could be unkillable on certain values for the Hero Damage Amount setting.
    • Fixed a bug where players in a Versus Custom Game character selection were not able to pick the character that the host and their party members played as in the versus keep before the match.
    • Fixed a controller input bug for Versus Custom Game settings where the slider would not go all the way to the bottom when selecting the first option.

Hotfix 6.3.1 - 24th of January Features & Tweaks
  • (Versus) Increased the cooldown for playing sound when pinging frequently.
  • Devious Delvings - Damage taken from the water does not interrupt revives anymore.
Fixes
  • Devious Delvings - Fixed a crash that could occur in the elevator.
  • Devious Delvings - Fixed a visual bug where the water splashes in first person wouldn't go away if you died.
  • (Versus) Fixed a crash when clicking on a Versus Custom Lobby entry with Custom Settings active while in a non-Versus Keep.
  • (Versus) Fixed a Dedicated Server Crash when slotting in a barrel in any barrel event.
  • (Versus) Fixed a rare crash in Versus that would occur when two clients join a lobby at the same time.

Heroes!
The second installment in the Verminous Dreams campaign, ‘Devious Delvings’, is out now, free for all owners of Vermintide 2!

Devious Delvings Having infiltrated the Skaven-infested ruins of the mythical Athel Lithri, our Heroes must now investigate the site to find out what it is that the verminous Pactsworn are scheming. The devastation and machinery suggest a massive project, but what are they after in this temple of all places?

Well, either way, better get to the bottom of it and smash every rat that comes your way. And the ones that don’t, too, for good measure (Saltzpyre agrees).

Just like the previous maps, Devious Delvings comes with its own set of Okri’s Challenges and rewards, such as a portrait frame and paintings!

Versus: Custom Game Settings And for the Pactsworn enthusiasts, we’ve got an exciting new addition! When creating a player-hosted custom game, the host now has a suite of adjustable settings to tweak and modify how the match will play out! You can take the opportunity to make things super crazy, or to make your own competitive changes!

Some examples of the settings you can find in Custom Games:
  • Early Win toggle
  • Hero Bots toggle
  • Friendly Fire toggle
  • Number of Hero Wounds
  • Knocked down Hero health
  • Horde Ability charge rate
  • Pactsworn respawn timer
  • Pactsworn Catch up with Hero distance
  • Spawn distance from Heroes
  • Pactsworn Health
  • …And more!
On top of those and every other setting being added with this update, we plan on hopefully expanding that list with more and more settings as time goes on! Feel free to give us your own suggestions for settings you’d like to tinker with in Custom Games!

In the lobby browser, games that are playing with rules different from the default ones we use in Quickplay Servers will be flagged as having a modified ruleset.

Developer Stream today - 17:00 CEST - twitch.tv/fatsharkgames
We’ll be hosting a stream on our twitch today at 17:00 CEST! Level Design Lead Rickard and Art Director Joseph will be showing off the new mission as well as answering your questions and chatting with the community. Come hang out! twitch.tv/fatsharkgames


Without further ado…
Patch 6.3.0 patch notes Features & Tweaks
  • Added a new map, 'Devious Delvings', as the second mission in the Verminous Dreams campaign.
    • Mission comes with its own set of Okri's challenges and rewards as usual, including shillings, a portrait frame and two paintings.
  • Added configurable settings for player hosted Custom Versus Games.
  • (Versus) Made it so Versus Custom Games with changed settings show up differently in the lobby browser.
  • (Versus) Added the ability to set a custom name for Versus player hosted lobbies.
  • Added more combat banter for our Heroes. Hell yeah.
  • (Versus) Removed the ability to respond to other players' world markers.
  • (Versus) Opening the communication wheel when looking at one's own world marker no longer displays "Cancel".
  • (Versus) World markers behind walls are now cancellable.
  • (Versus) Removed cooldown of enemy pings in Versus. Ping attempts that don't print chat messages have a significantly higher limit regarding spam prevention.
  • (Versus) Removed 'Ping Only Item' and 'Ping Only Enemy' keybinds. 'Tag Only' keybind no longer places world markers. 'Place World Marker' is now bound to middle mouse button by default (It is still possible to place world markers with regular tag 'T').
  • (Versus) Players can now ping enemies when knocked down.
  • (Versus) Elite enemies are now pingable.
  • (Versus) Pactsworn players can now ping enemies through walls.
  • Added a keybind to only open the Weapon Pose wheel.
  • Added the ability to rebind the key to switch page in the emote wheel.
Fixes
  • Fixed an issue where opened chests did not properly take levels past 30 into account when calculating the power of items.*
  • Fixed the sanctioned mod 'Neuter Ult Effects' crashing in official realm if mods it depends on fail to load.
  • Fixed a bug where Kruber could never thank Kerillian for healing him. Listen, it was embarrassing, okay?
  • Fixed a bug where players could upgrade weapons to Veteran quality before level 30 in certain menus.
  • Fixed Weave bots not using cosmetics from the selected bot Loadout.
  • Fixed a bug with the icons on Versus weapons not resetting when removing applied illusions.
  • Fixed a bug where floating hats appeared in various menus when being in the Versus Keep. I bet that was Olesya trying to lure Kruber somewhere.
  • (Versus) Fixed a bug where the "Easy Meat - Kill a hoisted hero" challenge was obtainable if the killed player was hoisted at any point during the round, not just if the player is hoisted when killed.
  • (Versus) Fixed a bug where the "Not so Fast! - Disable a Hero that is Reviving another Hero" challenge was obtainable by simply disabling any hero, regardless if they are reviving or not.
  • Fixed some mistakes with the German localization.
  • Fixed an issue where hero skins that overwrite hats would still take texture changes from said hat, if applicable (Notably, Slayer head cosmetics changing tattoos and skin)
  • Fixed the model of a rapier illusion having a gap between the blade and the hilt.
  • (Versus) Fixed a bug where controller sensitivity would be reset to default after each round.
  • Fixed wonky UI behaviour after deleting a loadout.
  • Fixed the Huntsman talent "Makin' it look easy" icon not being colored on the HUD.
  • Fixed the name of a bundle in Lohner's Emporium spilling out of place.
  • (Versus) Fixed an issue where the matchmaking UI would show 'N/A' when Quickplaying while in a party.
*: Missed from original patch notes, added 27th of January.