about 3 years ago - [Fatshark] Hedge - Direct link
Originally posted by Jericho Samurai:
Originally posted by seb lé asse stain: they changed it so once you bought the dlc you instantly unlocked the classes cosmetics without doing any challenges after the backlash from grail knight.
fat shark is silly but they do genuinely care.
Fr? That's great. Those reviews are scar though you look at it and it still looks to be the case. It had me under the belief that it was still like that.
Just to be clear, we didn't change it for already released careers. As we release each career and obtain feedback, we roll that feedback in to the next career release.
about 3 years ago - [Fatshark] Hedge - Direct link
Originally posted by Chibz:
Originally posted by Fatshark Hedge: Just to be clear, we didn't change it for already released careers. As we release each career and obtain feedback, we roll that feedback in to the next career release.

@ Hedge, a bit off topic but the guy has a point (L4D style VT1 maps). What about more VT1 maps via illusion dlc for example? i think the game could do with more maps personally and there was some cracking VT1 maps but not a complaint and just a suggestion. I think maybe the general population is getting a little miffed with the cosmetic dlcs.
We hear ye! As you know we did "port" a few maps over from V1 in to V2 with the Back to Ubersreik DLC, but the work required to get them up to the standard of a V2 map, both visually and in terms of making accomodations to the new enemies and player mechanics in V2, the time it took to do was fairly comparable to creating a new map. The question then begs, which is preferrable - new-new maps, or ported V1 maps?