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Played a couple of games with Saltzpyre and a few things immediately stuck out to me.

- Let him use the flail, I don't see why this is excluded, he can use all sorts of hammers, and he can use a flail and shield, but no stand-alone flail.

- The two-handed hammer feels like the rubber mallet, and the 2nd heavy animation is a little distracting, takes up a lot of your view during the animation. Now I don't mean damage-wise or anything, but something about the sound and animation, I dunno, the 'feel'?. It feels very light, nowhere near as satisfying to use as say Executionairs sword or great hammer, despite filling very similar roles. heavy 3 is mainly the 'feel' issue.

- The target lock on his ult could be a little sticker, tighter lock on, or a little more range maybe? Feels bad when your pal dies in front of you, while the ult you just cast is currently active on yourself. Already happened a few times in the few games I've played. Especially relevant with The Comet's Gift (Ult revives talent)

And a couple of positive notes for ya. Man, he looks good, definitely the best before cosmetics of all the dlcs. I love the book and hammer, with the storing charge and everything, its neato.

A couple of my initial thoughts, hope aqshy see's this and passes this on to our gracious devs :)

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over 2 years ago - /u/Fatshark_Hedge - Direct link
  • The flail alone is a no-go, but that's kind of out of our hands I'm afraid.

As for the other feedback items, we'll pass it along, thank you!

over 2 years ago - /u/Fatshark_Hedge - Direct link

Originally posted by BrenanESO

I dont really mind not having it, but im curious as to why its a no go?

It errr.. it is what it is. A flail for our Warrior Priest was initially shut down, and a compromise was met with us proposing the addition of a shield.

over 2 years ago - /u/Fatshark_Hedge - Direct link

Originally posted by IRL_goblin_

By I hope aqshy sees this I obviously meant Fatshark Hedge <3, thanks for the reply

We're both suitable eyes for this stuff <3