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This has been an issue bugging me for the longest time and I'm sure if anyone else is experiencing it. I feel as if the Rapier sometimes gets hung up after I perform a shove attack and then immediately attempt to swap to a ranged weapon.

What I mean about getting "caught up" is that Saltzpyre doesn't end up swapping to his ranged weapon leaving me sometimes in an awkward situation as a BH or WHC.

I tried to replicate this with other weapons from Saltzpyre such as the billhook or A&F but they have a perfect seamless switch to range after performing a shove attack.

The bug doesn't happen often, but it does happen often enough that it screws me over sometimes when I try to perform a quick range snipe on a special after shoving the horde in front of me to buy me some space, and nothing ends up happening.

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almost 5 years ago - /u/Fatshark_Hedge - Direct link

Originally posted by Zeropathic

Yeah, for some reason (programmer probably forgot) rapier's push attack doesn't have a programmed window where you can swap weapons, like pretty much every other attack does.

So either you have to wait 1.3 seconds (got the numbers from the game's code) for the whole action to finish, or you have to interrupt the action with something else, like a block or an attack (can be done after 0.35 seconds) or a pistol shot (0.4 seconds).

 

Alternately, we can hope that they add something like this to light_attack_bopp's allowed_chain_actions in the rapier's code, which would let you quickswap properly after the attack:

{
    sub_action = "default",
    start_time = 0.4,
    action = "action_wield",
    input = "action_wield"
}

(Psst, /u/fatshark_hedge, your beard is luscious and your jawline chiseled. Could you pass this on to someone in programming, please?)

It is done