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I've got a question because of the recent announcement of the pre order beta that Fatshark decide to roll out for Darktide. Since that beta is set 13 days before the offical launch of the game. It would be somewhat reasonable to expect some bug fixes and maybe some improvements to the game based on the feedback (though I don't expect them to since there still isn't an armory or bestiary in the game).

I come here to seek knowledge on Fatshark's track record in fixing bugs or implementing community based feedback. In your experience, is 13 days enough for Fatshark to do both of these things?

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about 2 years ago - /u/fatshark_tazar - Direct link

The reason for the beta was to test server stability, scale and ov we rall stability. That's what betas are for. (At leat ours)

Usually how it works is that we branch very early which means that most of the game isn't ready, functional or tweaked so we turn most of the features off. Then we stabalize a subset of features that we feel confortable with so people playing the beta can still have fun but it's not representable of the release version at all. This is all done to gather information so we can tweak, fix bugs, and load balance the final release so we can have rhe smoothest/best release possible

about 2 years ago - /u/fatshark_tazar - Direct link

The reason for the beta was to test server stability, scale and ov we rall stability. That's what betas are for. (At leat ours)

Usually how it works is that we branch very early which means that most of the game isn't ready, functional or tweaked so we turn most of the features off. Then we stabalize a subset of features that we feel confortable with so people playing the beta can still have fun but it's not representable of the release version at all. This is all done to gather information so we can tweak, fix bugs, and load balance the final release so we can have rhe smoothest/best release possible