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  • Fixed an issue where changing hats on bots would crash the game
  • Fixed a crash that could occur at the end of Righteous Stand
  • Fixed a crash when using Sister of the Thorn's 'Lingering Blackvenom' when playing with two or more players
  • Replaced old 'Cursed Aura' and 'Frenzy' Grudge Mark buff icons with new ones
  • Added missing icon for 'Frenzy' when the player gathers 10 stacks
  • Fixed a UI issue where text could overlap

Known Issues:

  • We are aware of occurring Access Violation crashes and are investing a fix.
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over 2 years ago - /u/Fatshark_Hedge - Direct link

Originally posted by fiarzen

What are occuring access violation crashes? Were they the cause of chaos waste crashes?

A whole host of crashes are manifesting as "access violations", and they are related to bones (this time)! Not skellington bones, but think objects that are dynamic, have some wobbles or physics -- hats with plumes, or beastmen banners for eg. So they are likely a big part of the Chaos Wastes crashes (when it comes to banners and the likes).

Also the SOTT Lingering Blackvenom issue fixed in this hotfix could be the cause of some of them, too.

over 2 years ago - /u/Fatshark_Hedge - Direct link

Originally posted by Zaygr

I guess Sienna's DoTs fix was more complicated than they realised.

Not so much, the hotfix we have here included fixes made before release which didn't make the cut (such as grudge marks icons) as well as some critical fixes for stability. We'll get around to fixing Sienna's dot-problems for sure, and we appreciate for our Sienna crowd they're super important, but getting the game to remain functional when someone changes their hat or meets a bannerboi is priority.