Hotfix 4.4.0.3
- Enemies that are pushed outside of maps and cannot return via normal means are now killed.
- Fixed crash related to switching hat and starting a level.
- 'Shall Not Pass' Okri's Challenge now also works for clients.
- Additional Forgotten Relic illusions have now been granted to all owners of the weapon pack
---
Heroes!
We just put live Patch 4.4.0.2 which fixes various bugs and crashes and tweaks some of the numbers behind Sister of the Thorn's 'Radiant Inheritance' talent. You can see the patch notes below. Stay tuned after the notes for a bit about today's changes to the Forgotten Relics as well!
Patch 4.4.0.2
- Fixed various miscellaneous crashes.
- Fixed various localisation issues.
- Sister of the Thorn: Tweaks to 'Radiant Inheritance;
- Overall duration reduced to 10 seconds (down from 15). (new!)
- Power Level increase now 20%, down from 50%.
- Critical strike chance increase removed.
- Critical strike power now 20%, down from 40%.
- Movement speed increase now 20%, down from 30%.
- Attack speed increase unchanged.
- Javelins should no longer float if buried in to a target that can move/disappear (like a breakable shield or a Sackrat's sack).
- Fixed an issue where Sister of the Thorn's finger trail didn't stop after Life Staff's idle rune animations were interrupted.
- Fixed an issue where a client-connected Sister of the Thorn's ranged attacks would appear to pierce through the Thorn Wall. They effectively wouldn't but visually it was misleading.
- Increased duration of Life Staff's painting trail length by a lot, also made all SotT trails look smoother on extreme settings.
- Moonfire bow now has arrow notched as it should.
- Fixed 'A Bitter Rose Among Thorns' not counting on Cataclysm difficulty runs.
- Fixed 'Weaves Bounty' not counting on clients.
- Fixed Life Staff 'vortex' having the wrong sound on clients.
- Fixed Sister of the Thorn's THP leech perk not working if Kerillian is captured and gets rescued.
- Bot Kerillian with Javelins should no longer become confused by Bardin's Throwing Axes.
- Boss Walls will be removed if the boss becomes untargetable, in an effort to prevent soft locks caused by bosses becoming stuck out of play.
- Chaos Wastes - The blessing and boon buying action on Map Shrines has been changed into a 'hold to buy' instead of a 'click to buy'.
- Chaos Wastes - Khaine's Fury should now work more consistently.
- Taal's Horn Keep - Fixed a location in the keep where players could get stuck.
- Bretonnian Longsword - Corrected charge animation when going from light 2 to heavy 3. Increased precision of heavy 2 swing.
- Bretonnian Longsword - Increased widow to go into block after light 1 and light 2.
- Grail Knight's career ability shouldn't break third person crouching animation anymore.
- The command wheel should now offer all suitable commands to players using a gamepad.
- Tweaked the formatting of achievement descriptions in Okri's challenges so they are easier to read when there's many lines of texts.
- Fixed an issue on the controller UI where some hero equipment would be seen on the 'ESC' menu.
- The 'Iconic Presence' Challenge should now display the time requirement appropriately.
Forgotten Relics update
During the past weeks many of you have ventured into the Chaos Wastes in search of the Citadel of Eternity. Together with the Chaos Wastes update we also released the Forgotten Relics Pack. We have had a great time watching all of the clips of Skaven being blown to bits by the Trollhammer Torpedo.
This image of the Moonfire Bow was spotted on Reddit not too long after the release, and we have received customer support requests wondering why this particularly cool bow and other illusions of the Forgotten Relics weapons were not featured in the DLC’s screenshots. The answer is simple: they were not supposed to be released.
HOW DID THIS HAPPEN? Chaos Wastes was a big release and with big releases, there are a lot of new bits and bobs going into the game and a lot of communication that needs to be done. Somewhere between the lack of sunshine in Sweden and coffee refills, we forgot to communicate a change from a 02, to a 01 in the code.
WHAT’S NEXT? We were left with a couple of options of what to do next. We could set things as they were meant to be, removing those illusions and stick with the original plan A, or we could go with plan B and provide the illusions to owners of the pack for use game-wide. We have decided that we are going to go with plan B -- grant all owners of the Forgotten Relics the awesome upgraded variants of the weapon illusions. These fancy illusions can be used in adventure mode, Winds of Magic and Chaos Wastes! This of course applies across all platforms.