about 6 years
ago -
[Fatshark] Hedge
-
Direct link
We have just put out the first batch of fixes and tweaks for the Big Balance Beta.
Please provide your feedback in our forums and social channels, else feel free to use our private feedback form[docs.google.com] if you prefer to fire and forget your thoughts!
Fixes:
Tweaks:
Kerillian
Saltzpyre
Sienna
Known Issues:
Please provide your feedback in our forums and social channels, else feel free to use our private feedback form[docs.google.com] if you prefer to fire and forget your thoughts!
Fixes:
- Fixed crash when hitting enemies with the torch on Blightreaper
- Removed the buff icon from Natural Bond
- Fix for elf 2h sword having 250% extra crit chance on push attacks. Now 25% extra as intended.
- Heat Sink now functions on Drakefire Gun and Flamestorm Staff non-charged attacks
Tweaks:
- Reduced the temp health gained from the stagger talents (noted below), should now be more in line with the other temp health talents:
- Huntsman - Taste of Victory
- Foot Knight - Back Off, Ugly!
- Ranger Veteran - Roots Running Deep
- Ironbreaker - Rock-Breaker
- Battle Wizard - Confound
- Unchained - Soul Quench
- Huntsman - Taste of Victory
- Tweaked the temp health gained from the cleave talents (higher floor, lower ceiling).
- Mercenary - Drillmaster
- Knight - Bloody Unstoppable!
- Ranger Veteran - Ranger Reaper
- Slayer - Doomseeker
- Waystalker - Dryad's Thirst
- Handmaiden - Spirit Echo
- Witch Hunter Captain - Walking Judgement
- Zealot - Sigmar's Herald
- Pyromancer - Spark Smith
- Unchained - Reckless Rampage
- Mercenary - Drillmaster
- Increased the temp health degen delay start from 1 to 3 seconds.
- Temp health now decays twice as fast when not wounded ( to clarify, wounded state is obtained when you're knocked down and revived).
- Removed stamina regain burst when gaining temp health.
- Previously whenever you gained temp health you restored a small amount of stamina if you had less than 50% stamina remaining. This has been removed. To compensate for this change passive stamina regen rate has been changed from 1 second to 0.5. Stamina should now regenerate at a more rapid rate. We will keep monitoring how this change performs closely for the duration of the beta.
- Added some stagger resistance to Ratling Gunner, should ignore the weakest hits now.
Kerillian
- Dual Swords tweaked:
- Reduced stagger on dual sword attacks slightly (-25%), further reduced stagger against armor (-33%).
- Reduced armor pen bonus on crits for dual sword attacks (-40% for damage, - 50% for stagger).
- Increased crit stagger vs armor bonus for dual sword heavy attacks (+50%).
- Slowed down chain to final light attack slightly.
- Reduced stagger on dual sword attacks slightly (-25%), further reduced stagger against armor (-33%).
- Reduced push cost for sword and dagger.
- Slowed down 1h Sword attack speed (0.95 to 0.9 speed multiplier).
Saltzpyre
- Brace of Pistols tweaked:
- More stagger on crit vs armor (+50%).
- More stagger vs armor in general.
- Reduced damage dropoff.
- increased ammo by 5.
- Bounty Hunter - Career Skill Cooldown reduced from 90 to 70 seconds.
- More stagger on crit vs armor (+50%).
Sienna
- Pyromancer - 10% ranged damage perk restored.
- Pyromancer - Career Skill cooldown reduced from 80 to 60 seconds.
Known Issues:
- Bounty Hunter talent 'Inspired Shot' does not function properly for clients
- Pyromancer perk gives 5% instead of the intended 10% - whoops!