over 4 years ago - [Fatshark] Hedge - Direct link
Originally posted by An0m-4: Fatshark are slow and lazy, with a greedy ravenous hunger for money, who are drawn to the whales who provide them with their biggest bite.

If they had it all their way, their extreme laziness and greed would result in them doing no work and you paying them through the teeth for it.
You've a very jaded view on us it seems, one I suppose you feel we've earned. But honestly you're very much off the mark. Whales really don't apply in V2. There is literally a finite amount of content. We can't capitulate on "whales" at all, since there's a limit to what can be bought in the game. There's no RNG boxes you can buy (or buy keys for). There's no paid random gotcha mechanics that a whale can pump money in to with no upper limit.

Lazy? No. Slow? Sure, we're not the fastest dev team, but it buys our developers a good quality of life. We don't do crunch. We have excellent working conditions, and we value our quality of life much much more than we do squeezing devs dry of life, love and inspiration by forcing people to push themselves for the sake of company profits. Problem with that ethos is when you compare us against studios who milk their employees of life, we look slow, lazy and uninterested. The difference is our devs go home, have a life and enjoy the work life balance our policies afford them. So many games are born of unhealthy work environments. Not all, of course, and perhaps we could do better, but if it comes at the cost of employee health - nah thanks.