3 months ago - /u/ - Direct link
A lil somethin somethin: You can find the details for this event on the announcement page here.


Ground Vehicles
  • A bug that could cause an incorrect detonation distance to be set for shells with a radio fuze has been fixed.
  • A bug where smoke grenades would not explode when being hit has been fixed.
  • A bug where decorations, in some cases, could not be placed properly on the undersides of vehicles has been fixed.
Naval Vessels
  • USS Douglas, Saetta P-494, Bravy — a bug that caused the missiles that can be fired from these ships to explode when flying over torpedoes or mines has been fixed. (Report[community.gaijin.net]).
Economy
  • A bug that caused the reward for AAA orders to be incorrectly calculated has been fixed. When inflicting severe damage and then destroying the enemy, only a portion of the destruction reward was given, with the reward for the inflicted severe damage not being increased. This bug meant that the total reward was several times lower than it should have been. (Report[community.gaijin.net], Report[community.gaijin.net]).
Interface
  • A bug where multiple decorations could be put in one slot has been fixed. (Report[community.gaijin.net]).
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.