War Thunder

War Thunder Dev Tracker



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    Ouiche on Forums - Thread - Direct

SPAA vehicles are the main and the most reliable way to protect your team from aerial threats. We’ve already made a video on the SPAA vehicles found in the German tech tree, including the advanced and highly versatile Gepard… and the fearsome Kugelblitz. Today we’re going to look at their Soviet counterparts!












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The War Thunder Team

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A unique Black Friday pack with a discount! Please note that this pack will be only available until December 2nd, 2020!
https://store.steampowered.com/app/1478150/War_Thunder__Black_Friday_2020_Pack/
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    Stona on Forums - Thread - Direct

A bug has been fixed with the incorrect application of wagers for ranks I-II in naval battles. Now, random aircraft, added to slots automatically, won’t specify the rank of units required in the wager’s terms.


A bug with missed hit effects on destroyed ground vehicles has been fixed.


Changes in the “Invite a Friend” system:

Your friend’s rank II in aviation/ground forces or rank III in naval forces is required to receive the first award..


Your friend’s rank III in aviation/ground forces or rank IV in naval forces is required to receive the second award.


The award for achieving your friends rank III in aviation/ground forces or rank IV in naval forces has been changed from 500 Golden Eagles to 100 Golden Eagles and 300,000 Silver Lions.

The current provided changelog reflects the major changes with...

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That's because is not a developers job to communicate. They are busy developing and working on the game. They answer everything they can through us as it's our job (community management and staff) to pass it along. On top of this, we have Q&As with BVV virtually every month on the website and Dev blogs every update.


Back in the days of a much smaller community, we used to be able to have a developer on the forum and answer a small topic. But it grew to the point where every one answer spawned 50 more questions and it would eventually take more than a week for developers to fully answer a full topic and all the questions within.


This isn't viable anymore. They are busy people with lots to do. But we have expanded communication everywhere else.

Post
    Stona on Forums - Thread - Direct

A bug has been fixed with the incorrect application of wagers for ranks I-II in naval battles. Now, random aircraft, added to slots automatically, won’t specify the rank of units required in the wager’s terms.


A bug with missed hit effects on destroyed ground vehicles has been fixed.

Changes in the “Invite a Friend” system:

Your friend’s rank II in aviation/ground forces or rank III in naval forces is required to receive the first award..


Your friend’s rank III in aviation/ground forces or rank IV in naval forces is required to receive the second award.


The award for achieving your friends rank III in aviation/ground forces or rank IV in naval forces has been changed from 500 Golden Eagles to 100 Golden Eagles and 300,000 Silver Lions.

The current provided changelog reflects the major changes...

Read more

Yesterday

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No its fine, but this isn't really the place to discuss it. We are open to suggestions and feedback. Feel free to PM me if you have any more ideas you want to put forward.

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Unfortunately not. Since it also contains internal matters and NDA covered content.

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We have explored other methods and really no ideal solution that worked (as in from an internal Tech - Dev perspective, as well as Player - Tech) as well as we would have liked.


But we are always looking for new options.

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No. This is a pure conspiracy theory and I have no idea why we have really dropped to these levels of superstition.


The developers are investigating reports, but right now no direct cause is showing itself.

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And if you followed the link, to the correct topic rather than continuously taking this one off topic, you would see my response there

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I dont know when this became "when will X be fixed" roundup topic, but this sort of thing is really not the main substance of this thread.


If you want updates to specific reports, you can PM myself or any Tech Mod with the link to the report. But we cannot give ETAs most of the time, especially to things that are not actually "bugs" but historical matters.



I also do not see any bug report from you on this matter. So perhaps thats the best place to start, rather than the rumor roundup topic for the next major.

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As far as I understand, the developers are already working on it. We cannot give it any more priority than that.

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The developers have responded on this matter. This is not an error. If it was a British tank, it would have had British ammunition. But the tank was built in one copy and was eventually promoted for the export market. It was not adopted by British armed forces.

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Most things correctly reported with valid sources have been fixed. There are a some outstanding ones under review and some that were closed due to a total lack of viable source material or sources actually with substantial evidence. So really I dont know what you referring too here as thats such an open ended question as to what your asking will be "fixed".


Regardless, this is not the topic for the Challenger. We have one here:

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Unfortunately its not just as easy as sending a person with a sound recorder and just telling them to go record a CR2.


For one, they are not exactly the most easily accessible tanks. Indeed they are often present at tankfest and some other public events, but thats not exactly idea conditions for sound recording, nor is there any guarantee the crew are able to even perform all of the necessary actions and movements that are required to capture all the sounds for the game. Sound recording takes a whole team of people, often a full day or more, requirements for full access to the vehicle (often sound is recorded inside and out) and full co-operation with the crew and owners of the machine. Not only this, but Challenger is one tank out of hundreds that could have unique sounds too.


You can see examples of what it actually takes here:




devtrackers.gg