almost 3 years ago - Stona - Direct link

Improvements and fixes

Turn dynamics in 1st gear in AB has been improved. There’s now no switching to neutral with the speed drop.


Crew lock mechanics when leaving a ground RB battle in an aircraft. Now, to determine the possibility of respawn in a vehicle, the last selected armament and ammunition (in the hangar or during the previous respawn) are used, rather than the basic cost of the vehicle. This also fixes a bug where the crew was blocked for leaving a battle early in aircraft without basic weapons, for example, with some helicopters and with the Sea Vixen F.A.W.

almost 3 years ago - Stona - Direct link

Improvements and fixes

Turn dynamics in 1st gear in AB has been improved. There’s now no switching to neutral with the speed drop.


Crew lock mechanics when leaving a ground RB battle in an aircraft. Now, to determine the possibility of respawn in a vehicle, the last selected armament and ammunition (in the hangar or during the previous respawn) are used, rather than the basic cost of the vehicle. This also fixes a bug where the crew was blocked for leaving a battle early in aircraft without basic weapons, for example, with some helicopters and with the Sea Vixen F.A.W.