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14s | you know what they say |
---|---|
16s | find a job you love and you'll never |
18s | work a day in your life |
23s | I always admired aircraft |
27s | really |
30s | the G overloads the moment you pass mark |
34s | one |
36s | foreign |
41s | who could dream of anything else |
83s | foreign |
120s | [Music] |
124s | down down |
129s | there's fire in my blood |
143s | foreign |
172s | foreign |
211s | foreign |
213s | [Music] |
234s | hello everyone and welcome to the |
238s | official preview stream of the upcoming |
240s | updates Apex printers my name is Marcus |
243s | boom and you are on the official channel |
245s | uh hello everyone who is tuning in from |
247s | all over the world and a special hello |
250s | to all these streamers also who are |
252s | currently receiving this uh let's get |
255s | right into it shall we so today we have |
258s | quite a show for you keep in mind that |
260s | this is all a preview that is work in |
261s | progress so anything that you see on the |
263s | stream may not come out in this way in |
267s | the final update so take everything with |
269s | a grain of salt today we have tier 8 |
272s | planes we have a possible bet rating |
274s | increase for planes as well we have a |
278s | new very powerful aircraft missiles with |
280s | a new technology we have drop tags we |
284s | also have a new voice lines for Naval we |
287s | have uh well drones can now Market stuff |
289s | for the entire team and we have an new |
292s | ground map and much more to show off |
295s | let's start off then with the Americans |
298s | we're going to go through each nation in |
300s | order and if we have some time at the |
301s | end of the stream we will answer or at |
304s | least try to answer some questions and |
305s | show everything once again the Americans |
309s | of course are going to get a df-16a as |
312s | you have seen it in the trailer you have |
314s | seen it also in the dev block that was |
317s | released earlier today or yesterday and |
320s | it is here and soon playable on the dev |
322s | server as well the f16a is one of the |
325s | early variants of the F-16 not the most |
328s | powerful but in terms of War Thunder one |
330s | of the most powerful aircraft in the |
332s | game it is a small and light fighter but |
335s | with a playstyle somewhat similar to the |
337s | f5e if you have learned that plane |
340s | before but with about |
342s | um double the engine output |
345s | this engine is a very powerful 9000 |
347s | kilograms of force on a full afterburner |
350s | thrusts which on a light airframe like |
352s | this does mean you get a pretty spicy |
355s | part of weight ratio which makes it very |
358s | good for dog fighting it also has access |
360s | to a surprising amount of Ordnance that |
364s | you can carry first of all we have drop |
366s | tanks also now in the game I will show |
368s | you how these function enables you will |
371s | need it for the F-16 because on for |
373s | laughter burner this thing guzzles fuel |
376s | like there is no tomorrow let's go into |
378s | the modification so you can have a look |
381s | now this is intended to be a air |
384s | security fighter but this does not mean |
385s | that you cannot take it out into a mixed |
387s | battles with access to a guided laser |
390s | bombs as well as |
392s | hm65b models you can also bring just a |
396s | few a pure air-to-air Loadout with up to |
399s | six aim 9 L's these are all aspects and |
403s | very good for a dog fighting I'm going |
405s | to take this thing out into a quick test |
408s | drive to give you a rough idea of the |
410s | performance again keep in mind this is |
412s | all work in progress so the flight model |
413s | may not be entirely finished it's just |
416s | yet so refrain any comments from that |
419s | for the time being |
420s | but I will show you the general |
421s | performance and how it flies now we |
424s | don't have a cockpit just yet |
426s | and there we are F-16 in the game you do |
429s | have access to pulse Doppler radar which |
431s | is pretty good no irsd you can also |
433s | select regular radar if you so desire |
436s | depending on the situation |
439s | a couple of raider this variant will not |
441s | have access to radar missiles like the |
443s | M7 Sparrow this is purely going to carry |
447s | um infrared Air to our missiles in the |
449s | Sidewinder series |
452s | takeoff is pretty quick to go you can |
455s | also see on the hubs on the top left |
458s | where the fuel counter is we have a |
461s | secondary number there which is for the |
464s | fuel tank now the fuel tank is |
467s | jettisonable if you run out of fuel the |
469s | fuel tank will drop automatically and |
472s | you will switch over to your main tanks |
473s | that are within the aircraft itself but |
475s | you can also set a keybind to drop the |
480s | additional fuel tank manually if you so |
482s | desire in case you are going into combat |
484s | for example and it will drop and switch |
488s | over to your main fuel tanks in the |
490s | aircrafts giving you a bit more |
492s | performance if you're not carrying a big |
494s | heavy and draggy fuel tank around with |
497s | you anymore |
499s | Black Performance is pretty decent you |
501s | can pull a decent amount of a G-Force as |
505s | well uh so far keep in mind again that |
508s | model is a bit work in progress but I |
510s | haven't okay never mind I've been able |
512s | to pull the wings down |
513s | of course it happens exactly as we |
516s | stream and not before because that's |
517s | always what happens on these screens |
518s | anyway |
520s | L's are one of my favorite missiles in |
523s | the game and this kind of missile makes |
525s | aircraft that usually wouldn't be that |
527s | great into amazing Fighters like for |
529s | example the Harrier gr7 and the df14 |
532s | Sasa for the Italians both aircraft that |
535s | in in terms of pure fly performance |
537s | aren't really amazing but the a9l makes |
539s | a huge difference in their effectiveness |
542s | and the F-16 well gets them as well but |
545s | on top of that also gets amazing flight |
547s | performance the part right ratio of this |
549s | thing is really nothing to laugh at you |
551s | can do some pretty good vertical |
554s | Maneuvers horizontal maneuvers of course |
556s | try not to roll at the same time that |
558s | you're pulling otherwise you may break |
559s | your wings off but it is going to be an |
562s | incredibly powerful close range |
565s | dogfighter |
566s | all right |
567s | uh there are more variants of the s16 as |
570s | well not for the us3 but we do have one |
572s | for the Israeli 3 as well which I'm |
574s | showing off on the stream in a second uh |
576s | let's move on to a another aircraft |
579s | which you have seen now of course a Dev |
582s | block 4 as well in case you want to |
585s | speed up your progression to the F-16 |
587s | and keep in mind this is where the F16 |
589s | is lying currently after the f5e at rank |
592s | 8 and also the F14 has also been moved |
594s | to rank 8. you can get yourself the a6e |
597s | a tram a new rank 7 Premium aircrafts |
600s | currently on a pre-order this is a |
604s | strike aircraft |
605s | it is not really intended for adware |
607s | combat given that it doesn't have any |
610s | inbuilt cannons but you do get access to |
613s | a guided bombs incendiary bombs lots of |
616s | rockets uh gun pods lots of dumb bombs |
619s | even this is a good cargo truck for |
622s | attacking ground targets essentially |
624s | which does not mean however that it is |
626s | entirely defenseless because you also |
628s | get or anyone else once again making |
631s | this |
632s | actually not bad at air combat keep in |
635s | mind it will not be the most |
636s | maneuverable aircraft it is also rather |
638s | slow with a top speed of 644 kilometers |
641s | in this current configuration but with |
643s | the anyone else it should be able to |
644s | hold its own and of course it also gets |
646s | access to flares |
648s | let's take it out into Quick Test Drive |
650s | shall we |
654s | keep in mind of course uh if we have |
656s | some time at the end of the stream we |
658s | will uh try and answer some of the |
659s | questions but keep in mind we cannot |
661s | answer everything uh until now up up |
664s | until then please hold your questions we |
666s | are going to try and go through this at |
668s | a reasonable pace |
672s | all right so this is the cockpit of the |
675s | A6 that's a nice twin theater design you |
678s | have your uh co-pilot over here |
680s | nice a detail a very detailed instrument |
683s | panel as well there for example that |
686s | white screen is your targeting camera |
688s | for your guided bombs |
690s | you have radar however I don't believe |
693s | you have access to pulse Doppler radar |
695s | in this specific aircraft so keep that |
697s | in mind |
699s | let's have a takeoff |
702s | it is not going to be the fastest way |
704s | aircraft again it is a grand attacker |
706s | kind of small kind of light but with a |
709s | decent Ordnance amount currently I'm |
711s | carrying the aim none else of course but |
713s | you can also carry guided bombs one |
715s | thing to note with this particular |
717s | aircraft the laser pointer is mounted |
720s | here at the front of the nose |
722s | but it doesn't quite have the range of |
724s | what you would be used to for example on |
726s | the yard pod on the Heritage R7 which |
730s | means that if you try to keep a lock on |
734s | a Target as you fly over them you will |
736s | lose the radar lock at least as it |
738s | currently stands so the guided bomb |
740s | effective Effectiveness is not quite on |
743s | the same level as something like the |
744s | area gr7 would be and you do not have |
746s | access to agm-65s but for General static |
750s | ground Targets this should be a nice |
752s | little boost to your RP and silver lines |
754s | gain and of course |
756s | you got players as well |
761s | next up we have a premium Striker and an |
765s | updatedly currently existing Striker uh |
768s | two of my favorite uh vehicles in the |
770s | game actually |
772s | the m1128 striker wolf pack is a new |
775s | rank S7 premium tank that you will be |
778s | able to buy in the upcoming updates it |
780s | is basically identical to the track T 2D |
783s | Tech Tree version but with a nice camo |
786s | netting and some chains on the wheels |
788s | which don't actually do anything in the |
789s | game but they look very nice |
791s | it has access to thermal vision Scout UV |
795s | of course as well as a 105mm gun with |
799s | m833 APF SDS |
802s | and you may notice that it doesn't have |
805s | the uh the cage that the detect 3 m1128 |
808s | Striker has which has been a point of |
810s | contention for a while given the defects |
812s | of effectiveness of the cage and War |
814s | Thunder isn't the greatest whilst it |
816s | adds two tons to your weight so you will |
819s | be happy to hear that you will be able |
821s | to remove the sled armor kit on a |
824s | detectory version as well making it a |
827s | lot lighter and such more maneuverable |
829s | without really sacrificing too much in |
831s | terms of survivability |
834s | I also want to show you in a test rifle |
837s | quick the new capability added to the |
840s | UAV Scout drone |
842s | as you may know uavs have been in the |
844s | game for a while now the Recon drones |
846s | have been used quite effectively by |
848s | squads and members but up until now you |
851s | could only really spot targets for your |
854s | own Squad with the squad marker now in |
857s | the new update the |
860s | recontron will get a new function |
863s | as you can see on the bottom |
865s | item is not currently uh with an image |
867s | but you will be able to mark targets for |
871s | your entire team the little blue flag |
874s | place order of course uh will appear to |
877s | the entirety of your own team not just |
879s | your squad mates which would make these |
882s | even more useful in gathering |
884s | intelligence and awareness for your team |
890s | you can of course also try and spot |
891s | targets although I do not believe that |
893s | the marker will move together with the |
894s | tank so keep that in mind when you are |
896s | applying the marker |
902s | next up we have |
907s | chess are you a fan of the Centurion |
909s | avre |
910s | that's quite old premium Now with a |
912s | massive 165 millimeter hash launcher |
916s | well you will be glad to hear that the |
918s | Americans are getting their own version |
921s | of that so DM 728 is a I believe an M48 |
926s | or an M60 based variant I believe it's |
930s | it's based on the m6a2 with the same |
933s | hash launching Cannon as the Centurion |
936s | avre you also get of course a plow to do |
939s | some construction work with and even a |
942s | little crane at the back which doesn't |
943s | do anything in the game but was used for |
945s | General training operations and a |
947s | recovery in a real life |
951s | unfailers of course are a placeholder |
953s | keep to the minds this should be a |
954s | little bit more survival than the |
956s | Centurion avre even though it does not |
957s | have the era plates attached the Canon's |
960s | performance is basically identical it's |
962s | a license built version of the aviaries |
964s | Cannon including the shell |
968s | 2-3 millimeters of hash penetration 165 |
971s | millimeter gun with a 23 millimeters of |
974s | TNT equivalent |
976s | let's give it a little test run shall we |
980s | I'm personally really looking forward to |
982s | this one I I like |
983s | big boom absorb cannons |
986s | all right we are in the game |
989s | third Traverse is all right again the |
992s | gun is not stabilized much like on the |
994s | Churchill a not in church at least |
996s | Centurion avre it also suffers from the |
998s | same problem of |
1000s | um very low bullet velocity meaning that |
1002s | you need to |
1004s | uh aim quite a bit up if you want to hit |
1007s | targets at further range and again with |
1009s | the Centurion uh this variance also does |
1012s | not have access to a Laser Rangefinder |
1014s | which may which would make it a lot |
1015s | easier to use the gun the gun wasn't |
1017s | really intended for use in combat |
1020s | operations or at least not against |
1022s | um even infantry but much less so |
1024s | against the armored targets it was more |
1028s | intended to destroy bunkers |
1030s | fortifications and clear out mines with |
1033s | the Mind flow |
1035s | you also have a very protruding crane at |
1040s | the back which I don't believe will will |
1042s | uh make will be a part of the damage |
1045s | model but could give away your position |
1047s | or if you just want to roll around like |
1049s | this you can as well the machine gun on |
1052s | the top turret is a physical it is |
1053s | independent from the rest of the turret |
1056s | which may be useful in certain in |
1058s | certain situations |
1059s | can use it to spot targets with and the |
1062s | penetration should be enough to deal |
1063s | with some lighter armored targets as |
1065s | well |
1067s | thank you to all stubby the Canon on the |
1068s | swingers I love it |
1071s | this will be coming in the next update |
1073s | as a premium vehicle as well I believe a |
1075s | golden eagles vehicle but keep in mind |
1077s | that work in progress and you can look |
1079s | forward to that |
1081s | next up we have a PT built the pt8 12. |
1087s | this is a new Tech Tree variant coming |
1089s | for the Americans are better freaking |
1091s | 3.0 and the main feature is the twin 40 |
1094s | millimeters buffers cannons no Torpedoes |
1098s | whatsoever and a 81 millimeter grenade |
1101s | launcher here on the side we also have |
1104s | some new voice lines for Naval in the |
1107s | works that I'll be showing you in a bit |
1108s | with the Germans because it's a bit more |
1110s | expressive so look forward to that |
1112s | speaking of Germans let's move on to |
1114s | them |
1116s | Germany this update is getting a new |
1119s | premium rank 7 aircraft as well we also |
1122s | have a rank aircraft in the works for |
1124s | Germany but is not quite ready for |
1126s | showing just yet |
1129s | uh as a premium rank 7 aircraft you can |
1131s | buy the mig-21 lazur M this is |
1135s | functionally identical to the mig-21 |
1139s | business Zone that is in the German |
1141s | Factory it is a mig-21 it has a slightly |
1144s | different avionic system but other than |
1146s | that functionally it is identical with |
1148s | the same ordinance |
1150s | our 60m case up to six of them the Mig |
1153s | 22 is of course being a reliable fighter |
1157s | it's not the most competitive at top |
1158s | tier these days especially with the F14 |
1161s | and the F-16 now coming out the next |
1163s | updates but is it still a Dependable |
1165s | missile Slinger with plenty of missiles |
1167s | and of course axes also to flares up to |
1171s | 64 of them in total |
1176s | next up we have a new model for the |
1179s | Ferdinand |
1181s | which is over here |
1184s | we did of course release the elephant |
1186s | not too long ago in a battle pass and |
1187s | now it's also time for the base Tech |
1189s | reference one of the oldest vehicles in |
1191s | the game uh to also get a model update |
1194s | making it uh much look making it look |
1197s | much crisper and more up to date with |
1200s | the current standards of the game |
1203s | I like this little primer colored uh gun |
1206s | Shield over here |
1208s | uh the Germans are also getting a not to |
1212s | jump yes the Germans are also getting a |
1213s | new boat |
1214s | the V and 9 and 90 this is a post-war |
1217s | German Democratic Republic vehicle so |
1219s | East Germany with access to a twin a 23 |
1223s | millimeter cannon in the bag this is |
1225s | very similar to the one that is found on |
1227s | that low tier uh Soviet Spa tank |
1230s | and 23 member cannons are quite good |
1232s | overall I can however see that this one |
1235s | is going to be a bit more difficult to |
1236s | play Given that you don't have any |
1237s | Armament on the front which means that |
1239s | if you're driving straight into an enemy |
1240s | to for example release your Torpedoes |
1242s | which are found in these tubes along the |
1245s | hull of the ship you will not be able to |
1249s | find your guns now let's actually show |
1252s | off the new crew voice lines I hope the |
1254s | audio will be coming through |
1256s | so new audio voice lines |
1259s | okay new audio voice lines for ships in |
1262s | general we are reworking the system uh |
1265s | there are now different types of stress |
1267s | levels that will be reflected in the way |
1269s | that the crew speaks and there's also |
1273s | different types of crew different voice |
1275s | actors uh doing different things so for |
1278s | example |
1278s | we have now a commander an officer and a |
1283s | sailor voice lines the commander gives |
1285s | orders about the ship's engine and |
1287s | routers so if I try to go forwards here |
1289s | quickly pause the music |
1293s | hello |
1298s | okay it is a bit on the low side let me |
1300s | just quickly adjust the volume a little |
1302s | bit so I can hear us a little bit better |
1308s | all right hopefully this is not going to |
1310s | be too loud |
1313s | okay now attempt it again |
1318s | there we go |
1322s | the commander will give indications of |
1326s | the controls that you're putting on the |
1328s | ship the officer will report about the |
1331s | ship's damage conditions if you are |
1332s | damaged and will also report the |
1334s | detected enemies and then you also have |
1337s | the Sailor which is going to be the one |
1338s | that's going to be most panicked because |
1340s | the seller will indicate spotted enemies |
1342s | uh incoming attacks like that aircraft |
1346s | coming in as well as incoming damage |
1351s | depending on the situation The Voice |
1353s | lines will change in Fletching so if you |
1356s | are at no danger at all with no enemies |
1358s | detected which is not this case uh the |
1362s | crew will be quite calm just regular |
1366s | uh commands |
1369s | like the commands to increase speed |
1371s | decrease speed turn |
1375s | [Music] |
1382s | that last one voice line that you're |
1383s | hearing about alarm lufting roof is the |
1385s | stressed version so if you have incoming |
1387s | enemies uh the crew will sound much much |
1390s | more stressed and much more energy |
1391s | agitators and you also have an |
1394s | intermediate level which is when |
1396s | um you spot targets when you have |
1398s | incoming attacks |
1400s | thank you which |
1402s | will be somewhere in between |
1407s | all right |
1409s | these voice sounds will be coming to |
1410s | Modern Nations as well currently we have |
1412s | also have them for the US and the UK but |
1414s | the US doesn't have their own voice |
1415s | launches yet we're working on that and |
1417s | hopefully it will be ready by the |
1419s | release of the update |
1422s | next up we have |
1427s | next up we have the Soviet Union with a |
1431s | very sought after plane |
1434s | ladies and gentlemen the MiG-29 is |
1438s | finally coming to War Thunder |
1440s | probably and this is my own personal |
1442s | opinion one of the best looking jets in |
1446s | the game period it is very nice looking |
1449s | this is also one of the most advanced if |
1452s | not the most advanced jet aircraft that |
1455s | we currently have in the game it has uh |
1459s | rank 8 of course it has flares it has a |
1462s | 13mm gun so slightest upgrade and |
1463s | Firepower over the previous mig-23 |
1466s | models with 150 rounds and also acts to |
1470s | aphe |
1471s | which should be pretty good for |
1474s | attacking both aircraft and in a limited |
1476s | capacity ground targets of course you do |
1478s | not want to be doing that with only 150 |
1480s | rounds but you can you also have access |
1482s | to a very Advanced missiles now little |
1487s | little |
1489s | um spoiler here or something like that |
1490s | we are not quite sure yet if we will |
1493s | release the MiG-29 with the r73 massage |
1496s | so you're going to see in a bit why |
1497s | these are incredibly powerful and the |
1499s | MiG-29 is already an incredibly powerful |
1501s | airframe it will depend on the feedback |
1504s | of you the players on the dev server |
1507s | whether or not the MiG-29 will launch |
1509s | with dismissals or whether it will only |
1511s | launch with the r60ms the main |
1515s | difference between the r60m and the r73 |
1517s | is well and basically everything it can |
1520s | pull a lot harder it can track a lot |
1524s | better and it has access to hmd |
1527s | targeting helmet mounted display |
1528s | targeting you can actually look at an |
1532s | enemy without pointing your nose the |
1534s | nose of your aircraft at them and lock |
1536s | and launch a missile which is incredibly |
1539s | useful in a dogfight I also have access |
1541s | to a new r73 r27 missile one is a radar |
1546s | version one is a thermal a IR version |
1549s | these are slightly upgraded r24s not too |
1553s | much better but also with access to hnd |
1555s | currently as it stands you don't have |
1557s | any kind of guidance guided ground |
1559s | Ordnance you still want to be stuck with |
1561s | the mig-27k for that but you can bring |
1564s | some dumb bombs and a few Rockets as |
1566s | well if you so desire let's quickly do a |
1570s | well demonstration shall we I will be |
1573s | bringing this into arcade mode just to |
1574s | give you a idea |
1576s | of the capability of this r73 missile |
1580s | you can carry up to six of them or if |
1582s | you want to you can also carry two of |
1584s | the r27s and a four extra of a dr-73 |
1590s | unless you can get a quick match in |
1592s | arcade mode here real quick |
1599s | it's going to be quite interesting |
1602s | and very powerful again this is why its |
1605s | developers are looking for your feedback |
1606s | on whether or not these missiles will |
1608s | come together with the MiG-29 in the |
1610s | upcoming update so let's go into a quick |
1613s | battle and see what we can do |
1618s | other than the missiles the flight |
1620s | performance of the MiG-29 is also very |
1622s | very good the engines are incredibly |
1623s | powerful with the slight caveat that it |
1626s | does guzzle fuel which I should probably |
1628s | actually bring more out off with the |
1631s | full After Burner on your fuel will go |
1634s | away very very very quickly you can see |
1636s | on the top left corner right now the |
1638s | fuel consumption increase as our engines |
1641s | warm up |
1642s | currently we do not have a cockpit just |
1644s | yet in terms of ir of radar modes we |
1647s | have srcpd you also have irst which is |
1651s | the infrared search and track which you |
1653s | can use in conjunction with your |
1655s | infrared missiles without getting |
1657s | detected by enemy rwr |
1659s | let's switch to our missiles and now |
1661s | this is the main difference you can |
1663s | actually look around |
1665s | and Locker Targets this way |
1669s | so you can get a proper lock here come |
1671s | on |
1673s | alternatively you can actually fly in |
1674s | One Direction and look at the other to |
1677s | get a missile lock off that way |
1679s | which does allow you to launch missiles |
1682s | off the bar |
1685s | off the direction of a flight |
1687s | and this also means I can actually |
1688s | quickly log on to multiple targets |
1693s | very effectively |
1696s | now keep in mind I'm basically |
1698s | stretching out the range of these |
1699s | results right right now at maximum if |
1701s | you want to be using these around four |
1703s | to three kilometers and of course these |
1705s | AR are not doing any kind of evasive |
1707s | maneuvers nor are they flaring the r73 |
1710s | is still going to be quite susceptible |
1712s | to enemy flares much like the r60 is |
1714s | there is not much difference in and |
1716s | there so and where players will be able |
1719s | to defeat these missiles but unaware |
1722s | players and well I guess for the first |
1724s | weeks also watch players are adjusting |
1725s | it is going to be |
1728s | interesting to see how these missiles |
1730s | will perform |
1731s | and then of course you have your flares |
1734s | and to do top you have some decent |
1736s | maneuverability although I am in arcade |
1737s | mode right now keep that in mind |
1739s | let's quickly do a test flat in our B |
1740s | mode actually so I can give you an idea |
1742s | of the flight performance in the proper |
1744s | RB mode as well |
1749s | I will also take out the r24 r27 |
1754s | T version of the missile if I can |
1758s | by the way it looks absolutely amazing |
1760s | you have some animators this is not the |
1762s | bug by the way this is actually |
1763s | intentional this is how it was in real |
1765s | life you have a door at the engine |
1767s | intake which opens up in a flight as you |
1770s | go faster |
1773s | it's going to test flight |
1778s | now currently as it stands the MiG-29 |
1780s | does not have a fuel tank a dropable |
1783s | fuel tank keep that in mind which means |
1786s | you are very much limited by your own |
1788s | self-control and how long you are going |
1790s | to be staying in the fight but now I |
1792s | have fuel consumption off but from some |
1795s | flight testing I did earlier in a RB |
1797s | mesh and a simulated RB match in about |
1800s | 45 minutes at full afterburner you are |
1802s | out of fuel you can just about a full |
1805s | afterburn from the runway to the enemy |
1808s | Runway and then back |
1810s | and lands with zero fuel that is |
1813s | something that you have to keep mines |
1814s | and will open up the opportunity to |
1817s | other players with for example hm65s to |
1820s | take you down on the Airfield itself |
1827s | 9g adds subsonic right now let's see how |
1830s | quickly we can get the swing up in a C |
1832s | Level my plane is fully upgraded and we |
1834s | are playing in a realistic mode right |
1836s | now |
1837s | although I should probably get rid of |
1839s | these missiles |
1840s | there we go |
1842s | to go just a little bit faster in |
1844s | testing I was able to make about micro |
1847s | 1.3 at sea level and due to the amazing |
1850s | engine performance of these two engines |
1852s | it is also able to maintain its energy |
1854s | very well as well as climb extremely |
1857s | extremely well |
1859s | so for doing MacBook 1.2 at this point |
1862s | there are some aircraft in the game who |
1864s | would be breaking off their wings |
1868s | let's now go into a straight climb |
1872s | potentially Overload at Mach 1.2 still |
1878s | and look at that |
1880s | the engine performance and energy |
1881s | retention of this plane as it currently |
1883s | stands again work in progress flight |
1884s | model may not be finished is quite |
1887s | powerful I was able to get up to five |
1889s | kilometers altitude before even falling |
1891s | below Mach 1 that is very very |
1893s | impressive and the disputes it's still |
1896s | decently maneuverable |
1898s | of course as you go higher the air |
1899s | becomes a lot thinner so you do not in |
1903s | general want to be at too high altitudes |
1905s | with the jet if you are looking for |
1907s | dogfights and not getting well destroyed |
1910s | by enemy a radar missiles but in terms |
1913s | of dog fighting and especially together |
1914s | with capabilities of the missiles in |
1916s | being able to Target stuff that's not in |
1918s | its direct line of sight in the nose it |
1921s | is going to be one of the most powerful |
1923s | if not the most powerful dog fighter in |
1925s | the game together with the American and |
1927s | Israeli f-16s |
1932s | uh in case you want to speed up your |
1935s | progression towards the mic 29 and you |
1938s | have access to this endemic 23ml premium |
1942s | pre-order right now it is a rank 3 |
1944s | mig-23 uh very similar to the mx23 MLD |
1948s | in fact that the engine is farther more |
1950s | aware is identical with the same output |
1952s | and also the identical load up options |
1956s | again you have a laser-guarded missiles |
1959s | which I guess you could use in ground RB |
1961s | but not too effectively this is more |
1963s | intended to be a fighter with the |
1965s | venerable old r60m and the r24r missiles |
1969s | or r204t missiles or if you want to just |
1972s | a full Loadout of r60 Ms as well as of |
1975s | course because it is necessary it is |
1977s | here flares |
1979s | next up we have the Australia 10m this |
1983s | is a gap filler in the spa capabilities |
1986s | of the Soviet Factory sitting right here |
1989s | between the Zeta c23 and the 2s6 |
1992s | tangaska this is a Sam launcher with |
1995s | access to the Estrella missa |
1998s | um which is quite maneuverable the |
2001s | missiles are not of course insane |
2003s | missiles like you find on the MiG-29 |
2005s | these do pull about 20 GS but they are |
2008s | maneuverable enough to deal with enemy |
2010s | aircraft in coming in who are not aware |
2013s | of you locking range is decent |
2015s | um you can use this against helicopters |
2017s | as well although I do not believe |
2018s | they're going to be quite as resistant |
2020s | to flares as the US manpad would be |
2024s | and we can quickly check it out on the |
2026s | test drive to see if we can hit anything |
2035s | quick locking of the missiles you can |
2037s | get two missiles off pretty quickly |
2039s | this one did not quite track properly |
2041s | but if I lead it a a little bit |
2045s | that was a little bit too much |
2049s | there we go that's better |
2051s | so if we have multiple enemy aircraft |
2053s | coming in you can actually get up to |
2055s | four missiles off pretty quickly with |
2057s | the four tubes and have a Reload of |
2059s | spares but keep in mind that this |
2061s | vehicle does not currently have radar |
2063s | which means it is going to be a little |
2065s | bit harder to actually spot enemy |
2067s | targets coming in |
2069s | okay moving on to the UK we have the |
2073s | tornado |
2075s | I know all the Brits have been very much |
2078s | looking forward to this plane this is |
2079s | the tornado gr1 the grand attack version |
2082s | of the tornado which means this will not |
2085s | be competitive with the F-16 or the |
2088s | MiG-29 in air-to-air combats but it does |
2093s | allow you to bring quite a variety of |
2095s | grand Ordnance and act as a strategic |
2098s | bomber so to speak with access to guided |
2101s | bombs and dumb bombs as well as a pair |
2104s | of a9l's to defend yourself with an |
2106s | airfare combat |
2108s | we can quickly give this a test flight |
2109s | just to give it a uh well a good shot at |
2112s | performance very interesting in the |
2114s | Tornado by the way it has a 27 |
2116s | millimeter cannon with access to aphe |
2119s | which may actually be very good in both |
2122s | air combat and ground attack |
2124s | here is the cockpit with the instrument |
2127s | panel |
2129s | very interesting also it has access to |
2131s | reverse thrust so if you want to you can |
2133s | actually just drive backwards |
2136s | of course we do not want to do that |
2138s | right now we are going to try and fly |
2140s | forwards |
2142s | it is also a swing Wing design which I'm |
2145s | not sure if I actually have my keybind |
2148s | set up for that right now I do not |
2151s | of course it will adjust the wing angle |
2153s | automatically depending on your speed to |
2156s | give you the best possible performance |
2158s | uh both in turning radius and high speed |
2161s | other keep mind of course the tornado is |
2163s | not meant to be a very maneuverable dog |
2167s | fighter this is not going to be able to |
2168s | hang with the F-16 automate 29 in terms |
2171s | of turning radius and it's this |
2173s | particular version even less so given |
2175s | that it's a grand attack version |
2178s | in fact I can show you |
2180s | roll rate is all right for a top two |
2183s | Jets not the best |
2184s | and the turn radius is not the best the |
2189s | tornado is very much meant to fly in a |
2190s | straight line and be fast get in fast |
2193s | drop your Ordnance get out fast before |
2195s | you get hit by enemy |
2197s | um |
2198s | miss us or cannons |
2200s | let's also check out the cannon we do |
2203s | have access to a ballistic computer |
2206s | with the fbhd shell if you hit some |
2208s | unaware targets you should be able to do |
2209s | some decent damage |
2211s | and let's quickly go back into the |
2213s | hanger to actually show off the stats of |
2214s | the Canon belt as well |
2221s | so by default you already have access to |
2222s | the aph E shell it is very fast 1025 |
2225s | meter per second that's actually very |
2227s | very fast uh 23 grams of explosive |
2229s | filler not bad at all with a 48 |
2231s | millimeter penetration aphg can be quite |
2233s | useful against some more heavily armored |
2235s | enemy Fighters or even just general |
2237s | heavy Fighters if you any general enemy |
2240s | Fighters if you hit stuff like the |
2242s | engines or the fuel tanks |
2243s | such a people decent in general adware |
2246s | combats |
2248s | assuming you're not looking for a dog |
2250s | fight very important all right uh |
2254s | uh facilitate your progression towards |
2256s | the tornado gr1 we also have a rank 7 |
2260s | Premium plane for the UK the f4j this is |
2265s | very much similar to the frj in the U.S |
2268s | tech tree |
2270s | it does not have a onboard 20mm Cannon |
2273s | this 20 mil Cannon is a gunpot and can |
2276s | be removed if you so wish and in terms |
2279s | of Ordnance you have access to very much |
2281s | similar Loadout options although with |
2283s | the ability to mine the sky flat the to |
2285s | mount the sky flash radar missile which |
2288s | is very maneuverable and to rather on |
2290s | the f4j should also be powerful enough |
2292s | to support the full capabilities of this |
2294s | missile sadly on secondaries you only |
2297s | have the m9g which are not the most |
2299s | powerful IR missiles but you can carry a |
2302s | lot of Ordnance overall and together |
2304s | with the gun parts also do some limited |
2306s | dog fighting |
2308s | what you may be a little bit more |
2309s | interested in perhaps is the new |
2312s | Squadron vehicle the C Harrier frs1 this |
2316s | is in performance very similar to the |
2319s | Harrier gr3 but with the huge upgrade of |
2322s | being able to mount The aim9l Sidewinder |
2325s | missile now currently it only carries |
2327s | two who but as far as I'm aware it |
2328s | should be carrying four by the time the |
2330s | update launches it was just not quite |
2332s | ready yet and as we have seen with the |
2335s | Harrier gr7 having a Harrier with four |
2338s | m9l's is quite a powerful combination |
2340s | now of course unlike the Heritage R7 it |
2343s | doesn't have anywhere near the amount of |
2345s | flares you only have 60 and you do not |
2347s | have the option of mounting the missile |
2349s | mounts with the extra flare pods you |
2352s | also don't have any kind of gun off |
2353s | guard grunt Ordnance |
2355s | but the Heritage are free with Anon LCP |
2357s | pretty decent and help you out in |
2359s | general combat now given that this is |
2361s | also the first Squadron vehicle Harrier |
2364s | it will make it quite accessible to the |
2366s | general player takes about three months |
2368s | of just playing the game to get the |
2369s | swing unlocked and however vital is |
2372s | always very fun in situations outside of |
2375s | just pure PVP combat you can use this in |
2378s | custom battles and have some fun with |
2379s | your friends as well I quite like the |
2381s | herrifts |
2382s | uh since we are with the Harrier I also |
2385s | want to show you the new ground map that |
2387s | we have in the works called uh golden |
2389s | Quarry currently let me set it up |
2394s | this is going to be a new ground map for |
2397s | I believe mostly the higher tiers given |
2399s | it's a line uh it's Loadout I can give |
2402s | you a quick look here at the mini map |
2405s | if you saw this r |
2408s | um it's all the German viewers this one |
2410s | has a big big bugger which I think |
2412s | you're going to be quite a fan of |
2415s | okay I cannot show you the map currently |
2416s | I'm afraid we do not have access to |
2419s | launching it |
2422s | um apologies for that but you will |
2424s | hopefully be able to check it out on the |
2426s | dev server when that is public |
2428s | okay next up we have a new premium tank |
2432s | as well foreign D Brits and the Khalid |
2434s | now this one is interesting it's a |
2436s | Jordanian vehicle uh this is essentially |
2440s | a Chieftain with a upgraded 1 200 |
2443s | horsepower engine this is an RB Mount |
2445s | it's not an arcade mode which should |
2447s | make this tank a lot quicker to zip |
2450s | around than the regular achievements |
2453s | that you see in the tech tree other than |
2455s | that it still has the same cannon with |
2456s | access to the same shells |
2458s | uh apts with 30 millimeters of |
2461s | penetration no access to apfs yes no |
2464s | Laser Rangefinder no thermal vision this |
2467s | is purely achievement with a bit more |
2468s | Grunt and a bit more Mobility |
2471s | next up we have Japan |
2475s | you have seen the devlog of course the |
2477s | sub 1 2 is a zippy little armored |
2480s | personal carrier uh the chassis is very |
2483s | much based on the chassis you find on |
2485s | the top 75 the tanks that we have in the |
2487s | game but it carries a 20 millimeter RH a |
2491s | 202 at the top at a relatively low bet |
2494s | rating it is a decently mobile vehicle |
2497s | you can zip around pretty well although |
2499s | it is rather boxy so keep in mind so you |
2501s | will be a magnet for enemy shots and |
2503s | also since you don't have any kind of uh |
2505s | armor really you will be a very easy to |
2507s | kill |
2508s | this is how the crew layout looks all |
2511s | three |
2512s | three of the crew is right at the front |
2514s | with one sitting in the Gunner position |
2516s | interestingly enough uh it is actually |
2518s | an open Gunner position so let's quickly |
2520s | give it a test drive to confirm you also |
2522s | have access to the apds Shell with 66 |
2525s | millims of penetration which should be |
2528s | enough to deal with most tanks at least |
2530s | from the sides that you find at the |
2532s | smash racing although you may have some |
2534s | issues with more uh heavily armored |
2536s | tanks but thankfully due to the high |
2538s | fire rate you should be able to go for |
2540s | the |
2541s | um Ken barrels of enemy vehicles |
2545s | mobilities are right it's a pretty light |
2547s | vehicle with decent engine |
2549s | especially compared to the other World |
2550s | War II stuff you may see it dispatch |
2552s | rating it's going to be a little bit |
2553s | more sleepy |
2556s | the reverse speed is a little bit more |
2560s | limited 12 kilometers per hour is enough |
2563s | kind of to get you out of some |
2565s | situations but not the best so you do |
2567s | want to plan ahead of where you are |
2568s | maneuvering your vehicle before you |
2570s | engage in combat and of course |
2573s | gun is a nice high fire rate |
2576s | and to be able to deal with enemy tracks |
2578s | and enemy Cannon barrels without any |
2579s | issues and if you get on the sides on |
2581s | the flanks with the apds shell you |
2583s | should also be able to take down the |
2584s | entire tank in one burst keep in mind |
2587s | though the ammo belt is only 100 rounds |
2590s | large and the reload takes a few seconds |
2593s | so you don't want to be caught flat out |
2596s | of course the cam can also Elevate quite |
2597s | high so you can use it as an sbaa as |
2599s | well in fact it can go very very high up |
2602s | to I believe that's out that's almost 90 |
2604s | degrees not quite 90 degrees but not too |
2606s | far off which should give you an ability |
2608s | similar to the R3 T20 for example in |
2611s | dealing with enemy aircraft coming in |
2615s | uh we also have an update for the |
2618s | current top tier jet for the Japanese |
2619s | the df4 EJ Kai uh the FR EJ Kai has been |
2623s | moved to rank 8 and has gotten access to |
2628s | the a9l signed Winder which is actually |
2630s | a huge upgrade so you can now carry a |
2633s | dm7f together with the aim 9l Sidewinder |
2636s | all in one plane I believe is this the |
2639s | only Phantom with Eminem else |
2641s | I believe it may be |
2643s | of course one of my favorite planes from |
2646s | a while ago and with the upgrade even |
2647s | better so we are working on both a rank |
2650s | 7 Premium aircraft and a rank 8 top tier |
2654s | aircraft for Japan it's not quite ready |
2656s | yet we're not entirely sure if it will |
2658s | be ready for this update but rest |
2660s | assured Japan will be getting something |
2662s | when it is ready |
2664s | okay next up we have a China with a new |
2667s | rank 7 Premium jet as well |
2670s | uh which is the j7d this is in its |
2674s | Essence a mig-21 Biz which does have |
2676s | access to a unique cockpit translate to |
2678s | Chinese and a Chinese copy of the magic |
2682s | one r550 missile the pl7 these are |
2686s | basically identical stats the French |
2688s | r550 Magic one rear aspect only not all |
2691s | aspects keep that in mind and you can |
2693s | carry a grand total of four of them the |
2696s | magic missiles are some of the best in |
2698s | the game uh they're up there maybe |
2700s | slightly loud class of course by the um |
2702s | aim9l and on the platform of a mig-21 |
2704s | Biz these should be quite nice |
2707s | we also have of course a rank 7 premium |
2709s | and a rank 8 tag 3 aircraft in the works |
2712s | for China not quite ready yet although |
2715s | we are a bit more confident that that |
2716s | will be ready by the time the update |
2718s | releases we also have an updated model |
2720s | for the is-2 much like the third lens |
2722s | the model has been updated in the last |
2724s | update we have a um improved visual |
2727s | model of the previous is-2 versions now |
2730s | the 1944 version both for China and for |
2733s | uh the Soviet Union will also be updated |
2735s | to make it a bit more up to standard |
2738s | with the current days of graphics |
2742s | moving to Italy we have the new rank 7 |
2746s | Premium Jets the f-14s TAF this is a |
2751s | basically identical f104s in a Turkish |
2754s | use with access to the same Ordnance A9 |
2757s | piece as well as your Canon uh keep in |
2762s | mind so the m9ps are not all aspects |
2764s | they are very similar to a9js which in |
2766s | the case of the f-104 is a little bit of |
2768s | an issue since you can't rely on the |
2770s | maneuverability of the aircraft itself |
2772s | to slot yourself behind the enemy so you |
2774s | need to do fast passes and try and |
2776s | engage enemies who are not aware of your |
2778s | presence |
2780s | and this will help you out in the |
2783s | research of a rank 8 top tier Tech Tree |
2786s | aircraft that we are also working on for |
2788s | Italy which we can't announce this yet |
2790s | it's not ready but hopefully it should |
2792s | appear on the dev server sometime soon |
2795s | yes |
2797s | uh we also have |
2802s | and we have a very Derpy low rank boy |
2805s | the cm52 |
2808s | it's a truck |
2810s | it's a very old truck unfinished |
2812s | textures work in progress it has access |
2814s | to the same mounts a quad 50 caliber |
2817s | Mount as the American M16 |
2820s | spaa system |
2822s | and it looks absolutely hilarious now |
2825s | keep in mind given that the cab is quite |
2827s | tall you will not be able to fire your |
2829s | 50 cars directly up front but at this |
2831s | low battery rating with plenty of ammo |
2833s | and with 50 cars you may actually be |
2836s | able to do some some decent damage |
2838s | against lighter armor Targets in |
2839s | something that looks like this |
2842s | I think it's beautiful |
2844s | okay moving on to France |
2848s | is getting a long-awaited tank the AMX |
2852s | 32105 this is a tech tree variant uh |
2856s | with access to a Laser Rangefinder I |
2858s | believe yes Laser Rangefinder thermals |
2861s | and most importantly a stabilized gun if |
2865s | you have played the French before you |
2866s | know of course that stabilized guns are |
2868s | kind of rare to find in the French Tech |
2870s | Tree this one is going to change that it |
2872s | will bring a stabilized 105 mm gun with |
2875s | access to |
2877s | d o b o f l 105 F1 apfs and DS shell you |
2883s | got another Rangefinder and the thermal |
2886s | vision there should be a very good |
2887s | all-around backup to your 9.0 and 9.3 |
2890s | French lineups and beyond that as well |
2894s | uh we are also working on a rank 7 |
2896s | Premium aircraft and a rank 8 uh Factory |
2899s | aircraft for the French again they're |
2901s | not quite red so just yet but hopefully |
2903s | they will be ready to play on the dev |
2906s | server |
2907s | uh moving on to Sweden or rather I |
2912s | should say defense this is a t-55 |
2915s | modernized by The Finnish Army to |
2919s | include a new APF szs shell D m1000 A1 |
2924s | these are the stats and let me quickly |
2926s | do this so you can see it a little bit |
2928s | better |
2930s | very fast shell decent penetration still |
2932s | has access to apcbc you also have access |
2934s | to the Laser Rangefinder but not too |
2937s | thermal vision although at 8.3 honestly |
2939s | that is not a big deal and it slots in |
2942s | right here in the Finnish subtree line |
2945s | in the Swedish Factory right after the |
2947s | t54 just before the t72 M1 at 8.3 this |
2952s | will be flashing out the already pretty |
2954s | good Swedish 8.3 lineup together with |
2956s | the slv103c ikv 105 all the good stuff |
2959s | and should be well in your hands very |
2962s | soon on the upcoming update we are also |
2965s | working on a um Premier aircraft and I'm |
2968s | repeating myself for every nation |
2969s | essentially we are working on aircraft |
2971s | as well for the Suites not quite ready |
2973s | to show just yet but you can expect it |
2975s | hopefully soon on the desk server or in |
2977s | the updates if all goes well keep mines |
2979s | maybe it will not be finished and we'll |
2981s | have to wait until the next updates for |
2983s | Sweden to get their top rank aircraft as |
2985s | well and finally we have Israel |
2989s | Israel getting also a f-16a variant the |
2993s | main difference between this one and the |
2994s | US1 is that the Israeli one will not |
2997s | have access to guided bombs |
2999s | which obviously you don't need uh you'd |
3001s | still have access to ghm 65s and you |
3003s | have access to the aim 9l missiles as |
3007s | well and of course if you want to see |
3009s | how you can put on the fuel tank it is |
3012s | right here oh it's actually okay |
3014s | this one doesn't actually have the fuel |
3015s | tank interesting enough that maybe |
3017s | another downgrade to keep in mind given |
3020s | that the US One does have a fuel tank |
3021s | and the F16 does |
3023s | um castle of fuel quite quite a lot |
3027s | on that the camera scheme is a little |
3029s | bit nicer in my opinion I don't quite |
3030s | like the blank camo scheme of the US |
3033s | F-16 since I was showing it anyway let's |
3036s | quickly show you how you can put on the |
3038s | uh the fuel tank |
3040s | you're going to secondary weapons you |
3042s | can create a preset and right in the |
3044s | middle you have the option of adding a |
3045s | drop tank together with any other |
3047s | Ordnance that you so desire which allows |
3049s | you to also just look like this if you |
3051s | just want to be a long range gun fighter |
3054s | for whatever reason |
3056s | uh |
3057s | the Israelis are also getting a rank 7 |
3061s | Premium that is actually ready to show |
3062s | we have the kefir canar |
3065s | at a bad rating 11.0 currently rank 7. |
3069s | this is going to be very similar to the |
3071s | uh it's a bit more similar to the |
3073s | furiously too if I think it's a kefir C1 |
3075s | with a very similar options as well only |
3079s | access to a man G's only two of them so |
3081s | it's not the best air-to-air loadouts in |
3083s | terms of missiles but can be used quite |
3086s | effectively quite effectively as a |
3087s | ground tanker with access to a decent |
3089s | amount of bombs and in terms of looks |
3092s | this is how it looks they're just these |
3093s | little tiny little canards here on the |
3095s | front intake mount |
3098s | the kefir of course is based on the |
3100s | French Mirage there should be decently |
3102s | maneuverable with a decent part red |
3104s | ratio but the missiles are a bit of a |
3107s | drawback keep that in mind |
3109s | and of course this will help you out as |
3111s | well in researching the F-16 and finally |
3115s | we have the Maga 7c this is a very very |
3120s | heavily modified M60 |
3123s | it's so much so it barely resembles on |
3125s | the 60 am a M60 anymore has the 105 |
3129s | millimeter Sharia cannon with the |
3131s | following shells m426 430 millimeters of |
3135s | penetration as well as hash and of |
3137s | course stock heat you also have access |
3139s | to a thermal vision for the Gunner and a |
3142s | Laser Rangefinder arm rivers are not |
3145s | quite complete just yet but can give you |
3147s | a quick look you have the additional |
3149s | composite screens which should act as |
3152s | Nera and generally improve your |
3154s | protection a little bit over the base |
3156s | M60 although keep in mind APF SDS will |
3159s | still be a big issue giving also the |
3161s | ammunition loadouts if you take a full |
3163s | uh Loadout 55 tons 908 horsepower with a |
3168s | fully upgraded vehicle is not the best |
3170s | of battle ratings The m60s already are a |
3172s | bit sluggish this one with even more |
3174s | heavy armor added onto it will not be |
3176s | too much better but I believe the engine |
3179s | is slightly upgraded over the base M60 |
3181s | as well |
3182s | and that is basically it for all the |
3185s | vehicles we have to show today let me |
3187s | quickly go over the tech trees again in |
3189s | the meantime if you have some questions |
3190s | leave them in the chat we may have about |
3192s | five minutes left to answer some of them |
3193s | so I will ask our chat mods to uh |
3196s | collect some questions from the chat now |
3199s | f-16a is after the f5e |
3203s | actually logical it is basically the |
3205s | successor of the fyv and the s6e tram of |
3208s | course rank 7. |
3210s | uh again reminder the m1128 does now |
3213s | have the ability of removing the Caged |
3216s | armor |
3217s | for Germany we had a |
3221s | premium mig-21 |
3223s | the MiG-29 in the tech 3 will be right |
3226s | after the mig-23 MLD again very logical |
3230s | the Estrella will occupy the position in |
3233s | between d uh 3223 and the 2s6 filling in |
3237s | this rather large gap here with access |
3240s | to some Sam missiles |
3243s | the tornado will be found in the tech |
3246s | tree after the buccaneer keep mine this |
3248s | is the ground attack version it is not |
3250s | the fighter version and you have access |
3252s | to the Squadron C Harrier |
3257s | for Japan the sub will be |
3261s | right after the m42 it is classified as |
3263s | a spaa although of course you can use it |
3266s | as a fast harassing tank destroyer if |
3269s | you so wish uh which fills in a little |
3272s | bit of a gappian capabilities between |
3273s | the uh 40 millimeters of both Wars |
3277s | China has the |
3280s | j7d we are also working on a top tier |
3283s | jet but I cannot disclose which one that |
3284s | is just yet for Italy we have the truck |
3288s | I love myself the truck it's right after |
3290s | the as42 at 2.3 and it's absolutely |
3294s | beautiful |
3297s | our friends the AMX 32 will be found |
3300s | after the am 650. and just before the |
3303s | 120 millimeter version of the AMX 32 |
3305s | again this is a stabilized tank very |
3308s | important |
3310s | Sweden the t50 5 will be found in |
3313s | between the t54 and the t72 in the |
3315s | Finish Line currently at 8.3 this should |
3317s | be quite nice for that bad rating lineup |
3320s | and of course the F-16 for the Israeli |
3323s | Tech 3 will be found after the kefir C7 |
3330s | okay let's take a look at some question |
3332s | a death server today |
3334s | um perhaps we are planning to open a |
3337s | test over this weekend but we can't go |
3339s | out guaranteed just yet the Globes are |
3340s | hard at work so keep an eye out on our |
3343s | forums and Reddit on more announcements |
3346s | if the death server opens today or |
3348s | throughout this weekend |
3351s | for tanks yes you can |
3355s | here it is the maga7c |
3358s | unsurprisingly is in the magachlan uh |
3362s | 9.3 as well a little bit more modernized |
3365s | how many players does the F-16 get |
3368s | the F16 gets 60 flares |
3372s | will the tornado get flares yes Trinity |
3375s | will get flares |
3377s | um |
3378s | although it doesn't currently work too |
3380s | well this may still be work in progress |
3385s | show the f69 MiG-29 engine outputs I can |
3388s | the F-16 is roughly about double the |
3391s | combined output of the twin engines of |
3395s | the FIV |
3397s | there you go |
3398s | and the MiG-29 I haven't actually |
3401s | checked the engine output of this one |
3402s | yet but each engine produces a massive |
3405s | almost 7000 kilograms of force on |
3407s | afterburner times two gives you a very |
3410s | very powerful thrust |
3414s | how many players does the mig-23 ml have |
3417s | the mig-23ml |
3420s | which is found here |
3422s | has a total of |
3425s | 72 large flares this should actually be |
3428s | pretty decent |
3432s | how are we looking with the chat |
3438s | let's try quickly can I maybe show off |
3439s | the map again |
3441s | I will attempt to at least so |
3445s | you mind we have a new ground map in the |
3447s | works it just may not be quite ready |
3449s | just yet |
3453s | okay maybe this will work |
3455s | okay this does work so good we can |
3457s | actually quickly show off the uh the |
3459s | ground map before we end the Stream |
3465s | I see our chat modes are having some |
3466s | trouble keeping up with all the |
3467s | questions in the chat right now |
3472s | is the map layout |
3474s | um I'm currently playing in battle mode |
3475s | the caps for the domination mode I've |
3478s | shown earlier in the Stream if you are |
3479s | playing on YouTube uh you can actually |
3481s | go back and see it there unless I got a |
3484s | tornado |
3485s | foreign |
3491s | c-stock APF SDS the devlog Mansion keep |
3494s | in mind it is currently work in progress |
3495s | so it may get up by the updates it may |
3497s | just enough have been ready to show just |
3498s | yet |
3501s | not the best weather for this |
3503s | let's go down interesting to note by the |
3506s | way this map isn't a very mountainous |
3508s | region as you can see which should |
3510s | actually allow for both jet aircraft and |
3513s | helicopters to use terrain to their |
3516s | advantages |
3517s | even the helicopter spawn over here is |
3519s | behind a death late which does allow |
3522s | them to not immediately die as they |
3524s | spawn |
3526s | the terrain reminds me a little bit of |
3527s | Afghanistan but the altitude isn't quite |
3530s | there if the Hut is to be believed and |
3532s | in 20 meters |
3534s | is not the highest right now |
3537s | and this is the map German Mains watch |
3540s | out we have a big bugger a very very big |
3544s | bugger |
3546s | this location is a quarry the buildings |
3548s | are actually quite similar to the |
3551s | abandoned Factory map that we have |
3554s | already in the game although of course |
3555s | in a different desert environment and |
3557s | with some different assets |
3561s | in Domination modes one of the |
3563s | domination variants has a capture Zone |
3565s | around the bagger which may be |
3566s | interesting of course you have some in |
3568s | the middle as well and probably on the |
3570s | side of the river as well uh the river |
3572s | does look shallow enough to be able to |
3574s | Traverse with the tank but I haven't |
3575s | tested myself so you will have to check |
3577s | that out yourself okay and that is I'm |
3580s | afraid it's for our time uh thank you |
3584s | very much for watching this preview |
3586s | again we are planning on opening up our |
3588s | desk server today but take a little |
3591s | grain of salt because we may have to |
3593s | delay the deployment of the dash server |
3594s | in any case all of the stuff we showed |
3597s | off today and more you will you will be |
3599s | able to test out yourself on a upcoming |
3601s | desk server and soon of course on the uh |
3605s | well update as well thank you much for |
3607s | watching the stream I hope you have a |
3609s | Merry Christmas and we shall see you |
3612s | around goodbye |