over 1 year ago - Stona - Direct link

In this digest we would like to tell you about our continuing work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder in the website special section.


This time the list of improvements is smaller than usual: we’re very busy preparing the upcoming major update!


Clearer achievement progress





Many achievements require hard work that can take several days or even weeks. Wouldn’t it be great if you could see how much you’ve done in a productive gaming session? Or in a week?


That’s why we’ve implemented a new checkpoint feature. When you press the “Remember current progress” button on an achievement in the “featured achievements” menu, the game saves date, time, and current progress of the selected achievement. And in the future if you want to check how close you got to completing the task, the game will show how many progress points you’ve received since setting up the checkpoint. It sure is great to see the fruits of your labour, isn’t it?


Personal tasks



Our improvements aren’t limited to just achievements! After all, there are also Battle Pass Challenges and Battle Tasks. We added a “Personal tasks” menu to the game that allows you to check your progress in various tasks and achievements up until the start of the mission mid-battle!


You can find the “Personal tasks” button at the bottom of the respawn window, next to the “Orders” and “To battle!” buttons. Use it well!


Overwriting presets






We found the root of the problem that caused the players’ vehicle presets to overwrite each other — and fixed it. It happened, for example, when the player was using different PCs: the preset chosen on one device overwrote the preset that was active on the other.


The issue also manifested on the PlayStation consoles, but in a different way. Upon closing the game client, there was a chance that the vehicle preset chosen by the player could save itself in the final slot, destroying the preset that was already there.



That’s Not All


You’ll find the full list of improvements in the separate changelog — there are many interesting things there. Night vision won’t get enabled on vehicles that don’t have it, and console versions of the game no longer freeze in the “Maginot Line” location.



OPEN THE FULL CHANGELOG


Once again, many thanks for all your bug reports that you submitted using our special service.

over 1 year ago - /u/ - Direct link
A lil somethin somethin: You can find the details for this event on the announcement page here.
over 1 year ago - Blitzkrieg Wulf - Direct link


In this digest we would like to tell you about our continuing work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder in the website special section.
This time the list of improvements is smaller than usual: we’re very busy preparing the upcoming major update!
Please feel free to leave your feedback on these changes in the dedicated "It’s fixed! №75" thread

Clearer achievement progress
Many achievements require hard work that can take several days or even weeks. Wouldn’t it be great if you could see how much you’ve done in a productive gaming session? Or in a week?

That’s why we’ve implemented a new checkpoint feature. When you press the “Remember current progress” button on an achievement in the “featured achievements” menu, the game saves date, time, and current progress of the selected achievement. And in the future if you want to check how close you got to completing the task, the game will show how many progress points you’ve received since setting up the checkpoint. It sure is great to see the fruits of your labour, isn’t it?

Overwriting presets
We found the root of the problem that caused the players’ vehicle presets to overwrite each other — and fixed it. It happened, for example, when the player was using different PCs: the preset chosen on one device overwrote the preset that was active on the other.

The issue also manifested on the PlayStation consoles, but in a different way. Upon closing the game client, there was a chance that the vehicle preset chosen by the player could save itself in the final slot, destroying the preset that was already there.

That’s Not All You’ll find the full list of improvements in the changelog — there are many interesting things there. Night vision won’t get enabled on vehicles that don’t have it, and console versions of the game no longer freeze in the “Maginot Line” location.

Once again, many thanks for all your bug reports that you submitted using our special service[community.gaijin.net].

Update 2.25.1.112


Aircraft
  • SAAB J-35XS — asymmetrical layout of secondary armament has been corrected.
  • A-4E, A-4N Skyhawk II (Ayit) — incorrect icon of the 6x 500lb LDGP Mk 82 setup in the secondary weapon menu has been corrected.
  • Blenheim Mk.IV — a bug has been fixed where the upper turret was able to fire through the fuselage.
  • Mi-28 — a bug has been fixed that prevented copying of the weapon setup.
  • AH-6M — max payload weight has been corrected.
  • A bug has been fixed where canopy hatches remained wide open after respawn or landing for repair.
  • A bug has been fixed that prevented repair of the transmission and rotary wing while the collective pitch control lever is set to a position over 80%.
Naval
  1. 356mm Type 91 APC and 356mm Common Type 0 shells - explosives type has been changed from shimose to Type 91.
  2. Ryany — a bug has been fixed that allowed the first main gun to elevate through the overhead screen.
  3. Raimondo Montecuccoli — a bug has been fixed where the mortar was firing together with the main guns.
Interface
  • The ability to save and view the progress of a favourite achievement from the last point of reference has been added.
  • The ability to view personal tasks (battle tasks, battle pass tasks, favourite achievements) in battle has been added.
  • The name of the missile trajectory straightening mode has been added to the tooltip that appears when you hover the mouse over the lower panel.
  • A bug where only one turret icon was displayed in the window for suspended weaponry when installing turret weapons in pairs has been fixed.
  • A bug where the last selected preset of vehicles after restarting the game could be copied to another preset has been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.