These changes will take effect on the 7th of May.
A significantly reworked economy for the bluewater fleets, with a new approach to award multiplier algorithms for actions in battle and for the battle time. These changes allow us to significantly increase awards after battle, making it much closer to the awards in ground and aerial battles.
Update from 6th of May.
We noticed within your feedback an active discussion about the high repair cost for high-ranked ships (cruisers and battleships) and their comparison with the repair cost of other vehicle types and classes and would lik