over 2 years ago - Stona_WT - Direct link

Ground vehicles

An ammo indicator on ground vehicle machine guns has been added. Available ammo is displayed with a number and a scale, the animation of the filling the scale visually indicates reloading. Coaxial machine guns are combined into a single UI element, while an AA machine gun is displayed separately. The option is enabled by default. You may hide the indicator in Options - Ground vehicle Battle Setting.


A bug has been fixed that resulted in visible muzzle flashes while observing from the machine gun sight in Simulator battles or with gunner camera enabled.


A bug has been fixed that resulted in normal fire while blowout panels were triggered on the following vehicles: AMX-40, Leclerc, Leclerc S2, Leclerc SXXI, Leopard 2A4, Leopard 2A5, Leopard 2 PL, Type 10, Type 90, Type 90 (B), Strv 122A, Strv 122B PLSS, XM-1 (Chrysler), XM-1 (GM).


AUBL/74 — smoke grenades have been changed to the modern aerosol type.


ARL-44 — magnification of the gunner’s sight has been changed from standard х1.9-3.5 to х4 (report)


IS-3,
IS-6 — The AA machine gun is now controlled by the loader.

Aircraft

F-4E (IAF) —
a bug has been fixed where a pylon was missing while equipping AIM-9G missiles.


G.91 R/4 —
position of the guns has been fixed in the secondary weapon menu while installing AS-20 or AA-20 missiles. Guns now shifted to the right side of the fuselage.


MiG-27K— a bug has been fixed where unused pylons were displayed in the custom weapon setup with KAB-500 and KAB-500L guided bombs.


EC-665 Tiger HAP, EC-665 Tiger HAD — position of the gunner’s camera in the c*ckpit has been fixed.


A bug has been fixed where in custom weapon setups a bomb drop might temporarily disable any following bombs in the drop order.


A bug has been fixed that prevented the display of the nozzle flames in the WEP mode while vertical synchronisation was enabled.


A bug has been fixed that resulted in flickering in mirrors and the HUD in c*ckpit view.


A bug has been fixed that prevented the HUD visor from displaying in the c*ckpit mirrors.

Naval

IJN Kongo —
a bug has been fixed that prevented auxiliary calibre round change in battle.


Desynchronization of the reload speed on the reload indicator and in the crew skill tab has been fixed for the bluewater ships.

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

over 2 years ago - Stona - Direct link

Ground vehicles

An ammo indicator on ground vehicle machine guns has been added. Available ammo is displayed with a number and a scale, the animation of the filling the scale visually indicates reloading. Coaxial machine guns are combined into a single UI element, while an AA machine gun is displayed separately. The option is enabled by default. You may hide the indicator in Options - Ground vehicle Battle Setting.


A bug has been fixed that resulted in visible muzzle flashes while observing from the machine gun sight in Simulator battles or with gunner camera enabled.


A bug has been fixed that resulted in normal fire while blowout panels were triggered on the following vehicles: AMX-40, Leclerc, Leclerc S2, Leclerc SXXI, Leopard 2A4, Leopard 2A5, Leopard 2 PL, Type 10, Type 90, Type 90 (B), Strv 122A, Strv 122B PLSS, XM-1 (Chrysler), XM-1 (GM).


AUBL/74

— smoke grenades have been changed to the modern aerosol type.


ARL-44

— magnification of the gunner’s sight has been changed from standard х1.9-3.5 to х4 (report)


IS-3,

IS-6

— The AA machine gun is now controlled by the loader.

Aircraft

F-4E (IAF)

a bug has been fixed where a pylon was missing while equipping AIM-9G missiles.


G.91 R/4

position of the guns has been fixed in the secondary weapon menu while installing AS-20 or AA-20 missiles. Guns now shifted to the right side of the fuselage.


MiG-27K— a bug has been fixed where unused pylons were displayed in the custom weapon setup with KAB-500 and KAB-500L guided bombs.


EC-665 Tiger HAP, EC-665 Tiger HAD

— position of the gunner’s camera in the c*ckpit has been fixed.


A bug has been fixed where in custom weapon setups a bomb drop might temporarily disable any following bombs in the drop order.


A bug has been fixed that prevented the display of the nozzle flames in the WEP mode while vertical synchronisation was enabled.


A bug has been fixed that resulted in flickering in mirrors and the HUD in c*ckpit view.


A bug has been fixed that prevented the HUD visor from displaying in the c*ckpit mirrors.

Naval

IJN Kongo

a bug has been fixed that prevented auxiliary calibre round change in battle.


Desynchronization of the reload speed on the reload indicator and in the crew skill tab has been fixed for the bluewater ships.

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.






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