Transcript (by Youtube)


4s The Shooting Range
8s Hello, friends! It seems like our last anniversary was only yesterday,
12s but today we’re celebrating a new one: this is episode 400 of The Shooting Range!
19s We’re grateful to you for staying with us all these years,
22s and we extend our welcome to anyone who’s joined recently!
25s It’s hard to remember everything we’ve gone through
27s and everything we’ve seen together.
29s One thing’s for sure: there’s many more adventures to come!
33s Make yourselves comfortable and enjoy!
36s In this episode:
37s Pages of History: Invisible Ace over the Mediterranean
42s Special: Sensor View in Replays
45s And Metal Beasts: British Saboteur
56s We’re happy to continue talking about the new vehicles of this spring.
60s Today’s highlight is a machine that doesn’t really give away its value all at once.
64s It’s an armored wheeler that will never pass as a priority target,
68s but in fact, it’s full of surprises.
70s The name is the FV721 Fox.
78s The first thing you should consider here is the size.
81s It’s only four meters long and half as tall and wide.
84s For military vehicles, that’s almost baby size.
88s But in the game, it means this wheeler can hide in the most unexpected places
92s and squeeze into nooks that regular tanks won’t even look at.
95s And sometimes this Fox can magically turn invisible right in the middle of a field!
100s You need to pretend that you’re decor to pull this off, though,
103s and avoid moving until the enemy passes.
109s Speaking of moving...
110s To enjoy the full potential of a small size, you need mobility.
114s And this Brit delivers!
116s Its rear houses an engine with almost 200 hp.
119s It’s enough to propel this six-ton machine to 99 km/h.
124s By no means a record since the game offers much faster vehicles,
127s but few can match the Fox’s acceleration!
130s Another nice surprise is a transmission
132s that allows it to move equally fast both forward and in reverse.
140s Now, what do we need for a perfect set? That’s right, some firepower!
145s But that’s where this wheeler can’t really boast much.
148s It’s armed with a 30-mm autocannon
150s that offers a great depression angle reaching 14 degrees.
153s But don’t focus on the ‘auto’ part of this cannon.
156s Its rate of fire is only 80 shots per minute.
159s On the plus side, it compensates for this
162s meager number with the quality of its shells.
165s Shell number one is semi-armor-piercing incendiary.
169s It only offers enough penetration for light vehicles,
172s but its good damage means you won’t have to spend much time on them.
175s The second shell is the complete opposite.
178s A discarding sabot round can even pierce the sides of heavy tanks,
181s but it has no explosives inside, of course.
184s Should you encounter a heavy target, you’ll need to circle around it
188s and keep on poking it full of holes until it runs out of crew
191s or gives up in frustration.
195s The Fox offers a perfect set of traits for a saboteur
198s pushing the most pro-active gameplay strategies.
201s It can help you discover numerous new positions,
204s most of them being on the enemy side of the map,
206s learn the internal layouts of all kinds of enemy vehicles,
209s and, of course, master the vanishing act!
212s All you need to do is put out some smoke and push the pedal to the metal,
216s which you can even do in reverse gear.
218s And when your enemy decides you quit on them,
220s come back and resume poking their armor with your ‘autocannon’.
224s Their patience usually runs out before your ammo does!
237s Here it is, that Spitfire that downs enemies with no shots fired!
241s It left the formation out of arrogance
243s and began a frontal attack on the leading Folgore
246s piloted by Furio Niclot Doglio.
249s His wingman, Ennio Tarantola, later remembered
252s that time froze for him at that moment,
254s and fragments of intel and reports started to make sense...
258s In May and June of 1942,
260s the Italians downed at least a dozen Spitfires over Malta.
264s But then, a mysterious new pilot appeared,
267s and the enemies around them started exploding or falling apart mid-air,
271s seemingly with no external force applied.
273s Bombers, recons, fighters... None could escape them.
277s They would always send someone down to the ground, basically every day.
281s A bounty was put out, but their Spitfire would face them head-on every time,
286s after which an Italian or a German fighter would blow up because...
290s “Dodge, Furio!” Tarantola shouted,
292s his mind suddenly pierced with a terrifying realization,
295s and attempted to dodge himself.
297s A hit, a hot flush of pain in the arm,
299s air whooshing in through the shattered canopy.
302s It was a single bullet, and an indirect hit.
305s The leader’s fighter, however, never had the time to realize what was going on
309s and exploded into a huge cloud of tiny debris.
312s Wounded, Tarantola could not continue the battle,
316s so he turned his Folgore towards Sicily and began a high-speed descent.
320s He was shaken by the death of his commander and friend
323s and shared a discovery with his comrades.
325s That Spitfire pilot wasn’t just an excellent flier and a fantastic sniper.
330s They never used tracers!
332s That’s why no one could understand why Italian aircraft
334s were exploding mid-air left and right!
337s But now that the mystery has been uncovered,
339s they could be tracked down and taken out.
341s Besides, intelligence had already identified the pilot:
344s it was Sergeant George Beurling.
347s This meant that Tarantola had to head back as soon as his wounds healed.
351s He simply had to find and defeat that Canadian, and avenge his commander!
356s On October 11, 1942, Tarantola caught a Spitfire over the Mediterranean.
361s Unfortunately, it wasn’t the one he wanted.
364s He even felt a bit awkward shooting at an obviously confused British rookie.
368s Three days later, an opportunity finally presented itself.
372s A new massive raid on Malta was planned,
374s and Tarantola was part of the fighter escort.
377s More than forty Junkers 88s and SM 79s, almost sixty Messerschmitts and Folgores...
384s The British would surely scramble an interceptor sortie,
386s and that would be the best time.
388s He could recognize Beurling by his reckless flying and sniper fire,
393s get closer to him, and finish him off!
395s It almost went according to plan.
397s The battle was furious:
399s the British, Italian, and German aircraft formed a giant jumble,
403s while the radio channels were filled with shouting and curses.
406s Tarantola shot one Spitfire that lost its guard and flew into the sights,
410s but generally kept aside trying to spot his main target.
413s And that became his own undoing.
416s Another invisible volley came from god knows where,
419s and four cannons shot through the Folgore’s wings and engine.
423s Motor oil sprinkled all over his canopy.
425s The Italian cried out of frustration and again had to flee towards Sicily,
430s hoping that his engine held long enough.
432s Who was that unexpected long-range sniper?
435s A rhetorical question, no doubt...
437s Tarantola never flew above Malta again: he was transferred to Sardinia.
441s Still, his opponent was finally hit in that battle, too, probably by a Junkers gunner.
446s He had to go to hospital with his wounds, never returning to Malta again.
451s Both pilots had a lot ahead of them, but that’s a story for another time.
471s Each year, War Thunder introduces new precision weaponry and modern vehicles
475s armed with all kinds of sensors and targeting systems.
478s It’s super easy to get lost in all this variety,
481s so we’d like to help you understand various munitions
483s and targeting devices on high-ranking vehicles.
486s We’re also working on making the gameplay more transparent and easier to understand.
491s One of the latest major additions is a new replay camera mode
494s that we called Sensor View.
496s Let’s see how it can help you navigate a past battle.
503s Turning it on is simple: launch any client or server replay and press ‘Sensor View’.
508s The entirety of the replay window should now be rendered differently.
512s The environment is extremely simplified:
514s ground, water, and sky lose all their beautiful detail
517s that our artists spent so much time working on.
520s Yeah, we’d better not show them this...
522s Well, at least it helps us focus on the most important parts of a battle,
526s like positions of vehicles and munitions, trajectories, sensor activities,
530s and many other types of data,
532s from speeds and distances to available load factors and attack angles.
539s To improve vehicle and munition visibility over long distances,
543s this view uses high-contrast markers and special text boxes with bright frames.
548s But even in this simplified mode, players in close proximity
551s can have their markers intersect and cover one another.
554s That’s why we added three groups of filters to help you narrow down your analysis.
559s The first group allows you to disable markers for vehicles you don’t want to see.
563s For instance, you can remove markers for your own vehicle,
566s your allies, or your enemies, as well as all aircraft or ground vehicles.
571s The second group does the same to sensors.
574s You can choose groups of players to show radar systems,
577s optical or laser target designators.
579s And finally, group three filters out the content of munition data boxes.
587s Keep in mind that client replays contain less data than server ones.
591s It’s a way to optimize network traffic for a smoother battle experience.
595s A client replay can show you the activity of your aircraft’s radar
599s and the sensors of all enemies locked onto you.
602s But it won’t be able to show you the sensor activity of all other players,
605s including your allies.
607s If you want to analyze the full data on all vehicles, you’ll need a server replay.
612s It’s easy to find in the game:
614s go to Community, click on Streams and Replays,
617s and it’ll open the Replays section of the official War Thunder website.
624s We hope our players will find Sensor View useful
626s and use it for detailed analyses of high-tier battles!
630s We’re committed to improving this tool
632s in order to make it more convenient and helpful.
634s Don’t hesitate to leave your feedback!
636s Meanwhile, it’s time for us to answer some of your questions from the comments…
654s The first question was sent by a player called rayoflas007:
658s “What’s the difference between the T32 and the T32E1?”
663s Hi there! The only difference is frontal armor: the E1 is more reliable.
669s HARKA asks:
670s “Why do we lose all the bushes when we change camos?
673s It’s so annoying, can you fix that?”
676s Hello, Harka! You can use an option titled ‘Link camouflage decor layout’.
680s It’ll help you transfer all the decor to another camo, including bushes.
686s Another question comes from Leipä:
688s “Which Saab 105 is the best?”
691s Hey Leipä! It’s the G version, hands down.
695s It has a ballistic computer that improves the accuracy of all weaponry.
700s Haekal writes:
701s “I have a suggestion about the game, where can I express the suggestion?”
706s Hello, Haekal! The best way is to leave it on our official forum.
710s This is where your suggestions have the highest chance of being spotted.
715s And the last comment for today was written by Tom Wang:
718s “Can we expect better performing shells for top-tier French tanks?
721s They’re severely underperforming compared to other nations”
726s Hi Tom! French shells are a bit inferior to some of their classmates,
730s but they’re still good enough for damaging targets.
732s By the way, we’ve recently improved the rate of fire on the Leclerc tanks
736s to buff their performance.
738s It should have a major effect considering they have autoloaders.
742s That’s it for today. You’ve been watching the Shooting Range by Gaijin Entertainment,
746s and the next episode will premier the following Sunday
749s at 4 PM GMT or noon Eastern time.
752s Subscribe and click the bell if you don’t want to miss our next videos.
755s Don’t forget to tell us what you think of Sensor View,
758s leave a like, share your thoughts and comments...
760s and see you next week!