about 10 hours ago - War Thunder Commander - Direct link


Ground Vehicles
  • A bug with the following vehicles where sometimes the ammunition did not explode even if the ammunition module was destroyed (when it “turns black”) has been fixed: T20, M51 (all variants), M4A4 (SA50), P.7.T (AA), Lorraine 37L, Flakpanzer 38, Flakpanzer I, Kugelblitz, Wirbelwind, Zerstorer 45, Panzerjager I, Sd.Kfz.140/1, Pz.II F, Sd.Kfz.221 (s.Pz.B.41), Pvkv III, Pvlvv fm/42, AEC AA, M2A2, GAZ-MM (72-K), T-60, ZiS-12 (94-KM).
  • A7V — a bug that caused the overpressure damage to not be dealt to some crew members has been fixed.
The Great War
  • A7V — the rate of fire in the event has been reduced from 15 to 12 rounds per minute.
  • St-Chamond — mobility in the event has been improved. Operator country of the event vehicle has been changed to France.
Graphics
  • A bug that caused Market and user-made skins to display incorrectly or have a condition worse than what was set has been fixed. (Report[community.gaijin.net]).
  • A bug where objects would sometimes flicker when destroyed has been fixed.
  • A bug that caused ground vehicles to be wet after spawning in if they were wet when the last battle ended has been fixed. (Report[community.gaijin.net]).
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service[community.gaijin.net], forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.