over 2 years ago - Stona - Direct link

In this digest we would like to tell you about our continuing work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder on the website special section.


Dead tanks stole the FPS!






Not all ground vehicles though. The issue might happen with clones of the same vehicle in an area - for example, backup vehicles in random battles, or copies of the vehicle in custom battles with unlimited respawn. Anyway, no dead tank will steal your precious FPS anymore. It’s fixed!


Polishing the respawn marker


Recently new markers appeared to highlight the respawn zones on the minimap. We continue to make it better - this time, we fixed the overlapping of the respawn zone frame with other markers. For example, airfields with respawn points for bombers and the strike aircraft over it.


Flight data is back to the replays


In the “Direct hit” update we had the replays interface broken. In particular, we missed the instrument data in the top left corner of the screen. Thank you for heads up - it’s happily fixed.


Proper brake






With some magic in the air with those functional brakes when landing with the landing gear detached at the beginning of the airfield. No more magic here - when you lose your gear, be ready for the hard landing. Fly wisely, and land safely!


More improvements


For this digest we have prepared a large set of useful fixes and game improvements. Be sure to read the full list which we have prepared in the separate changelog - there are many interesting things.



Open the full changelog


There is no “like” button. But you can just praise the developers in the comments.

over 2 years ago - /u/ - Direct link
A lil somethin somethin: You can find the details for this event on the announcement page here.
over 2 years ago - pryanick - Direct link

In this digest we would like to tell you about our continuing work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder on the website special section.
Dead tanks stole the FPS!


Not all ground vehicles though. The issue might happen with clones of the same vehicle in an area - for example, backup vehicles in random battles, or copies of the vehicle in custom battles with unlimited respawn. Anyway, no dead tank will steal your precious FPS anymore. It’s fixed!
Polishing the respawn marker Recently new markers appeared to highlight the respawn zones on the minimap. We continue to make it better - this time, we fixed the overlapping of the respawn zone frame with other markers. For example, airfields with respawn points for bombers and the strike aircraft over it.
Flight data is back to the replays In the “Direct hit” update we had the replays interface broken. In particular, we missed the instrument data in the top left corner of the screen. Thank you for heads up - it’s happily fixed.
Proper brake


With some magic in the air with those functional brakes when landing with the landing gear detached at the beginning of the airfield. No more magic here - when you lose your gear, be ready for the hard landing. Fly wisely, and land safely!

The full changelog Ground vehicle model, damage model, characteristic and weaponry changes
  • М60 AMBT — bugs in the visual display of damage on the physically correct tracks have been fixed.
  • Pansarbil M/40 — the priority order of the crew switching places has been corrected.
  • M247 — magnification of the commander’s sight has been specified (report[forum.warthunder.com]).
  • Strv 103 (A,C,0) — a bug with vertical aiming while firing from the binocular view has been fixed.
  • The display of the view sector has been removed on the vehicle selection screen after a vehicle has been lost in battle.
Aircraft model, damage model, characteristic and weaponry changes
  • Buccaneer S.1 — drop order of the 6x 1000 lbs bombs has been fixed (report[forum.warthunder.com]).
  • J35A Draken — a bug has been fixed where parts of the wings remain in the air after the wings have detached (report[forum.warthunder.com]).
  • F6F-5N, F-86K, CL-13 Mk.4, P-47D-30 (China) — the full name has been added to the aircraft’s card.
  • Yak-38, Yak-38М, F-8E, F-5C — the display of icons in the secondary weapons menu has been corrected.
  • The ability to brake when the landing gear has detached has been fixed.
Naval forces model, damage model, characteristic and weaponry changes
  • VAS 201 —characteristics of the W.200/450X5,75 torpedo have been fixed (maximum range has been increased to 8 km).
  • HMS Armada — a bug has been fixed that caused the 40mm gun to stick at the top aiming point.
Other
  • Performance drop has been fixed when observing destroyed ground vehicles in ground battles.
  • The yellow border of the selected spawn point on the map is no longer covered by markers.
  • HUD info in the top left corner has been restored in replays (report[forum.warthunder.com]).





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about 24 hours ago - magazine2
about 24 hours ago - magazine2