over 2 years ago - Stona - Direct link

Improvements and fixes

A bug has been fixed when, if a voluminous shell hits a cross section area of 3 or 4 armoured elements, a shell didn’t form fragments after penetrating the armour.


A bug has been fixed where, when switching from commander’s sight to binoculars with “Save direction while switching current trigger” option enabled, the view in binoculars was directed to the east.


A bug has been fixed that resulted in locking on enemies nearby the selected one with the “Automatic target lock” option enabled in Naval battles.


A bug has been fixed that resulted in incorrect range correction at nearer distances in Naval battles: rotating down in some cases increased correction, rotating up decreased it.


A bug has been fixed with missing grass on any graphic presets available on the Linux version.

Ground vehicle model, damage model, characteristic and weaponry changes:

Chieftain Mk.10,

Striker

- “Late two tone” camo is now available for completing tasks, similar to other later British ground vehicles.


ZSU-37-2

- NVD has been added for driver and commander.


Type 87 ARV - “Adjustment of fire”module has been added.


M41A1 (SDF)

- aiming speed of the anti-aircraft machine gun has been increased and brought in line with that of the M41A1 in the US branch (report)


Type 60 ATM

- crew number has been corrected in the info card. (report)


Leopard 2K

- rubber-fabric mudguards have been added to the damage model.


Сromwell V (RP-3) - incorrect rocket depletion order in xray mode has been fixed.


Merkava Mk.3D

- description of the bulkhead between engine and combat compartments has been corrected.


Vickers Mk.3

- gun depression angles over the engine compartment have been reduced.


MLRS sight crosshairs have been specified after changes to the ballistic characteristics of rockets (devblog)


25mm M791 - initial velocity for the the M242 gun has been specified.

Aircraft model, damage model, characteristic and weaponry changes

Pe-8

- icons in the secondary weaponry menu have been corrected for 100 kg bombs.


Wfr.Gr.21 - explosives type display has been fixed in the info card.


Hunter F.6

- the display of the protection caps on the empty rocket launchers for the twin SRAAM weapon preset have been fixed.


AH-64DJP

- the display of the launchers of the AIM-92 missiles have been fixed.


Yak-30

- armoured backseat has been added.

Fleet model, damage model, characteristic and weaponry changes

LÉ Orla

- traverse speed of the main calibre turret has been fixed.


Clemson type destroyers

- AI shooting at aerial targets has been fixed. Parameters of the remote fuse for the 76mm HE remote fuse rounds have been corrected.


HMS Armada, HMAS Tobruk

- a bug has been fixed where 40mm mountings remained at maximum elevation.

Flight model changes

AH-1Z

- improved throttle response and revs recovery with increasing propeller pitch.


Scout AH.Mk.1, Wasp HAS.Mk.1

- the roll has been fixed when increasing speed in arcade battles


Do 217 (all series)

- a bug has been fixed with incorrect position of wheels on the front landing gear.


Tu-1

- a bug with incorrect fuel loading has been fixed.


MiG-23, MiG-27

- a dead zone in the yaw channel has been reduced when the automatic controls system is operating in the stabilization or damping mode

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

over 2 years ago - Stona - Direct link

Improvements and fixes

A bug has been fixed when, if a voluminous shell hits a cross section area of 3 or 4 armoured elements, a shell didn’t form fragments after penetrating the armour.


A bug has been fixed where, when switching from commander’s sight to binoculars with “Save direction while switching current trigger” option enabled, the view in binoculars was directed to the east.


A bug has been fixed that resulted in locking on enemies nearby the selected one with the “Automatic target lock” option enabled in Naval battles.


A bug has been fixed that resulted in incorrect range correction at nearer distances in Naval battles: rotating down in some cases increased correction, rotating up decreased it.


A bug has been fixed with missing grass on any graphic presets available on the Linux version.

Ground vehicle model, damage model, characteristic and weaponry changes:

Chieftain Mk.10,

Striker

- “Late two tone” camo is now available for completing tasks, similar to other later British ground vehicles.


ZSU-37-2

- NVD has been added for driver and commander.


Type 87 ARV

- “Adjustment of fire”module has been added.


M41A1 (SDF)

- aiming speed of the anti-aircraft machine gun has been increased and brought in line with that of the M41A1 in the US branch (report)


Type 60 ATM

- crew number has been corrected in the info card. (report)


Leopard 2K

- rubber-fabric mudguards have been added to the damage model.


Сromwell V (RP-3) - incorrect rocket depletion order in xray mode has been fixed.


Merkava Mk.3D

- description of the bulkhead between engine and combat compartments has been corrected.


Vickers Mk.3

- gun depression angles over the engine compartment have been reduced.


MLRS sight crosshairs have been specified after changes to the ballistic characteristics of rockets (devblog)


25mm M791 - initial velocity for the the M242 gun has been specified.

Aircraft model, damage model, characteristic and weaponry changes

Pe-8

- icons in the secondary weaponry menu have been corrected for 100 kg bombs.


Wfr.Gr.21 - explosives type display has been fixed in the info card.


Hunter F.6

- the display of the protection caps on the empty rocket launchers for the twin SRAAM weapon preset have been fixed.


AH-64DJP

- the display of the launchers of the AIM-92 missiles have been fixed.


Yak-30

- armoured backseat has been added.

Fleet model, damage model, characteristic and weaponry changes

LÉ Orla

- traverse speed of the main calibre turret has been fixed.


Clemson type destroyers

- AI shooting at aerial targets has been fixed. Parameters of the remote fuse for the 76mm HE remote fuse rounds have been corrected.


HMS Armada, HMAS Tobruk

- a bug has been fixed where 40mm mountings remained at maximum elevation.

Flight model changes

AH-1Z

- improved throttle response and revs recovery with increasing propeller pitch.


Scout AH.Mk.1, Wasp HAS.Mk.1

- the roll has been fixed when increasing speed in arcade battles


Do 217 (all series)

- a bug has been fixed with incorrect position of wheels on the front landing gear.


Tu-1

- a bug with incorrect fuel loading has been fixed.


MiG-23, MiG-27

- a dead zone in the yaw channel has been reduced when the automatic controls system is operating in the stabilization or damping mode

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.







Leave feedback here

over 2 years ago - Ouiche - Direct link

Corrections et améliorations

Correction d’un bug pouvant faire disparaître les fragments d’un obus ayant traversé l’intersection de 3 ou 4 plaques de blindage.


Correction d’un bug lors du passage entre le viseur du commandant de char et les jumelles


Correction d’un bug ciblant automatiquement les ennemis à proximité de votre cible en navire.


Correction d’un bug de correction de distance en navire, avec une correction inversée.


Correction d’un bug d’affichage de l’herbe sur la version Linux du jeu

Modèles de véhicules terrestres, modèles de dégâts, modification des caractéristiques de l’armement:

Chieftain Mk.10, Striker - Le camouflage “Late Two tone” est maintenant disponible en complétant des objectifs, similairement aux autres véhicules britanniques


ZSU-37-2 - Ajout de la vision nocturne pour le conducteur et le commandant


Type 87 - Ajout du module d’ajustement de tir


M41A1 (SDF) - Augmentation de la vitesse de visée de la mitrailleuse antiaérienne, maintenant équivalente au M41A1 des forces américaines.


Type 60 ATM - Correction du nombre d’équipage dans la fiche d’information


Leopard 2K - Ajout de garde-boue dans le modèle de dégâts.


Сromwell V (RP-3) - Correction de l’ordre d’utilisation des roquettes en vue x-ray


Merkava Mk.3D - Correction de la description de la cloison entre le compartiment moteur et combat.


Vickers Mk.3 - Réduction des angles de débattement du canon au dessus du compartiment moteur


Correction et amélioration des viseurs MLRS


25mm M791 - Correction de la vélocité initiale du canon M242

Modèles d’avions, modèles de dégâts, modification des caractéristiques de l’armement:

Pe-8 - Correction de l'icône des bombes de 100kg dans le menu des armes


Wfr.Gr.21 - Correction de l’affichage du type d’explosif dans la carte d’information


Hunter F.6 - Correction de l’affichage des protection de roquettes, lorsque le double SRAAM preset est sélectionné.


AH-64DJP - Correction de l’affichage des supports d'AIM-92


Yak-30 - Ajout de siège blindés

Modèles de flotte, modèles de dégâts, modification des caractéristiques de l’armement:

LÉ Orla - Correction de la vitesse de rotation de la tourelle principale


Clemson type destroyers - Correction de l’IA pour les cibles aériennes. Correction des paramètres de détonation à distance de l’obus 76 mm HE.


HMS Armada, HMAS Tobruk - Correction d’un bug d’élévation des canons de 40mm.

Modèles de vol

AH-1z - Amélioration de la réponse de la manette des gaz, et du régime moteur lors de l’augmentation du pas d’hélice


Scout AH.Mk.1, Wasp HAS.Mk.1 - Correction du roulis en accélérant, en batailles arcade


Do 217 (all series) - Correction de la position des roues du train d'atterrissage avant..


Tu-1 - Correction d’un bug de quantité de carburant


MiG-23, MiG-27 - Réduction d’une zone morte des commandes de lacet dans certaines configurations

Ce patchnote reflète les principaux changements apportés au jeu dans le cadre de cette mise à jour. Certaines mises à jour, ajouts et correctifs peuvent ne pas être répertoriés dans les notes fournies. War Thunder s'améliore constamment et des correctifs spécifiques peuvent être mis en œuvre sans que le client ne soit mis à jour.