AV-8B (NA) — a bug that caused the direction limits indicated in the targeting pod camera view to not match real limits has been fixed.
A bug that caused the loss of guidance of laser beam-riding missiles and missiles with semi-automatic guidance due to rapid release of flares and chaff has been fixed. (Report[community.gaijin.net]).
A bug that caused the secondary weaponry to not appear on the pylons of previously torn-off wings if after landing on the airfield the reload was completed before the repair of the torn-off wing has been fixed. (Report[community.gaijin.net]).
Ground Vehicles
A bug that caused gun-sights on vehicles with unguided rockets munitions (38 cm Sturmmörser, for example) to not display after the settings reset in the Sight settings menu has been fixed.
Sound
A bug where the player could hear random, seemingly unrelated pops, even further than 2-5 km from any sound source on the map has been fixed.
Other
A bug that might have caused a game to crash in ground battles when switching between gunner and commander views has been fixed. (Report[community.gaijin.net]).
The multipliers that are applied to mission points in events and Pages of History for some ranks and game modes have been changed:
Ground Arcade Battles: 0.93 → 1.0
Air Simulator Battles: 3.0 → 2.3
Ranks I-III: 0.8 → 0.9
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.