Transcript (by Youtube)


38s [Music]
61s hello hello hello everyone and welcome
64s to the official preview stream of the
67s next major Warf funder update my name is
70s mik boom and I'm joined here by lovely
72s Tom AKA oxy hello and we have a bunch of
75s stuff to show you today now we are going
78s to be doing it a little bit differently
79s to usual usually we go by Nation by
81s Nation show off uh starting off with
83s America and working our way down to the
85s Min Nations this time we are going to
87s drag you along a little bit you're going
89s to have to save your vking for a little
91s bit because firstly we are going to show
94s you this the new map called Flanders and
98s we are doing something a little bit um
100s different with this one in fact
103s depending on the battle rating this map
105s will be available to both load here and
106s to hide here depending on the M on the
109s battle rating some of the assets on the
111s map are going to change we have to seen
113s it on the trailer there was a version
115s with a crashed blimp on the map and also
120s rich is are welcome here sign I like it
123s classic absolutely classic so let's have
126s our driver rounds I'm going to be in
128s this the Vickers Mark 11 the newest UK
132s ifv Tom is having a soll r in a low tier
136s M2 A2 just so we can show you the
137s difference between what Maps look like
139s in high tier and low tier you can
142s already see on the fire side there on
144s the a point there's a crashed American
147s Transport plane I'm not entirely sure
149s what it is I think it's a C5 Galaxy
151s something along those lines which does
153s actually provide a decent amount of um
155s of cover also I guess since we are doing
158s this you can have a look at the overall
160s mobility of this vehicle we are going to
162s go into a bit more detail on this
164s particular one once we get to the
166s UK you can see it's actually pretty dang
169s speedy this is in realistic mode by the
171s way and there we
173s go now what can we actually do with this
177s plane the rear hatch has completely
179s Fallen also can actually drop drive
180s through that that's quite cool which
182s should provide a decent amount of um
183s cover actually I did though you can go
184s into it exciting I mean oh this is the
188s tight fit this thing is very
190s tall it works it works there we go it's
192s a bit of a house
194s yeah and you can actually shoot for the
197s sides here as well offering a bit more
199s cover not bad not bad in the meantime
202s Tom is now arriving on the Loy version
204s of the map yeah so depending on the
207s battle rating that you're playing on
208s there'll be slightly different as sets
211s um around so which is actually quite
213s nice because a lot of the a problem with
214s a lot of the older Maps remember
216s especially like Berlin like they were
218s quite themed to earlier stuff and so
220s when you got them on modern vehicles
221s they were a bit sort of out of place
223s with all like the panther reck and stuff
225s and so this sort of thing I really like
227s um because you kind of get two maps in
228s one and it doesn't really spoil the
229s thematics of um you know uh where you're
233s playing what you're going for and I
233s think that works really really well and
235s this is quite cool yeah I like it it's a
237s nice setting and there's lots of
238s different sight lines I mean it's nice
241s there is definitely a lot less cover on
243s the low battle writing side though yeah
245s that blimp is very very open it is a
247s very open blimp um yeah I'm fine pretty
249s much I just have a cough uh so sorry if
251s I cough a lot I will try and avoid the
253s mic um and the mic as well
256s so uh someone is asking Kino 81 on
259s Twitch asks I miss the old castle map we
262s may or may not be working on it one
264s White Rock Fortress has been out of
265s rotation for a while stay tuned to the
267s news perhaps all right we have another
271s map also which is technically not quite
272s new but new to
274s rrb this is the Southeastern city map
278s this has been an arcade map for a few
280s updates now very nice map um the small
283s version is entirely fought over a city
285s uh one specific feature on this map is
288s there's a bunch of tunnels that you can
289s actually fly through which if you have
292s the courage and the skills allows you to
295s evade enemy fire and missiles now we're
298s flying the f16c nothing to new on about
300s this one except for well um how about I
304s don't have the keyb set up there is a
306s new feature 4 the H uh for the hmd of
309s the
311s f16c Yep this will do which if you are
314s in first person so if you play this play
316s a lot in Similator mode uh you now have
319s a proper hmd display wherever you look
323s which is quite useful for figing want a
324s bunch of
328s stuff uh no you didn't see anything
332s there are a few things that we are going
333s to be showing on this stream that our
335s Russian colleagues weren't quite able to
337s uh fit into there so hopefully we have
338s time for everything and we're also
340s looking for uh some questions in the
342s chat so you have anything specific that
343s you want to know more info about do
346s leave your comment we're looking at that
348s as well I will observe as you can see
351s this map is actually pretty big so this
353s map has been massively extended to
354s properly fit the size requirements of a
357s top tier air RB match which is what this
359s is it is now a top tier air RB map and
364s one thing that I always like to see with
365s air Maps is actual terrain variety the
370s ability to you know not just fly over
373s flat lands in the winter or flat lands
375s in this in the desert or anywhere here
378s you can actually use the train to your
379s advantage to both evade enemy radar
381s missiles and detection in general
383s exactly it's it's really really nice to
385s see more of these um glad we're sort of
387s slowly getting them now um yeah EX it
390s means it makes the terrain quite well
391s more tangible in gameplay and beforehand
393s it's not really been the case um so yeah
396s I mean it adds variety I mean the maps
397s have sort of different different play
399s Styles in that sense as well so I think
400s it's overall pretty
402s positive there's a t entrance right over
405s here somewhere that I'm not too
407s confident in entering just yet there it
408s is I believe let's get we are going to
411s do that we're going to attempt that just
412s keep in mind there's a 99% chance I'm
414s going to crash into it D F16 is not the
416s biggest jet but it is still pretty big
418s all right there we go here you have a
420s nice uh nice city similar to the other
423s city map so you can have some dog fights
425s in here event missiles all that good
426s stuff at night time these buildings also
428s should light up just like on the regular
430s city map but the real star of this map
433s are the tunnels if I recall correctly
435s from testing on the first iteration the
437s arcade iteration of the map there's
439s about four different tunnels that you
441s can use there's one over there there's
443s one we flew passed over in that
444s direction somewhere uh there's another
446s one over there on that island and if
449s think there the fourth one somewhere as
452s well uh Phantom void out of curiosity
456s what shirt are you wearing right now
457s it's a
459s blah very nice hello C
463s hunting uh the FPS shouldn't be affected
465s too much by the but lights um TCO
468s they're not actual proper emitting
470s lights they're more like
474s textures all right let's attempt it take
478s some are we going to be able to do it
480s through the tunnel without
481s crashing I don't think so I have faith I
484s do
487s not the thing is you have to be very
489s careful not to go too high because your
492s high brother catches onto the roof and
495s then it's game over
497s nice that's all of your your luck from
500s the previous Dev stream curses where
502s something's not worked you you know how
504s many times I tried before the stream in
505s preparation and I wasn't able to make it
506s through the tunnel and now that we're on
508s stream actually works lifted the curse
510s we inversed you've lifted the curse
512s things work on the death now bad luck
514s has come back fantastic there also a few
518s Brown targets for you to attack there's
519s some har positions there are some
520s vehicle convoys over here on the side
523s also through the city itself uh could be
525s very interesting for a certain um arvar
528s vehicle which has a big old bomb load to
530s do some carpet carpet bombing and all
533s the good stuff all right we winning yes
537s we are winning thank you very much
539s announcer know what's good
541s indeed okay next up we also have some
544s new Mechanics for
547s apfsds now chat quick uh quick question
551s what does the DS in apfsds stand
556s for you're right discarding Sab up until
560s now we didn't really have discarding
561s saos though so we only had really the AP
564s FS part I guess um that will change now
568s we have uh introduced a new feature to
571s certain apfsds shells which uh means you
575s actually have properly discarding sabes
577s now and you may think I mean come on
578s that's just going to be visual certainly
580s is not going to do anything and the
582s shells are too fast to be able to see
583s anything anyway that's why you wrong see
587s these AP uh these discarding Sab
589s fragments will actually have their own
592s damage model and will be able to damage
594s terrain and even expose crew and lightly
597s armored vehicles let's see see if you
599s can actually catch this apfs shell in
601s Flight these are very
604s fast all right
606s okay slow down now it's going to be very
612s slow I don't want to go too fast
614s otherwise we may lose the shot I believe
617s man suven is killing me right now there
620s we go
621s okay all right there you go there is a
625s new model uh this is the 3 bm42 mango
628s shell the 3bm 60 will have a different
630s look of um of discarding Sabo as well as
633s D
634s m53 let's go as slow as we can
638s o and there we go the saos discard and
644s they are still fairly heavy chunks of
646s material flying at fairly high speeds
649s now of course they are not aerodynamic
650s at all so the main Rod is going to we
653s out running it very easily but what this
656s essentially allows you to have is kind
659s of a localized shotgun effect if that
661s makes any sense since these fragments
663s have their own damage models and spread
664s out quite a lot if you're firing at
667s lightly armored targets that the
668s fragments can actually damage this means
672s oh okay we had some FR fragments flying
676s over and yeah there Le some impact
678s crouches and
680s everything so yeah mini shotgun effect
684s kind of I wonder how this is going to
686s work against aircraft if you find apfsds
689s atem could you theoretically kill an
691s acas with the Sable fragment I suppose
693s you probably could yeah that is probably
694s going to be a thing actually I like that
697s that's nice I me it's a sweet little
699s detail you can probably do some really
701s nice cinematic stuff with that as well
703s it is also going to confuse a lot of
704s people when they have random impact
706s creates falling up next to
710s them very nice all right and now let's
715s get into the actual vehicle starting off
718s with e rail we have the new
722s M109 Paladin Israel is not the only
725s nation getting this in fact a fair few
726s nations are going to get this vehicle
728s there are two major variants one with a
729s long barrel and one with a short barrel
732s this is the short barrel version uh it
735s doesn't have a laser range finder like
736s the vdar so it isn't going to be quite
739s as powerful however it does have a very
742s powerful ad shell it does also have
744s access to HT which you can use against
747s aircraft you have a 50 cal on top which
750s is pretty good and you have a loader
755s that isn't quite an auto loader uh but
758s with an ace crew does give you a 13.3
761s second reload which is not the worst but
763s is also pretty good for this kind of
766s caliber I mean I love this edition first
769s of all the barrel looks very funny the
771s the stubb of the this version is
773s great yeah it's it's nice I mean these
775s vehicles are kind of uptier proof to an
777s extent until you start meeting like full
779s stabilizers and that sort of thing so
780s having like them being part of the game
782s is amazing for lineups it's really
784s really good to see and yes as you
785s mentioned the having 50 Cals helps with
787s anti-air defense because there are most
790s uh Vehicles like this don't have a
792s defense machine gun so overall it's
795s really really nice addition a lot it
797s does have a bit of slow tur
799s Traverse so I wouldn't recommend using
801s this in close quads RAV speed is all
803s right forward speed is decent it's not
805s the most mobile of platforms this wasn't
807s ever intended to really be used in
809s Frontline combat against all the
811s vehicles but with this amount of Ag
813s Power do you really need that
817s anyway you love it you also have a
820s surprising amount of crew the thing is
822s the m19 like all the systems really
825s doesn't have all that much armor so if
827s you run into autoc cannons you are going
829s to have some issues but with this much
832s crew and this much space It should maybe
835s not die in one shot hopefully yeah I
837s mean from from Iles you you can survive
840s especially if you're certain angles side
842s on and stuff so yeah I mean especially
845s if you don't take full ammo there's a
847s decent amount of artificial
848s surviveability that you get but I mean
851s it's survivability is not going to be a
852s strong point but even so for what it is
855s it's going to be quite hard to one shot
856s if they don't hit ammo it looks very
858s Derpy with the gun facing backwards as
860s well it just it does I it's it just
863s looks too small it looks like a like a
865s dinky toy I really like it
868s though
870s all right next up we have
873s Sweden y I can briefly show you uh the
876s uh pbv 501 no I mean obviously it's a
878s BMP basically without the atgm that's
880s all all you've got going on here but
882s it's a 70 which means for lineups I mean
884s it's it's pretty good I mean even in up
885s tiers this thing can work pretty well um
888s mean you've got rapid fire gun you can
889s penetrate pretty much anything and the
891s mobility is pretty good so uh overall
894s overall it's a pretty nice addition um
896s you know you can work it into quite a
898s few lineups with it being aight lower BR
900s but I think there's there's some visual
901s differences as well uh the skirts
904s especially I think the rubber skirts are
905s new I believe um if I believe I believe
908s I think so anyway um so yeah I mean it's
911s pretty much for me it's a lineup vehicle
912s I think it works pretty well um I always
914s like the reload on the bmps and after
917s you kind of get the lead down like with
918s a bit of practice with the uh the shells
920s it's they can be pretty nice so not a
922s huge amount to say but I think for the
923s tree it's a nice thing to have and I
924s mean it helps adding more light vehicles
926s in I mean light vehicles are always
927s amazing for lineups um really good
929s shortcuts into cast as as well so yeah
932s nice little vehicle to have Victor true
935s on YouTube asks can we have a look at
936s strike Master yes you will when we get
939s to the UK St stay calm we'll get there
942s uh country swag on Twitch asks why work
945s on something no one will ever see in a
946s match why not just work on fixing the
947s problems like a switch to let us turn
949s off a mixed battles firstly different
951s departments work on different things one
953s thing does not exclude the other and
954s secondly if you are referring to the
956s discarding Sab mechanic that is not pure
959s purely visual that is actually
961s technically a buff to apfs yill because
963s those fragments do have the potential of
965s dealing damage not to anything with
967s armor of course but to expose crew and
969s maybe even spa and aircraft they could
972s actually net you some extra kills that
973s you wouldn't have before all right next
976s up we have friends we have a few updates
979s here starting off with this tiger head
981s block two you can find this as a end
985s ofthe line attack helicopter which
988s brings you the upgrade of the spike ER
991s these are fire and forget missiles we
993s had something similar already on the
994s German tiger and of course also on the
997s Hungarian
998s k41 and the Italian um ifv uh but on a
1002s helicopter these should actually be a
1004s lot better than on a ground vehicle so
1006s let's have a quick look at them they
1007s have quite um I think ER does it stand
1009s for like add extra range I think quite
1011s literally or something like that those
1013s lines yeah so yeah they have a
1015s deceptively long
1016s range the problem all with ground
1019s fired spikey Ys is that um since the
1023s spike has to lock onto the Target and
1025s follow it by itself if the line of sight
1027s is cut the missile loses its Target and
1030s just doesn't work which when you are
1032s fing from a ground level where you have
1034s trees and houses and everything in the
1036s way that is something that can very
1037s easily happen on a helicopter however
1040s where you can just hover away 8 kmers
1044s and you have that kind of range uh these
1046s should be a lot better so let's see
1049s since these are tournaments you can just
1051s fire them off one by
1056s one and they should all do a decent job
1058s at tracking the targets by themselves
1061s and now I'm going to run away because
1062s there's an SBA shooting at me let let's
1064s let's push for a second
1066s yes as you can see the major advantage
1069s of these missiles is that you do not
1070s have to keep line of sight like you do
1072s with the Hellfire for example these are
1074s entirely autonomous as long as the
1076s target doesn't break line of sight these
1077s missiles should it by themselves and
1081s since this is a helicopter and you can
1083s pop in and out of cover this allows you
1085s a lot of tactical
1087s advantages other than that yeah it's a
1089s tiger hat you know this vehicle it's
1091s been in the game for a while just now
1093s with upgraded Weaponry pretty
1095s much next up we have a worldw two-ish
1098s Edition to France yes small one for me
1101s purging for France pretty nice I mean
1103s France for this kind of BR is quite
1105s small they have a very small rank four
1106s right now since all the other stuff
1107s moved up um purging is I mean from my
1110s perspective very underrated vehicle it's
1112s like a filter vehicle in War Thunder for
1113s me I like it a lot the purging is one of
1115s my favorite vehicles in the game uh nice
1117s to see for France um obviously there's
1119s not really too much to say it's
1120s basically functionally identical to the
1122s standard version that we have for
1123s America but you know for your lineups
1125s and for having a rank four lineup for
1127s France I mean it's it's pretty nice to
1128s have um and also I like the camo I'm
1131s very simple I like seeing vehicles that
1133s don't usually have these skins and the
1134s Skins thaten C in general look very good
1137s it's long I wish I wish America had more
1140s unicolor camos cuz they don't really
1142s have any they're all by color I want
1144s America to get a standard kind of dark
1145s green like that that would be nice um
1147s anyway you know you've seen the Persian
1149s before there's not really much else I
1150s can say but nice to have I mean it's
1152s good for the lineups and good for France
1154s in general what is entirely new is this
1158s and can I take a moment here to ask
1160s friends why the hell do free completely
1163s different Vehicles all have the ax 10
1165s name you have a tracked ifv you have
1168s have a ax10 launch thingy the ax10 M
1172s which we introduced in the last update
1173s which is a case mes 80 gem launcher
1177s track thingy and then you also have a
1178s wheel tank destroyer friends why why
1182s 10's a good number man what can I say I
1184s mean I guess and yeah this is the mx10
1188s it's kind of similar to the mod in
1189s concept it is an infantry Fighting
1191s Vehicle uh pretty big you have a 20 mm
1195s cannon on the top with access to a h web
1199s shell with 57 mm of
1202s penetration you also have basically no
1204s armor aluminum alloy is very very very
1208s weak so anything heavier than probably
1211s 50 Cals is going to go straight through
1213s this vehicle and you also don't have
1216s that much crew actually only three one
1218s driver who's actually very well
1219s protected from fragments with these
1220s internal armor platings but also two in
1223s the turret which are not that well
1226s protected it's quite lonely in there
1227s blessing
1229s very very isolated thankfully the tur
1231s itself is actually cruess so if you can
1234s find a piece of cover that is high
1237s enough to hide the hull at least you
1239s shouldn't immediately die unless they
1240s hit the amarak but that is still a bit
1243s of an issue let's have a quick look at
1245s the mobility of this
1253s vehicle fire is pretty standard it does
1256s not have access to the IR tracking
1258s feature that some of the later ifvs have
1260s to deal with aircraft but D20 mov gun
1263s can extend pretty far H High not quite
1266s full 90° so it can't quite deal with a
1269s that of flying too high above but that
1271s is fine and mve overall is pretty decent
1274s as well let's have a look at the reverse
1276s speed two reverse gears 11 km per hour
1280s not ideal I would not recommend getting
1282s to close to chaos can it float it looks
1284s like it has a splash guard uh we can
1286s give it an attempt so thankfully we do
1289s have a handy River over here a handy
1292s River uh is the gun the RH 202 no there
1295s seems to be a um French version we'll
1297s take a look at it in the hanger again
1298s does it have a machine gun next to it it
1301s does indeed sweet fairly fast
1304s firing not entirely sure what it is some
1306s kind of French machine
1308s gun uh it does not have any thermals it
1311s is also pretty low B rating and yes it
1313s can actually float yeah would you look
1315s at that you love to see it oh oh God it
1318s looks so good if you were a splash
1323s guard all right let's have a quick look
1325s at it again in the um Tech Tree where it
1329s will be and you can see it's a pretty
1331s low battle rating it's not the most
1332s powerful of vehicles it will be in the
1334s SBA line right after the amx13 DCA uh 40
1338s and filling a bit of a gap here which is
1339s nice to see yeah I mean that kind of AA
1341s Works quite well beyond its spr anyway
1343s so for those lineups until you get to
1344s the later Vehicles it's pretty nice um
1348s nice to see I mean they're quite
1349s forgiving anti-air platforms as well
1351s because of the fire rate um you know
1352s maybe not the most interesting addition
1354s to the game for most people but I mean
1355s it's very functional fills lineups and I
1357s think you know overall that's good that
1358s it's here I like uh not by the way even
1362s though it is classified as an sbaa it
1363s does get
1365s scouting all right let's move on to the
1369s next Nation we have Italy with
1373s um I am very confused by this thing
1376s there's quite a few cool editions for
1378s Italy so we can start with the leopard
1380s 470 which is this is a really strange
1382s vehicle it's an Spa but functionally it
1384s isn't this is like the Z UT uh 37 for
1387s Italy basically um it's a bers on the
1390s hull of the leopard one um and in terms
1393s of it being a functional anti-air
1395s vehicle it's not that great uh at least
1397s in terms of what it's currently at right
1398s now as you can see vertical targeting
1400s speed on an ace crew 7 Seconds
1403s horizontal 24 and vertical guidance a
1405s Max of 20 that's not very functional
1407s whatsoever but in terms of anti-tank
1410s this is what at least to me this is what
1412s this is going to be um the crew is
1414s obviously very exposed um you've got the
1415s two at the back there I mean here and
1417s you can Amor quite easily but the thing
1419s is War Thunder players are conditioned
1421s mentally to shoot in the middle of the
1422s hull for most things and the hull is
1424s completely empty it's like the type 65
1426s or um in the Chinese tree in the uh the
1428s usar tree um so if you take a shot into
1431s the middle it's going to do basically
1433s nothing and that's going to give it
1434s quite a bit of artificial survivability
1436s until people realize to shoot the uh the
1438s T array one also has pretty decent armor
1441s for that kind of battle rating yeah for
1442s 43 I mean you can it's deceptively well
1445s armored like even for well for the tier
1446s it's not very much but 70 angled like
1448s that you are going to still bounce some
1450s stuff um so it is going to be fairly
1453s survivable and even right into the neck
1455s which is going to be quite a common shot
1457s you're not going to you know it's not
1458s going to do a huge amount of damage so
1460s artificial survivability wise pretty
1463s nuts let's be very realistic though
1464s that's going to get machine gun down it
1466s is but 93 mil Max a point blank that's
1469s you know in terms of the fire rate and
1471s what you've got that's really really
1472s strong for four through I don't know
1473s where this is going to go um but yeah
1476s it's a bit limited with the Traverse
1478s rates and how slow it is this is on the
1480s best crew that you can get can you test
1482s drive real quick because very f with the
1484s crew in case you ever feel lonely
1487s playing War Thunder don't worry you will
1489s always have a couple of friends you've
1490s got two Chums just checking on you
1491s making sure you're all right but yeah if
1492s we look at that Traverse rate for an
1494s anti-air and the elevation as well I
1497s don't think I can even hit that no it
1498s locks right there so anti-air it's not
1502s the most I think so this is like a
1503s pseudo light tank basically but in terms
1505s of you know knocking out lightly armored
1507s stuff I mean it's it's going to be
1509s pretty solid and you have leopard
1510s Mobility as well um so you know
1512s directional Mobility
1514s reverse reverse gear uh and all that
1517s it's going to be very very strong um so
1520s yeah it's quite an interesting very
1521s unique vehicle for Italy maybe it's
1523s going to you know it's slightly
1524s immersion breaking with the leopard Hull
1526s at 43 but you know
1529s confused as to what this what this thing
1531s is going to be if you are confused ask
1533s Italy they build this thing not
1536s us all right next up we have another
1538s very fun V just Italy Italy is is
1541s amazing how did it come up with this
1543s I've been listening to the Lego Island
1545s uh soundtrack for the pizzeria shop for
1547s like a whole week because of this I love
1550s this vehicle I've been waiting for this
1552s since the tree came out I mean this is
1554s the battle pass uh premium so in rank
1556s three um you have the fantastic uh 90mm
1560s gun on this platform uh it does look
1562s very kind of chiby very compact it's uh
1564s very very sweet um and for 4.0 you've
1567s got you know a pretty amazing Cannon you
1569s can oneshot basically anything that you
1570s can possibly meet it's it's incredibly
1572s forgiving in terms of
1574s Firepower but um there are some
1576s limitations um I could show you very
1578s very briefly um well comparison to the
1582s um some event that you have with the
1584s eight rounds this thing has a lot more
1586s which is fantastic because that was very
1587s limiting
1588s um you only have two degrees of gun
1590s depression you can aim over the front of
1591s the
1592s cabin unless you're in like a death
1595s laade like this there's not really a
1597s huge amount that you can do um but on a
1599s good crew you've got a very very good
1600s reload uh but even off to the side you
1602s know you do not have very much gun
1604s depression but you can knock out
1605s anything incredibly incredibly quickly
1607s but yeah as this is uh predominantly on
1610s like well it's an anti-air gun chiefly
1612s um gun depression is not really the uh
1615s the prime factor here um but in terms of
1617s a cool little fun vehicle with decent
1619s Mobility well decent Mobility it's okay
1621s for what it is um it's a really nice
1623s addition I like this a lot I want to
1626s figure out something scientific can you
1627s drive up next to that Spa does in front
1629s of you I don't think we can hit it but
1631s let's give it a go that is the
1633s scientific question is the gun I guess
1636s high enough that you can hide next to it
1638s without the vehicle being able to hit
1639s you have a squiz
1646s o pretty much yeah yeah you can hi next
1648s it just thing so yeah survivability
1652s obviously is not going to be a prime
1653s factor the crew are very much exposed
1655s any sort of bulletproof armor um but if
1658s you position side on the benefit of
1659s these trucks is that it's quite hard to
1662s well destroy their ability to Fire and
1665s move in the same shot so you either
1666s disable the cab so it can't drive or you
1668s disable the turret array so it can't
1670s fire you know then it can drive away um
1673s so yeah it's got some artificial
1676s survivability but not to too much I
1678s don't believe it's got a rangefinder at
1679s the moment though it's just standard but
1681s I mean nice unique vehicle for Italy
1683s they have the Breer in the tree so you
1685s know you're not missing huge amount but
1686s even so um it's a really really nice
1688s vehicle I'm very happy to see
1691s it thankfully there are more D guns also
1694s coming to Italy Italy is also one of the
1696s Nations who will be given the M109 a
1698s paladin once again the short Bell
1700s version very much like the Israeli one
1703s we just had a look at and much the same
1706s stats this explos is pretty powerful the
1709s hbt actually has more penetration
1710s although I'm not entirely sure how
1712s effective this is going to be against
1713s tanks because the fuse tends to explode
1715s a little B beforehand on some Vehicles
1717s so that is something that you will
1719s actually be able to try out in the
1721s upcoming death server yes it is finally
1723s F time to talk about it we are planning
1726s if all goes well we are planning to open
1728s up the death server today so you can
1731s load the death update maybe right now
1734s actually something that you can do and
1735s check out the vehicles in the open
1738s server once it goes public if all goes
1740s well hopefully KN on wood yes all right
1745s uh Italy is also getting an upgrade to
1748s their helicopters the ah
1750s 129d which you will be able to find
1752s right at the end after the CBT much
1755s needed upgrade with also access to the
1758s spike ER much like the uh French Tiger
1761s hads new version you also ask us to mraw
1765s air to air missiles and if you not very
1768s powerful rocket pods and machine guns uh
1771s I don't believe this one has any
1772s camouflages yet
1774s sadly but it should perform it's a very
1777s mean looking helicopter I think I I
1779s always have liked the look of the a of
1781s the a129 yeah very looks very
1784s aggressive all right can't love next up
1788s we have a der gun for China yes um this
1791s is China's uh take on the um
1794s m19 uh it's a little bit worse something
1797s the reload right now is pretty much the
1799s same it's on the same hole effectively
1800s as the tank destroyer version a bit
1802s later on in the tree um but in terms of
1804s the performance of the rounds it's not
1806s quite as good that's the proxy and the
1808s standard uh only 46 but even so 46 is
1811s still pretty solid um it's got the anti-
1815s machine gun which is a 50 still pretty
1817s nice but you know armor nothing to
1818s really uh write home about I suppose
1821s have the mechanized rack so in terms of
1823s fire rate pretty solid but it's it's
1825s China's take basically um um slightly
1829s less powerful rounds but overall it's a
1830s still solid platform not too much to say
1833s but you know nice for the tree good for
1834s lineups up tier proof uh these sorts of
1837s vehicles are great for the game Safety
1840s First on Twitch asks what will be the
1841s new battle pass aircraft we'll get her
1844s soon soon but
1846s firstly Japanese Mains do you like the
1849s top 93 don't answer that a question I
1851s like the top 93 because it's very fast
1853s but let's be fair it's not the most
1855s effective of anti-air platforms so so
1858s Japan is finally getting an upgrade the
1860s tan Sam 1C is a big old truck with a big
1865s old
1866s missiles however these are still IR
1869s missiles these are not manually aimed
1871s they are very good IR missiles but they
1873s still are susceptible to all the same
1875s thing as other IR missiles like flares
1877s and well evasion let's have a quick look
1880s at it in a test
1881s drive uh by the way this will also get a
1884s new system which is honestly a bit over
1887s my head
1891s soes this the type 93 and the strella M2
1898s are also going to get a new Electro
1900s Optical targeting system specifically
1902s for use against helicopters uh you may
1905s know the struggles of trying to Lo onto
1907s a helicopter that has access to um the
1910s um IR C measures the which massively
1913s reduces lock on range of ir misss right
1916s with this electrooptical
1918s system you will essentially be able to
1920s have a higher lock on range in get
1921s helicopters that are flying against a
1923s flat sky in daytime conditions it will
1926s try to acquire the target optically
1928s instead of with ir which should increase
1930s the range at which you can lock onto
1932s helicopters but only specifically in
1934s daytime conditions and helicopters are
1936s flying high enough to have a clear sky
1938s in the background right all right let's
1940s have a look at the missiles
1941s then uh I didn't show you the stats but
1944s they have about a 35g
1946s pull fire pretty well fire and forget of
1950s course since they are
1951s ir and they have a pretty decent range
1953s as well if I recall correctly rear
1956s aspect range is about 11 km front aspect
1959s range is about 6 km let's have a quick
1962s look at the stats do you this reminds me
1963s of that you know that um anime with the
1966s big people Attack on Titan yeah they
1968s have like the boxes with them to hold
1970s their little swords in and it reminds me
1973s of that the ones it has on the side oh
1975s God someone's got to me making me mad of
1977s that please do I'd love to see that that
1978s was the first thing I thought of when I
1980s saw
1981s it but yeah there you go the stats of
1983s the missile 35g pole very long range and
1989s of course with the um increased uh
1992s capability of locking on to helicopters
1995s this should be quite a decent vehicle
1997s for clearing the SKU of course major
2000s issues just these are IR missiles not
2003s manually
2004s guarded let's have a quick look uh show
2007s the real animation please uh the real
2009s animations may not be quite ready just
2010s yet what I can show you is well the no
2013s armor and also the crew layout it is
2016s very very very vulnerable only two crew
2019s anyone machine guns one of them you're
2021s dead and you also have very big M here
2024s in these big side boxes it's going to be
2027s quite quite vulnerable to artillery I
2029s would say yes very very fragile
2031s fragments
2032s absolutely all right LS we have
2035s something special for you a new Japanese
2037s battle
2038s ship it um is indeed a battleship it
2041s begins with Yama and it ends with o
2044s ladies and gentlemen are you ready for
2047s the IGN Yama Shiro hello Jer tier he
2055s was so proud of that that was the
2057s highlight of the stream for Mr Mike and
2059s very well done I must say um yeah pre
2061s and Japanese
2064s ship going to cough forever
2069s yeah so this a very early sort of fusso
2071s class uh does not have the same crew or
2073s antiair um in terms of guns it's
2075s basically the same so low effectively um
2078s with you know less anti-air less crew uh
2081s it's best to look over ships yourself
2083s basically because they have a huge
2084s amount of you know it's more about the
2085s armor and the internals and that sort of
2087s thing so you know people will be falling
2089s asleep then we look at this L um
2092s regardless I mean I think it's cool
2094s there's quite a bit of History to this
2095s one as well um which I think is already
2097s published but still um I had to learn
2099s quite a bit about this one looking into
2100s the um uh for the blogs about it which
2102s is quite interesting actually what do
2104s the camels look like on this one um I
2106s can't look oh right I can hold on you
2108s can
2110s yes camel on this one are pretty decent
2113s you have the base camo which already
2114s looks pretty snazzy got the unicolor
2116s camouflage if you want to be boring
2119s tricolor spotted which looks actually
2121s pretty decent something I love about
2122s Naval skins as well is that if you can
2124s change the size to like really small and
2125s really big you basically can create
2127s C out of I think that's brilant like I
2130s love that I think it's well done
2131s honestly andol as well interesting this
2134s reminds me a lot of some Chinese tank
2137s schemes and this one of a French tank
2140s scheme yeah it's it looks kind of like
2141s World War One E I suppose in a way I
2144s quite like that all right next up we
2147s have another M109 this time for the UK
2150s and this is a long barel version now uh
2155s the major difference between these two
2157s major variants of m19 is really just the
2159s mus of velocity the shell stays the same
2161s the penetration stays the same but on
2163s the long barrel version you have 684 m/s
2166s velocity whereas on the short barrel
2169s versions you have 563 it's a pretty
2173s sizable speed difference which will mean
2175s that the long barrel versions of course
2177s will be easier to use at longer ranges
2179s but the short barrel versions could
2180s actually be more um useful in hilly
2182s terrain so you can lob a shell more
2185s easily on that not really much change es
2187s still no laser range finder it's an m103
2190s m19 sorry uh we also have this long
2194s waited British wield tank destroyer the
2197s Vickers Mike 11 the H reminds me of Halo
2200s for some reason I tell you what I was
2202s just going to say that it looks like a
2204s kind of like a a level boss kind of
2207s vehicle um I really like it I mean it's
2209s an absolute house um you know it is
2211s massive it is massive it has no armor
2214s aluminum o all around this thing will
2216s get AB abely chewed up if it gets hit
2219s you also only have four crew very empty
2222s space around here but you only have one
2224s drive in the front and three people in
2225s the turret survivability is not really
2228s going to be the strong point of this
2230s vehicle however it does have access to
2232s 105 minut cannon with also access to the
2235s C C6 c76 A1 apfsds shell hash and heat
2241s of course as well as scouting no drones
2244s but you do have a Las Rangefinder and
2247s speediness is actually not bad at all
2248s top speed of 105 km on flat terrain
2252s reverse speed of only 10 not ideal po
2255s rate ratio is not the best either but on
2258s flat rain you should be able to go
2260s pretty speedy this gun also has a um a
2265s stabilizer which works up to around 75
2267s kilm per hourish above that you will not
2270s be able to stabilize your gun and the
2272s reload rate on a fully aced crew is 6.7
2275s seconds which is about average not too
2277s great not too terrible superent Edition
2280s for the UK something Speedy something
2283s nice something that can flank around and
2284s Scout yeah nice the lineup as well can
2286s use it with the chieftain pretty solid
2289s all right next up we have the battle
2291s pass plane I love this one no one was
2294s expecting this were they I really like
2297s this sort of vehicle I mean it's a kiwi
2298s vehicle and much like the Kiwi it is
2300s also friend shaped look at that it's a
2302s very sort of sweet looking plane um you
2304s got a lot of speed for 6
2307s uh in terms of it it performance as a a
2310s fighter aircraft not too much it's very
2313s agile for what it is of course but only
2314s two rifle caliber machine guns not a
2316s huge amount they're slightly more
2317s powerful than like the standard 303 sort
2319s of that area of 7 mm guns so not amazing
2325s but in terms of it being a cast platform
2328s one of the most important things that
2329s you need apart from a decent speed is
2331s sort of the maneuverability to operate
2333s within that kind of cast environment
2335s being able to Loop and you know maneuver
2337s and get your guns on target well your
2338s ordinance on target excuse me um and so
2341s you've got a a pretty solid uh amount
2343s it's well in terms of the platform the
2345s Forgiveness of the platform it's great
2347s you've got your bombs you've got your
2348s Rockets um and a decent amount of speed
2350s as well and I mean you can't really go
2352s full fighter with this but if someone's
2354s on your tail you the heavier aircraft
2356s that you often do see in um uh Ground
2359s Forces at least you can defensive fly
2361s with it incredibly well and you can
2363s reverse pretty well as well you take it
2365s out on test flight I can what will a bit
2368s confused um stat cards are subject to
2370s change it says 900 K per hour but it
2372s doesn't really actually go that fast
2374s it's it's not it's very like a huge
2376s struggle you struggle to get that fast
2377s it does not have CCP as well imagine
2379s like at 6.0 that would be a bit sort of
2381s nuts um yeah the so I'll take it into a
2384s standard flight like this just to sort
2385s of show you that it's not as um it's not
2389s like as hugely quick as it may seem um
2392s it will take a while to get up to speed
2393s and really towards the ground I do think
2395s it has CCP from what I recall I don't
2397s think it does unless I
2399s maybe I may be confusing things right
2401s now yeah I don't believe it does um but
2404s yeah two little guns in terms of what
2406s you can do I mean it's it's okay um
2409s defensive flying for a jet pretty okay
2411s because it's so light any kind of
2413s ordinance that you have is going to
2414s really really impact the flight
2415s performance I believe the bombs drop
2417s separately so you've got four bomb drops
2419s if you take all all four bombs and that
2421s does uh help Mobility quite a bit as
2423s well um but it yeah it's not going to be
2426s uncatchable basically uh as it may seem
2428s from the stat card uh it's not uh quite
2431s so quick but you have an incredibly
2433s agile platform which is perfect for
2435s lining up bombs and Rockets and it's uh
2438s for what it is and it's kind of trainer
2439s roll I think it's pretty much perfect
2440s for it um it's not going to be immensely
2443s dominant but with some practice and what
2445s you've got available to you there's a
2447s lot that it can do and it's very sweet
2449s it's a sweet little friend plane I like
2451s it I'm a big fan of
2455s this uh
2457s Ryon why is it here 6.0 while in the
2459s Russian stream it had 5.7 in RB uh I
2462s would assume the Russian stream actually
2463s had in arcade mode we are in realistic
2465s here arcade is 57 realistic is never
2468s mind yeah it is realistic in 6.0 and in
2471s arcade mode is is where it is 5.7 there
2474s you
2474s go all right uh next up we have oh newa
2479s for Russia I was expect like this is
2481s what I've been waiting for for a really
2482s long time the kpvt is probably one of my
2484s favorite sort of light weapons in the
2486s game I think they're brilliant um and
2489s it's nice because uh well obviously new
2491s anier for Russia uh basically the same
2494s as the other 152 except two extra guns
2497s uh which in terms of the arrangement is
2499s actually pretty good and uh for where it
2501s is right now it fills a gap um between
2506s you know you've got 57 here and then
2508s before you had 37 here and so this other
2510s version which is a bit different
2511s obviously anti tank ability is not quite
2513s as good as Z dut even though it's not
2515s reliable or that reliable anyway
2517s um but in terms of what this vehicle is
2518s it's pretty good you've got a good
2519s spread you've got a lot of ammo the kpvs
2521s are really really nice they do a lot of
2523s damage when they hit uh it's a nice
2525s little addition it's great for lineups
2527s uh obviously not a huge amount to say
2529s you know the gun you know the platform
2531s just to extra and I think well it is
2533s pretty good quite now at the moment is a
2535s bit unstable these guns have quite a bit
2536s of recoil so they are going to like
2537s knock around a bit but in terms of the
2541s spread that you get it's pretty good
2543s nice little anti-air um not huge amount
2546s to say obviously there's a much more
2547s exciting thing to see other than this
2549s which Mike can show you I'm so excited
2551s for this I love this little friend Chad
2553s can we get some Bonk in
2555s chat this is the object
2559s 775 don't adjust your eyes this is the
2562s correct aspect ratio it is an
2564s experimental Russian prototype very very
2567s flat the objective here was to make it
2569s as low profile as possible and as you
2571s can see this is a substantial amount um
2574s lower than even a leopard one however
2579s what if we could make it even
2584s lower hell's
2587s horses um I think it's pretty fair to
2590s say this is probably one of the lowest
2593s profile vehicles in the game I would
2595s really like to see what this thing looks
2596s like next to an L3 because holy crap you
2599s you are just
2600s flat completely flat I mean the H is
2604s about the same size as a leopard it's
2605s about the same length about the same
2608s width as well but it's half the
2611s height I love it the crew does just very
2615s barely fit this looks very very cramped
2616s I mean they're basically s sitting on
2618s the ground at this
2619s point interestingly you only have two
2621s crew you don't have a driver in the
2623s front of the hull which honestly is
2625s probably for the best because it
2625s wouldn't have any space there uh you
2627s only have two crew in the turret and
2629s this gun is also bit different it
2631s doesn't fire regular Munitions instead
2633s it fires a rocket the ru at
2638s gem which has about 7 of penetration it
2641s is not a tandem Warhead however so
2644s against things like that ra over there
2647s it will be intercepted by that and also
2650s it is very much like the tow missile
2652s susceptible to the jamming of uh M1 yes
2658s the RCM like that M1 over there uh wait
2661s I need to go higher I'm too low he's too
2665s low
2667s okay I'm still not high enough I'm
2669s noticing a problem here it is uh it is
2672s very flat very
2674s flat as you can see the missile gets
2677s deflected by that now thankfully the
2679s hydroman suspension is actually fully
2681s operational it's uh not just up and down
2683s you can also increase the um angle of
2687s the H so you get a bit more depression
2688s which you are going to need this 0g
2691s launcher only has about five degrees of
2694s negative depression which can be an
2696s issue over halls but the Mage should
2700s make up for it also because it is so low
2703s profile and you have such an extremely
2705s angled frontal Hull it has a decent
2707s amount of uh of armor actually it's
2709s deceptively survivable yeah you've got
2711s the weak point in the Gunner optic and
2712s the Capo and because it's only got one
2715s well two crew that you need to take out
2716s one of them it's it can be destroyed
2718s quite quickly yeah the armor on the
2719s front turret and the hull even for 93 is
2723s very good pretty decent very very decent
2726s inde
2727s of course against the sides you are
2728s basically going to be a one shot there's
2729s nothing really that can save you if not
2731s for the only two crew members you also
2734s have a big old rocket amorra over here
2736s it does have a composite armor
2738s interesting
2739s enough and oh man it's it's such a weird
2742s vehicle it's brilliant I love it I'm
2744s actually very surprised to see it's in
2745s the tech tree yeah it's it's a very very
2747s Niche vehicle you'd expect that more so
2749s to be a bit more premium but yeah it's
2752s nice I mean it's not infallible there
2753s are weak points um it does have its
2755s weaknesses do have a lot of strong
2757s points I think it's just it's an amazing
2758s vehicle for the game I think it's very
2759s very fun you can do a lot of uh
2760s interesting things with it I think it's
2763s fantastic St is as far L there uh that's
2766s actually pretty strong engine 1,000
2767s horsepower 35 tons is very very decent
2771s uh terse is not going to be be the best
2775s it's okay does have a gun stabilizer
2777s vertical TR is also not the best
2778s reloading is pretty good it also have an
2779s auto loader and here are for the the
2784s horsepower there from the top no I don't
2786s I think so I think at the at the top for
2788s going to battle arcades okay yeah okay
2791s never mind T go that's a more accurate
2793s um Also let's look at the modifications
2796s these are the sets for the ruine 500 mm
2798s of penetration uh sorry I was pooke
2800s earlier 550 m/ second velocity not too
2803s bad decent range uh you also have access
2806s to a h rocket it's not guided keep that
2811s in mind uh but it does have decent
2813s penetration not the best I would not use
2815s this against anything other than Spa but
2816s at that point why not just use the HG
2818s yeah exactly it's like the ACA the same
2820s of rocket propelled H round it's okay
2823s but they're a bit hard to aim and
2824s generally you are just going to want the
2826s standard atgm why is it so
2829s flat it looks wrong it messes with my
2831s brain it looks like it has a wrong
2833s aspect ratio it does look like someone's
2834s edited it I I really like it though I'm
2837s really happy to see this one in the game
2839s it's
2840s brilliant all right let's move on to
2842s Germany which also gets a derb gun yeah
2845s it's the same m 109g not really a huge
2848s amount to say other than the other
2849s versions it's basically the same as the
2850s others except the top mg is different
2852s nice for Germany as well having another
2854s how it's a really really good lineup
2856s vehicle um stubby very stubby I like the
2860s little pancake uh addition to the gun
2863s that's fantastic um yeah I mean we've
2866s shown this before same thing for Germany
2867s basically good thing to have in your
2869s lineup nice lineup vehicle pretty solid
2871s and the camo are good too you like it
2873s there are some good news for German
2875s Aviation fans however they are getting a
2877s new top tier Jets an upgrade to the
2879s mig29 the mc29 G and you may say but War
2884s funder the m29 is clear a Russian Jets
2887s what do you mean a top tier German
2888s vehicle how do you explain this then I
2891s love that it's the most German thing
2892s I've seen it really is I'd expect like
2895s the Americans to make a camo like that
2897s but well there is actually an American
2899s comp as well kind of technically there
2901s you go there we go uh yeah if you want
2904s to have the most German mck possible
2907s there you go this is one of the base
2909s camos that you can buy with G or some of
2911s them even unlock and it is pretty decent
2913s now this is going to be very similar to
2915s the m29 smt you do have access to r73 e
2919s missiles these are functionally
2920s identical to the r73 I don't believe
2922s there's much of a difference there you
2923s also have access to the r27 e t the r27
2927s E r60s you got bombs although nothing
2931s really guided on this aspect this purely
2933s a fighter really um this will be a
2936s pretty good addition to Germany top tier
2938s air oh also did I forget to mention what
2941s the tech reposition of this was there
2943s you go right after the strum ass before
2945s the chis time ass and for the Mig of
2949s course it's going to be after the MiG 29
2952s I believe it also gets hmd just like the
2953s smt
2956s does it's an smt with an actual flight
2958s model
2960s o all right let's see what do we have
2964s next done oh yeah right it's the final
2966s Nation isn't it ladies and gentlemen are
2969s you ready for the varing not not not
2971s quite yet not quite yet we got to leave
2973s that to last you stay here yes so first
2975s I can briefly show you that uh there's
2976s going to be quite a numerous amount I
2979s think of AP bombs added to the games
2980s these are primarily for like anti- ship
2982s stuff um and hell gets one here they're
2984s very long long Del bomb um there's I
2987s think on the change log when the dev
2989s server comes out you can see the full
2991s list vehicles but um yeah there's going
2994s to be a lot of these AP bombs are going
2995s to be added
2996s um for Naval against uh ships and stuff
2999s and obviously for airb as well when
3000s you're engaging ships um obviously
3003s Hellcat you know that is just the bomb
3005s there's quite a few to the game I think
3007s Germany gets quite a few of them as well
3009s same as Britain the Wellington gets one
3012s I think anyway but that's a lot of AP
3013s editions
3015s nice oh God D VAR is reaching a critical
3018s level in the chat we better move on
3020s quick show to t54 okay I will so t42 uh
3024s this is the other version well the
3026s second version for the existing premium
3029s um this is another premium as well
3030s basically the armor is a bit different
3032s in the layout you can check it all
3033s yourself um there's a few differences
3036s it's still okay for 77 basically but
3040s it's not autoloaded on Ace crew it
3042s matches the speed of the autoloader on
3043s the other version uh so it's still
3046s pretty okay I really like this gun uh
3049s you got a very heavy Sabo round which
3051s it's very very powerful the AP I don't
3052s find too reliable um but the Heat and
3054s the Sabo I I really like this platform
3056s is pretty nice um it's pretty okay for
3058s like a rank five premium there's already
3060s a lot of 7 s vehicles already in the
3062s main Tory so it's you know if you want
3064s to make a pretty strong lineup there you
3065s can do that um and it's pretty okay I
3069s think I'd probably prefer this one to
3070s the E1 because you run out of the auto
3072s loader quite quickly it takes a long
3073s time to replenish that have it on this
3075s version It's manually loaded uh so you
3077s can match that pretty nicely interesting
3079s enough with a fully a crew you do still
3081s get to 5c reload exactly it matches the
3083s the autoloader if you have it on a
3084s pretty good crew it does have a couple
3086s of armor weak spots um on the front like
3088s near the uh some parts here so it can
3090s get through um but for it is pretty nice
3093s it's a nice addition um I really like
3096s the gun on this thing oh no oh Tom
3098s they're still varing um they stilling go
3100s go go go go I mean I guess if you want
3101s to see the VAR you don't want to see
3102s this thing right they don't want to see
3104s that I want to see that okay fine let's
3106s move on then can we have a VAR in shance
3110s VAR VAR VAR VAR VAR VAR VAR VAR VAR
3113s welcome to the game DF 111
3117s arvar uh yeah this what what can you say
3121s it's a swing Wing it's very big it's a
3125s two-seater and it has a crap ton of
3128s ordinance um is that the record for the
3131s most Rockets you could carry I I don't
3133s know I feel like it must be it's a
3137s lot like when you take the continuous
3139s fire mode you essentially just f for 20
3141s seconds straight it's uh it's a bit
3143s insane uh so yeah artwork top tier not
3146s quite top tier uh this is going to be at
3149s 10.3 after the
3151s f105d it is a strike aircraft as you can
3154s see by the very very heavy armaments you
3157s can theoretically use it in air to air
3159s although you only get access to the
3161s a9b however you do get access to up to
3163s eight of them six on the wings plus two
3167s more in an internal Bombay uh you can
3170s also replace that internal Bombay twin
3172s missile pylon with a 20 mm gun uh you
3176s have a lot of bombs you got normal bombs
3180s you got drag shoot bombs you got 750b
3182s bombs you can which you can take a lot
3184s of you can take a bunch of rockets look
3186s at this it's so insane I like it it's
3189s pretty you also got inary bombs you got
3194s bullpups uh and you got some gun pods
3197s and you can essentially mix and match
3199s however you want you can make basically
3201s anything out of this aircraft it does
3203s also have counter measures uh 26 large
3206s counter measures not a great amount at
3209s the batting it should hopefully be fine
3211s uh then again you mostly want to be
3213s running away from
3214s enemies let's take a look at the
3216s modifications there you go that is the
3218s modifications three you do need to
3220s research a flare of
3222s course and um yeah wait wait Chad chat
3226s she wants to see the previous one now no
3227s no I don't think I do I don't think so I
3230s think they're lying to you I don't know
3231s what do you think
3233s CH do do you think we show the you
3235s should show the the other thing again me
3236s chat are renowned Fabricators so I think
3239s they've been asking for the three month
3241s exactly I mean I that's all they want to
3242s see fine very quick look lets the
3247s Blackhawk is not down it is actually
3249s here in War Thunder very early very
3252s early look it's not quite textured yet
3253s so we're not going to take it out on
3254s test drive but I can just quickly show
3256s you what kind of ordinance you can
3257s expect from this uh you got hellfires
3259s you got the laser guarded Rockets all
3261s the good stuff I am incredibly excited
3264s for this thing coming to the I've been
3266s asking for it for the longest time let's
3268s get back to the artwork yes you saw
3271s nothing okay U there are a few things to
3273s do to keep in mind with the artwork
3275s namely since the wings are swinging and
3278s oh boy do they swing there is something
3280s quite interesting with these pylons the
3282s inner two pylons do rotate to keep your
3286s ordinance facing forward the outer two
3290s Pils however don't they are fixed which
3292s means that if you do decide to bring a a
3295s load out that occupies those Archer
3297s pylons you cannot sweep your wings fully
3300s back which means you get a massive speed
3302s penalty let me quickly show you in a
3303s test flight it's quite crusty I say uh
3307s that emo kit it does not yet have the
3309s proper animation no it doesn't even have
3312s a I love how flat it is on the top just
3314s from like an aesthetic standpoint I
3316s think
3317s pretty hopefully get with the Australian
3319s version at some point that be I've seen
3322s I've seen the the UK Mains in the chat
3324s asking for that lot
3327s yeah for the time being this is going to
3329s be the only version we'll see in the
3332s future all right it does take a while to
3334s take off uh you can take up to 14,000
3337s kilogram worth of ordinance at which
3339s point it truly is a massive truck and
3342s can't really move uh it also guzzles
3344s fuel quite a lot I have infinite fuel on
3346s right now but um I guess you can kind of
3349s compare to the F14 you do want to take
3351s out more fuel rather than less fuel
3354s usually the maximum fuel fuel amount of
3356s 2 hours is going to be just about enough
3358s to do some prolonged airb
3360s fighting okay let's quickly select the
3363s Mighty Mouse and let's just uh let's
3365s just fire uh by the way work in progress
3368s it this doesn't look bit silly yeah but
3372s um I guess we can make a t before this
3374s ends we could yeah it could go
3377s out still going still still going now
3381s it's over hello uh yeah you may notice
3385s though my wings are not swinging I'm
3387s getting a reduced speed warning I'm not
3389s even Mark 0.9 yet and yeah that is the
3393s issue you do have the option of taking
3396s this much ordinance but if you do do be
3399s warned you will not be able to go very
3401s fast you will break your wings so you
3404s have a real tactical decision to make if
3406s you don't occupy those autop pylons then
3409s you can go quite
3414s fast
3416s can you not drop pots you can you
3418s absolutely
3420s can nah those bits are overrated Target
3423s don't worry it's
3425s fine uh do we get the fuel Dum
3431s no all right let's take off again a
3434s little bit easy this time but now we can
3437s actually control the wing sweep so we
3439s can make it fully flat something I also
3441s found very interesting with this uh
3444s craft more we in yes
3445s oh yeah um the air
3448s bra is just a cover of the wheels oh
3451s which I find pretty
3454s smart as we go faster in subsonic speeds
3458s it does use the um it's not quite called
3460s aons it's spoilerons I think it's called
3463s yeah as well as the rear rders as you
3466s approach Super Sonic speeds however it
3468s only uses the um the rear elevator
3471s aons I'm not sure of the technical uh
3474s things here but yeah
3476s it's it's indecent and you can take a
3478s combination of uh guns and missiles as
3480s well you do have to create manly though
3482s at least the moment just not the preset
3484s for that uh keep in mind you can bring
3486s up to six missiles with the gun pot
3488s because it does occupy the same slot as
3490s the extra two missiles that are in the
3492s bomb bay in fact maybe I can show this
3495s off real quick actually let's Point
3496s towards the
3498s sun decent pull not bad not
3502s bad fires the outer P first
3506s fires the outer pylon first fires the
3509s middle pylon and now I believe it goes
3511s for the no still fires the pylons okay
3514s and now the next two should be the
3516s Bombay there we
3517s go oh interesting there is a bit of a
3520s delay there is a bit of a delay so it
3522s opens up the bomb bay
3525s underneath that's cool for you to be
3526s able to launch the missiles which does
3528s give you about a second later very very
3532s interesting all right there we go that
3535s is is the
3536s artar now do we have anything else to
3538s show I believe we actually have actually
3540s gone through
3541s everything so maybe just a very quick
3544s round if you have any questions post
3545s them in the chat right now we have
3547s around a minute or two to be able to
3549s answer some of
3550s them uh Israel not at the moment no the
3555s helicopter weapons I did show you the
3556s weapons for the M60 hold on there we
3564s go
3566s oh god oh chat is going fast I can't
3569s it's not even it's not even
3573s marking oh God yeah Chad is going very
3575s fast right now I can't read anything um
3578s um um um yeah Blackhawk and arvar and
3583s m19 for us for Germany for Great Britain
3587s for Italy and for Israel lots of M
3593s 109s uh can you show the tell Naval tree
3595s we don't have anything new to show just
3597s yet keep in mind uh we haven't actually
3599s shown you everything that is coming in
3600s this update some stuff is not quite
3603s ready yet you will be able to uh test
3606s everything on the upcoming death server
3609s so just keep in mind this is a preview a
3611s sneak peek there's more stuff to come
3615s yes okay f111 air
3618s symr keep in mind that is going to be a
3622s lot of this is preliminary preliminary
3623s yes but should on them as also after the
3626s f19
3629s f105d okay sadly I believe that is all
3632s that we have to show right now thank you
3636s much for watching this preview of the
3638s upcoming update uh once again reminder
3641s we are planning to open up the desk
3643s server today you can download it and
3644s once it is public you can log into it
3647s with your regular account to test out
3649s this new content hopefully it will open
3651s today and run for a fair few days
3655s thank you much for watching the stream
3657s very much we'll see you in the update
3667s goodbye