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38s | [Music] |
---|---|
61s | hello hello hello everyone and welcome |
64s | to the official preview stream of the |
67s | next major Warf funder update my name is |
70s | mik boom and I'm joined here by lovely |
72s | Tom AKA oxy hello and we have a bunch of |
75s | stuff to show you today now we are going |
78s | to be doing it a little bit differently |
79s | to usual usually we go by Nation by |
81s | Nation show off uh starting off with |
83s | America and working our way down to the |
85s | Min Nations this time we are going to |
87s | drag you along a little bit you're going |
89s | to have to save your vking for a little |
91s | bit because firstly we are going to show |
94s | you this the new map called Flanders and |
98s | we are doing something a little bit um |
100s | different with this one in fact |
103s | depending on the battle rating this map |
105s | will be available to both load here and |
106s | to hide here depending on the M on the |
109s | battle rating some of the assets on the |
111s | map are going to change we have to seen |
113s | it on the trailer there was a version |
115s | with a crashed blimp on the map and also |
120s | rich is are welcome here sign I like it |
123s | classic absolutely classic so let's have |
126s | our driver rounds I'm going to be in |
128s | this the Vickers Mark 11 the newest UK |
132s | ifv Tom is having a soll r in a low tier |
136s | M2 A2 just so we can show you the |
137s | difference between what Maps look like |
139s | in high tier and low tier you can |
142s | already see on the fire side there on |
144s | the a point there's a crashed American |
147s | Transport plane I'm not entirely sure |
149s | what it is I think it's a C5 Galaxy |
151s | something along those lines which does |
153s | actually provide a decent amount of um |
155s | of cover also I guess since we are doing |
158s | this you can have a look at the overall |
160s | mobility of this vehicle we are going to |
162s | go into a bit more detail on this |
164s | particular one once we get to the |
166s | UK you can see it's actually pretty dang |
169s | speedy this is in realistic mode by the |
171s | way and there we |
173s | go now what can we actually do with this |
177s | plane the rear hatch has completely |
179s | Fallen also can actually drop drive |
180s | through that that's quite cool which |
182s | should provide a decent amount of um |
183s | cover actually I did though you can go |
184s | into it exciting I mean oh this is the |
188s | tight fit this thing is very |
190s | tall it works it works there we go it's |
192s | a bit of a house |
194s | yeah and you can actually shoot for the |
197s | sides here as well offering a bit more |
199s | cover not bad not bad in the meantime |
202s | Tom is now arriving on the Loy version |
204s | of the map yeah so depending on the |
207s | battle rating that you're playing on |
208s | there'll be slightly different as sets |
211s | um around so which is actually quite |
213s | nice because a lot of the a problem with |
214s | a lot of the older Maps remember |
216s | especially like Berlin like they were |
218s | quite themed to earlier stuff and so |
220s | when you got them on modern vehicles |
221s | they were a bit sort of out of place |
223s | with all like the panther reck and stuff |
225s | and so this sort of thing I really like |
227s | um because you kind of get two maps in |
228s | one and it doesn't really spoil the |
229s | thematics of um you know uh where you're |
233s | playing what you're going for and I |
233s | think that works really really well and |
235s | this is quite cool yeah I like it it's a |
237s | nice setting and there's lots of |
238s | different sight lines I mean it's nice |
241s | there is definitely a lot less cover on |
243s | the low battle writing side though yeah |
245s | that blimp is very very open it is a |
247s | very open blimp um yeah I'm fine pretty |
249s | much I just have a cough uh so sorry if |
251s | I cough a lot I will try and avoid the |
253s | mic um and the mic as well |
256s | so uh someone is asking Kino 81 on |
259s | Twitch asks I miss the old castle map we |
262s | may or may not be working on it one |
264s | White Rock Fortress has been out of |
265s | rotation for a while stay tuned to the |
267s | news perhaps all right we have another |
271s | map also which is technically not quite |
272s | new but new to |
274s | rrb this is the Southeastern city map |
278s | this has been an arcade map for a few |
280s | updates now very nice map um the small |
283s | version is entirely fought over a city |
285s | uh one specific feature on this map is |
288s | there's a bunch of tunnels that you can |
289s | actually fly through which if you have |
292s | the courage and the skills allows you to |
295s | evade enemy fire and missiles now we're |
298s | flying the f16c nothing to new on about |
300s | this one except for well um how about I |
304s | don't have the keyb set up there is a |
306s | new feature 4 the H uh for the hmd of |
309s | the |
311s | f16c Yep this will do which if you are |
314s | in first person so if you play this play |
316s | a lot in Similator mode uh you now have |
319s | a proper hmd display wherever you look |
323s | which is quite useful for figing want a |
324s | bunch of |
328s | stuff uh no you didn't see anything |
332s | there are a few things that we are going |
333s | to be showing on this stream that our |
335s | Russian colleagues weren't quite able to |
337s | uh fit into there so hopefully we have |
338s | time for everything and we're also |
340s | looking for uh some questions in the |
342s | chat so you have anything specific that |
343s | you want to know more info about do |
346s | leave your comment we're looking at that |
348s | as well I will observe as you can see |
351s | this map is actually pretty big so this |
353s | map has been massively extended to |
354s | properly fit the size requirements of a |
357s | top tier air RB match which is what this |
359s | is it is now a top tier air RB map and |
364s | one thing that I always like to see with |
365s | air Maps is actual terrain variety the |
370s | ability to you know not just fly over |
373s | flat lands in the winter or flat lands |
375s | in this in the desert or anywhere here |
378s | you can actually use the train to your |
379s | advantage to both evade enemy radar |
381s | missiles and detection in general |
383s | exactly it's it's really really nice to |
385s | see more of these um glad we're sort of |
387s | slowly getting them now um yeah EX it |
390s | means it makes the terrain quite well |
391s | more tangible in gameplay and beforehand |
393s | it's not really been the case um so yeah |
396s | I mean it adds variety I mean the maps |
397s | have sort of different different play |
399s | Styles in that sense as well so I think |
400s | it's overall pretty |
402s | positive there's a t entrance right over |
405s | here somewhere that I'm not too |
407s | confident in entering just yet there it |
408s | is I believe let's get we are going to |
411s | do that we're going to attempt that just |
412s | keep in mind there's a 99% chance I'm |
414s | going to crash into it D F16 is not the |
416s | biggest jet but it is still pretty big |
418s | all right there we go here you have a |
420s | nice uh nice city similar to the other |
423s | city map so you can have some dog fights |
425s | in here event missiles all that good |
426s | stuff at night time these buildings also |
428s | should light up just like on the regular |
430s | city map but the real star of this map |
433s | are the tunnels if I recall correctly |
435s | from testing on the first iteration the |
437s | arcade iteration of the map there's |
439s | about four different tunnels that you |
441s | can use there's one over there there's |
443s | one we flew passed over in that |
444s | direction somewhere uh there's another |
446s | one over there on that island and if |
449s | think there the fourth one somewhere as |
452s | well uh Phantom void out of curiosity |
456s | what shirt are you wearing right now |
457s | it's a |
459s | blah very nice hello C |
463s | hunting uh the FPS shouldn't be affected |
465s | too much by the but lights um TCO |
468s | they're not actual proper emitting |
470s | lights they're more like |
474s | textures all right let's attempt it take |
478s | some are we going to be able to do it |
480s | through the tunnel without |
481s | crashing I don't think so I have faith I |
484s | do |
487s | not the thing is you have to be very |
489s | careful not to go too high because your |
492s | high brother catches onto the roof and |
495s | then it's game over |
497s | nice that's all of your your luck from |
500s | the previous Dev stream curses where |
502s | something's not worked you you know how |
504s | many times I tried before the stream in |
505s | preparation and I wasn't able to make it |
506s | through the tunnel and now that we're on |
508s | stream actually works lifted the curse |
510s | we inversed you've lifted the curse |
512s | things work on the death now bad luck |
514s | has come back fantastic there also a few |
518s | Brown targets for you to attack there's |
519s | some har positions there are some |
520s | vehicle convoys over here on the side |
523s | also through the city itself uh could be |
525s | very interesting for a certain um arvar |
528s | vehicle which has a big old bomb load to |
530s | do some carpet carpet bombing and all |
533s | the good stuff all right we winning yes |
537s | we are winning thank you very much |
539s | announcer know what's good |
541s | indeed okay next up we also have some |
544s | new Mechanics for |
547s | apfsds now chat quick uh quick question |
551s | what does the DS in apfsds stand |
556s | for you're right discarding Sab up until |
560s | now we didn't really have discarding |
561s | saos though so we only had really the AP |
564s | FS part I guess um that will change now |
568s | we have uh introduced a new feature to |
571s | certain apfsds shells which uh means you |
575s | actually have properly discarding sabes |
577s | now and you may think I mean come on |
578s | that's just going to be visual certainly |
580s | is not going to do anything and the |
582s | shells are too fast to be able to see |
583s | anything anyway that's why you wrong see |
587s | these AP uh these discarding Sab |
589s | fragments will actually have their own |
592s | damage model and will be able to damage |
594s | terrain and even expose crew and lightly |
597s | armored vehicles let's see see if you |
599s | can actually catch this apfs shell in |
601s | Flight these are very |
604s | fast all right |
606s | okay slow down now it's going to be very |
612s | slow I don't want to go too fast |
614s | otherwise we may lose the shot I believe |
617s | man suven is killing me right now there |
620s | we go |
621s | okay all right there you go there is a |
625s | new model uh this is the 3 bm42 mango |
628s | shell the 3bm 60 will have a different |
630s | look of um of discarding Sabo as well as |
633s | D |
634s | m53 let's go as slow as we can |
638s | o and there we go the saos discard and |
644s | they are still fairly heavy chunks of |
646s | material flying at fairly high speeds |
649s | now of course they are not aerodynamic |
650s | at all so the main Rod is going to we |
653s | out running it very easily but what this |
656s | essentially allows you to have is kind |
659s | of a localized shotgun effect if that |
661s | makes any sense since these fragments |
663s | have their own damage models and spread |
664s | out quite a lot if you're firing at |
667s | lightly armored targets that the |
668s | fragments can actually damage this means |
672s | oh okay we had some FR fragments flying |
676s | over and yeah there Le some impact |
678s | crouches and |
680s | everything so yeah mini shotgun effect |
684s | kind of I wonder how this is going to |
686s | work against aircraft if you find apfsds |
689s | atem could you theoretically kill an |
691s | acas with the Sable fragment I suppose |
693s | you probably could yeah that is probably |
694s | going to be a thing actually I like that |
697s | that's nice I me it's a sweet little |
699s | detail you can probably do some really |
701s | nice cinematic stuff with that as well |
703s | it is also going to confuse a lot of |
704s | people when they have random impact |
706s | creates falling up next to |
710s | them very nice all right and now let's |
715s | get into the actual vehicle starting off |
718s | with e rail we have the new |
722s | M109 Paladin Israel is not the only |
725s | nation getting this in fact a fair few |
726s | nations are going to get this vehicle |
728s | there are two major variants one with a |
729s | long barrel and one with a short barrel |
732s | this is the short barrel version uh it |
735s | doesn't have a laser range finder like |
736s | the vdar so it isn't going to be quite |
739s | as powerful however it does have a very |
742s | powerful ad shell it does also have |
744s | access to HT which you can use against |
747s | aircraft you have a 50 cal on top which |
750s | is pretty good and you have a loader |
755s | that isn't quite an auto loader uh but |
758s | with an ace crew does give you a 13.3 |
761s | second reload which is not the worst but |
763s | is also pretty good for this kind of |
766s | caliber I mean I love this edition first |
769s | of all the barrel looks very funny the |
771s | the stubb of the this version is |
773s | great yeah it's it's nice I mean these |
775s | vehicles are kind of uptier proof to an |
777s | extent until you start meeting like full |
779s | stabilizers and that sort of thing so |
780s | having like them being part of the game |
782s | is amazing for lineups it's really |
784s | really good to see and yes as you |
785s | mentioned the having 50 Cals helps with |
787s | anti-air defense because there are most |
790s | uh Vehicles like this don't have a |
792s | defense machine gun so overall it's |
795s | really really nice addition a lot it |
797s | does have a bit of slow tur |
799s | Traverse so I wouldn't recommend using |
801s | this in close quads RAV speed is all |
803s | right forward speed is decent it's not |
805s | the most mobile of platforms this wasn't |
807s | ever intended to really be used in |
809s | Frontline combat against all the |
811s | vehicles but with this amount of Ag |
813s | Power do you really need that |
817s | anyway you love it you also have a |
820s | surprising amount of crew the thing is |
822s | the m19 like all the systems really |
825s | doesn't have all that much armor so if |
827s | you run into autoc cannons you are going |
829s | to have some issues but with this much |
832s | crew and this much space It should maybe |
835s | not die in one shot hopefully yeah I |
837s | mean from from Iles you you can survive |
840s | especially if you're certain angles side |
842s | on and stuff so yeah I mean especially |
845s | if you don't take full ammo there's a |
847s | decent amount of artificial |
848s | surviveability that you get but I mean |
851s | it's survivability is not going to be a |
852s | strong point but even so for what it is |
855s | it's going to be quite hard to one shot |
856s | if they don't hit ammo it looks very |
858s | Derpy with the gun facing backwards as |
860s | well it just it does I it's it just |
863s | looks too small it looks like a like a |
865s | dinky toy I really like it |
868s | though |
870s | all right next up we have |
873s | Sweden y I can briefly show you uh the |
876s | uh pbv 501 no I mean obviously it's a |
878s | BMP basically without the atgm that's |
880s | all all you've got going on here but |
882s | it's a 70 which means for lineups I mean |
884s | it's it's pretty good I mean even in up |
885s | tiers this thing can work pretty well um |
888s | mean you've got rapid fire gun you can |
889s | penetrate pretty much anything and the |
891s | mobility is pretty good so uh overall |
894s | overall it's a pretty nice addition um |
896s | you know you can work it into quite a |
898s | few lineups with it being aight lower BR |
900s | but I think there's there's some visual |
901s | differences as well uh the skirts |
904s | especially I think the rubber skirts are |
905s | new I believe um if I believe I believe |
908s | I think so anyway um so yeah I mean it's |
911s | pretty much for me it's a lineup vehicle |
912s | I think it works pretty well um I always |
914s | like the reload on the bmps and after |
917s | you kind of get the lead down like with |
918s | a bit of practice with the uh the shells |
920s | it's they can be pretty nice so not a |
922s | huge amount to say but I think for the |
923s | tree it's a nice thing to have and I |
924s | mean it helps adding more light vehicles |
926s | in I mean light vehicles are always |
927s | amazing for lineups um really good |
929s | shortcuts into cast as as well so yeah |
932s | nice little vehicle to have Victor true |
935s | on YouTube asks can we have a look at |
936s | strike Master yes you will when we get |
939s | to the UK St stay calm we'll get there |
942s | uh country swag on Twitch asks why work |
945s | on something no one will ever see in a |
946s | match why not just work on fixing the |
947s | problems like a switch to let us turn |
949s | off a mixed battles firstly different |
951s | departments work on different things one |
953s | thing does not exclude the other and |
954s | secondly if you are referring to the |
956s | discarding Sab mechanic that is not pure |
959s | purely visual that is actually |
961s | technically a buff to apfs yill because |
963s | those fragments do have the potential of |
965s | dealing damage not to anything with |
967s | armor of course but to expose crew and |
969s | maybe even spa and aircraft they could |
972s | actually net you some extra kills that |
973s | you wouldn't have before all right next |
976s | up we have friends we have a few updates |
979s | here starting off with this tiger head |
981s | block two you can find this as a end |
985s | ofthe line attack helicopter which |
988s | brings you the upgrade of the spike ER |
991s | these are fire and forget missiles we |
993s | had something similar already on the |
994s | German tiger and of course also on the |
997s | Hungarian |
998s | k41 and the Italian um ifv uh but on a |
1002s | helicopter these should actually be a |
1004s | lot better than on a ground vehicle so |
1006s | let's have a quick look at them they |
1007s | have quite um I think ER does it stand |
1009s | for like add extra range I think quite |
1011s | literally or something like that those |
1013s | lines yeah so yeah they have a |
1015s | deceptively long |
1016s | range the problem all with ground |
1019s | fired spikey Ys is that um since the |
1023s | spike has to lock onto the Target and |
1025s | follow it by itself if the line of sight |
1027s | is cut the missile loses its Target and |
1030s | just doesn't work which when you are |
1032s | fing from a ground level where you have |
1034s | trees and houses and everything in the |
1036s | way that is something that can very |
1037s | easily happen on a helicopter however |
1040s | where you can just hover away 8 kmers |
1044s | and you have that kind of range uh these |
1046s | should be a lot better so let's see |
1049s | since these are tournaments you can just |
1051s | fire them off one by |
1056s | one and they should all do a decent job |
1058s | at tracking the targets by themselves |
1061s | and now I'm going to run away because |
1062s | there's an SBA shooting at me let let's |
1064s | let's push for a second |
1066s | yes as you can see the major advantage |
1069s | of these missiles is that you do not |
1070s | have to keep line of sight like you do |
1072s | with the Hellfire for example these are |
1074s | entirely autonomous as long as the |
1076s | target doesn't break line of sight these |
1077s | missiles should it by themselves and |
1081s | since this is a helicopter and you can |
1083s | pop in and out of cover this allows you |
1085s | a lot of tactical |
1087s | advantages other than that yeah it's a |
1089s | tiger hat you know this vehicle it's |
1091s | been in the game for a while just now |
1093s | with upgraded Weaponry pretty |
1095s | much next up we have a worldw two-ish |
1098s | Edition to France yes small one for me |
1101s | purging for France pretty nice I mean |
1103s | France for this kind of BR is quite |
1105s | small they have a very small rank four |
1106s | right now since all the other stuff |
1107s | moved up um purging is I mean from my |
1110s | perspective very underrated vehicle it's |
1112s | like a filter vehicle in War Thunder for |
1113s | me I like it a lot the purging is one of |
1115s | my favorite vehicles in the game uh nice |
1117s | to see for France um obviously there's |
1119s | not really too much to say it's |
1120s | basically functionally identical to the |
1122s | standard version that we have for |
1123s | America but you know for your lineups |
1125s | and for having a rank four lineup for |
1127s | France I mean it's it's pretty nice to |
1128s | have um and also I like the camo I'm |
1131s | very simple I like seeing vehicles that |
1133s | don't usually have these skins and the |
1134s | Skins thaten C in general look very good |
1137s | it's long I wish I wish America had more |
1140s | unicolor camos cuz they don't really |
1142s | have any they're all by color I want |
1144s | America to get a standard kind of dark |
1145s | green like that that would be nice um |
1147s | anyway you know you've seen the Persian |
1149s | before there's not really much else I |
1150s | can say but nice to have I mean it's |
1152s | good for the lineups and good for France |
1154s | in general what is entirely new is this |
1158s | and can I take a moment here to ask |
1160s | friends why the hell do free completely |
1163s | different Vehicles all have the ax 10 |
1165s | name you have a tracked ifv you have |
1168s | have a ax10 launch thingy the ax10 M |
1172s | which we introduced in the last update |
1173s | which is a case mes 80 gem launcher |
1177s | track thingy and then you also have a |
1178s | wheel tank destroyer friends why why |
1182s | 10's a good number man what can I say I |
1184s | mean I guess and yeah this is the mx10 |
1188s | it's kind of similar to the mod in |
1189s | concept it is an infantry Fighting |
1191s | Vehicle uh pretty big you have a 20 mm |
1195s | cannon on the top with access to a h web |
1199s | shell with 57 mm of |
1202s | penetration you also have basically no |
1204s | armor aluminum alloy is very very very |
1208s | weak so anything heavier than probably |
1211s | 50 Cals is going to go straight through |
1213s | this vehicle and you also don't have |
1216s | that much crew actually only three one |
1218s | driver who's actually very well |
1219s | protected from fragments with these |
1220s | internal armor platings but also two in |
1223s | the turret which are not that well |
1226s | protected it's quite lonely in there |
1227s | blessing |
1229s | very very isolated thankfully the tur |
1231s | itself is actually cruess so if you can |
1234s | find a piece of cover that is high |
1237s | enough to hide the hull at least you |
1239s | shouldn't immediately die unless they |
1240s | hit the amarak but that is still a bit |
1243s | of an issue let's have a quick look at |
1245s | the mobility of this |
1253s | vehicle fire is pretty standard it does |
1256s | not have access to the IR tracking |
1258s | feature that some of the later ifvs have |
1260s | to deal with aircraft but D20 mov gun |
1263s | can extend pretty far H High not quite |
1266s | full 90° so it can't quite deal with a |
1269s | that of flying too high above but that |
1271s | is fine and mve overall is pretty decent |
1274s | as well let's have a look at the reverse |
1276s | speed two reverse gears 11 km per hour |
1280s | not ideal I would not recommend getting |
1282s | to close to chaos can it float it looks |
1284s | like it has a splash guard uh we can |
1286s | give it an attempt so thankfully we do |
1289s | have a handy River over here a handy |
1292s | River uh is the gun the RH 202 no there |
1295s | seems to be a um French version we'll |
1297s | take a look at it in the hanger again |
1298s | does it have a machine gun next to it it |
1301s | does indeed sweet fairly fast |
1304s | firing not entirely sure what it is some |
1306s | kind of French machine |
1308s | gun uh it does not have any thermals it |
1311s | is also pretty low B rating and yes it |
1313s | can actually float yeah would you look |
1315s | at that you love to see it oh oh God it |
1318s | looks so good if you were a splash |
1323s | guard all right let's have a quick look |
1325s | at it again in the um Tech Tree where it |
1329s | will be and you can see it's a pretty |
1331s | low battle rating it's not the most |
1332s | powerful of vehicles it will be in the |
1334s | SBA line right after the amx13 DCA uh 40 |
1338s | and filling a bit of a gap here which is |
1339s | nice to see yeah I mean that kind of AA |
1341s | Works quite well beyond its spr anyway |
1343s | so for those lineups until you get to |
1344s | the later Vehicles it's pretty nice um |
1348s | nice to see I mean they're quite |
1349s | forgiving anti-air platforms as well |
1351s | because of the fire rate um you know |
1352s | maybe not the most interesting addition |
1354s | to the game for most people but I mean |
1355s | it's very functional fills lineups and I |
1357s | think you know overall that's good that |
1358s | it's here I like uh not by the way even |
1362s | though it is classified as an sbaa it |
1363s | does get |
1365s | scouting all right let's move on to the |
1369s | next Nation we have Italy with |
1373s | um I am very confused by this thing |
1376s | there's quite a few cool editions for |
1378s | Italy so we can start with the leopard |
1380s | 470 which is this is a really strange |
1382s | vehicle it's an Spa but functionally it |
1384s | isn't this is like the Z UT uh 37 for |
1387s | Italy basically um it's a bers on the |
1390s | hull of the leopard one um and in terms |
1393s | of it being a functional anti-air |
1395s | vehicle it's not that great uh at least |
1397s | in terms of what it's currently at right |
1398s | now as you can see vertical targeting |
1400s | speed on an ace crew 7 Seconds |
1403s | horizontal 24 and vertical guidance a |
1405s | Max of 20 that's not very functional |
1407s | whatsoever but in terms of anti-tank |
1410s | this is what at least to me this is what |
1412s | this is going to be um the crew is |
1414s | obviously very exposed um you've got the |
1415s | two at the back there I mean here and |
1417s | you can Amor quite easily but the thing |
1419s | is War Thunder players are conditioned |
1421s | mentally to shoot in the middle of the |
1422s | hull for most things and the hull is |
1424s | completely empty it's like the type 65 |
1426s | or um in the Chinese tree in the uh the |
1428s | usar tree um so if you take a shot into |
1431s | the middle it's going to do basically |
1433s | nothing and that's going to give it |
1434s | quite a bit of artificial survivability |
1436s | until people realize to shoot the uh the |
1438s | T array one also has pretty decent armor |
1441s | for that kind of battle rating yeah for |
1442s | 43 I mean you can it's deceptively well |
1445s | armored like even for well for the tier |
1446s | it's not very much but 70 angled like |
1448s | that you are going to still bounce some |
1450s | stuff um so it is going to be fairly |
1453s | survivable and even right into the neck |
1455s | which is going to be quite a common shot |
1457s | you're not going to you know it's not |
1458s | going to do a huge amount of damage so |
1460s | artificial survivability wise pretty |
1463s | nuts let's be very realistic though |
1464s | that's going to get machine gun down it |
1466s | is but 93 mil Max a point blank that's |
1469s | you know in terms of the fire rate and |
1471s | what you've got that's really really |
1472s | strong for four through I don't know |
1473s | where this is going to go um but yeah |
1476s | it's a bit limited with the Traverse |
1478s | rates and how slow it is this is on the |
1480s | best crew that you can get can you test |
1482s | drive real quick because very f with the |
1484s | crew in case you ever feel lonely |
1487s | playing War Thunder don't worry you will |
1489s | always have a couple of friends you've |
1490s | got two Chums just checking on you |
1491s | making sure you're all right but yeah if |
1492s | we look at that Traverse rate for an |
1494s | anti-air and the elevation as well I |
1497s | don't think I can even hit that no it |
1498s | locks right there so anti-air it's not |
1502s | the most I think so this is like a |
1503s | pseudo light tank basically but in terms |
1505s | of you know knocking out lightly armored |
1507s | stuff I mean it's it's going to be |
1509s | pretty solid and you have leopard |
1510s | Mobility as well um so you know |
1512s | directional Mobility |
1514s | reverse reverse gear uh and all that |
1517s | it's going to be very very strong um so |
1520s | yeah it's quite an interesting very |
1521s | unique vehicle for Italy maybe it's |
1523s | going to you know it's slightly |
1524s | immersion breaking with the leopard Hull |
1526s | at 43 but you know |
1529s | confused as to what this what this thing |
1531s | is going to be if you are confused ask |
1533s | Italy they build this thing not |
1536s | us all right next up we have another |
1538s | very fun V just Italy Italy is is |
1541s | amazing how did it come up with this |
1543s | I've been listening to the Lego Island |
1545s | uh soundtrack for the pizzeria shop for |
1547s | like a whole week because of this I love |
1550s | this vehicle I've been waiting for this |
1552s | since the tree came out I mean this is |
1554s | the battle pass uh premium so in rank |
1556s | three um you have the fantastic uh 90mm |
1560s | gun on this platform uh it does look |
1562s | very kind of chiby very compact it's uh |
1564s | very very sweet um and for 4.0 you've |
1567s | got you know a pretty amazing Cannon you |
1569s | can oneshot basically anything that you |
1570s | can possibly meet it's it's incredibly |
1572s | forgiving in terms of |
1574s | Firepower but um there are some |
1576s | limitations um I could show you very |
1578s | very briefly um well comparison to the |
1582s | um some event that you have with the |
1584s | eight rounds this thing has a lot more |
1586s | which is fantastic because that was very |
1587s | limiting |
1588s | um you only have two degrees of gun |
1590s | depression you can aim over the front of |
1591s | the |
1592s | cabin unless you're in like a death |
1595s | laade like this there's not really a |
1597s | huge amount that you can do um but on a |
1599s | good crew you've got a very very good |
1600s | reload uh but even off to the side you |
1602s | know you do not have very much gun |
1604s | depression but you can knock out |
1605s | anything incredibly incredibly quickly |
1607s | but yeah as this is uh predominantly on |
1610s | like well it's an anti-air gun chiefly |
1612s | um gun depression is not really the uh |
1615s | the prime factor here um but in terms of |
1617s | a cool little fun vehicle with decent |
1619s | Mobility well decent Mobility it's okay |
1621s | for what it is um it's a really nice |
1623s | addition I like this a lot I want to |
1626s | figure out something scientific can you |
1627s | drive up next to that Spa does in front |
1629s | of you I don't think we can hit it but |
1631s | let's give it a go that is the |
1633s | scientific question is the gun I guess |
1636s | high enough that you can hide next to it |
1638s | without the vehicle being able to hit |
1639s | you have a squiz |
1646s | o pretty much yeah yeah you can hi next |
1648s | it just thing so yeah survivability |
1652s | obviously is not going to be a prime |
1653s | factor the crew are very much exposed |
1655s | any sort of bulletproof armor um but if |
1658s | you position side on the benefit of |
1659s | these trucks is that it's quite hard to |
1662s | well destroy their ability to Fire and |
1665s | move in the same shot so you either |
1666s | disable the cab so it can't drive or you |
1668s | disable the turret array so it can't |
1670s | fire you know then it can drive away um |
1673s | so yeah it's got some artificial |
1676s | survivability but not to too much I |
1678s | don't believe it's got a rangefinder at |
1679s | the moment though it's just standard but |
1681s | I mean nice unique vehicle for Italy |
1683s | they have the Breer in the tree so you |
1685s | know you're not missing huge amount but |
1686s | even so um it's a really really nice |
1688s | vehicle I'm very happy to see |
1691s | it thankfully there are more D guns also |
1694s | coming to Italy Italy is also one of the |
1696s | Nations who will be given the M109 a |
1698s | paladin once again the short Bell |
1700s | version very much like the Israeli one |
1703s | we just had a look at and much the same |
1706s | stats this explos is pretty powerful the |
1709s | hbt actually has more penetration |
1710s | although I'm not entirely sure how |
1712s | effective this is going to be against |
1713s | tanks because the fuse tends to explode |
1715s | a little B beforehand on some Vehicles |
1717s | so that is something that you will |
1719s | actually be able to try out in the |
1721s | upcoming death server yes it is finally |
1723s | F time to talk about it we are planning |
1726s | if all goes well we are planning to open |
1728s | up the death server today so you can |
1731s | load the death update maybe right now |
1734s | actually something that you can do and |
1735s | check out the vehicles in the open |
1738s | server once it goes public if all goes |
1740s | well hopefully KN on wood yes all right |
1745s | uh Italy is also getting an upgrade to |
1748s | their helicopters the ah |
1750s | 129d which you will be able to find |
1752s | right at the end after the CBT much |
1755s | needed upgrade with also access to the |
1758s | spike ER much like the uh French Tiger |
1761s | hads new version you also ask us to mraw |
1765s | air to air missiles and if you not very |
1768s | powerful rocket pods and machine guns uh |
1771s | I don't believe this one has any |
1772s | camouflages yet |
1774s | sadly but it should perform it's a very |
1777s | mean looking helicopter I think I I |
1779s | always have liked the look of the a of |
1781s | the a129 yeah very looks very |
1784s | aggressive all right can't love next up |
1788s | we have a der gun for China yes um this |
1791s | is China's uh take on the um |
1794s | m19 uh it's a little bit worse something |
1797s | the reload right now is pretty much the |
1799s | same it's on the same hole effectively |
1800s | as the tank destroyer version a bit |
1802s | later on in the tree um but in terms of |
1804s | the performance of the rounds it's not |
1806s | quite as good that's the proxy and the |
1808s | standard uh only 46 but even so 46 is |
1811s | still pretty solid um it's got the anti- |
1815s | machine gun which is a 50 still pretty |
1817s | nice but you know armor nothing to |
1818s | really uh write home about I suppose |
1821s | have the mechanized rack so in terms of |
1823s | fire rate pretty solid but it's it's |
1825s | China's take basically um um slightly |
1829s | less powerful rounds but overall it's a |
1830s | still solid platform not too much to say |
1833s | but you know nice for the tree good for |
1834s | lineups up tier proof uh these sorts of |
1837s | vehicles are great for the game Safety |
1840s | First on Twitch asks what will be the |
1841s | new battle pass aircraft we'll get her |
1844s | soon soon but |
1846s | firstly Japanese Mains do you like the |
1849s | top 93 don't answer that a question I |
1851s | like the top 93 because it's very fast |
1853s | but let's be fair it's not the most |
1855s | effective of anti-air platforms so so |
1858s | Japan is finally getting an upgrade the |
1860s | tan Sam 1C is a big old truck with a big |
1865s | old |
1866s | missiles however these are still IR |
1869s | missiles these are not manually aimed |
1871s | they are very good IR missiles but they |
1873s | still are susceptible to all the same |
1875s | thing as other IR missiles like flares |
1877s | and well evasion let's have a quick look |
1880s | at it in a test |
1881s | drive uh by the way this will also get a |
1884s | new system which is honestly a bit over |
1887s | my head |
1891s | soes this the type 93 and the strella M2 |
1898s | are also going to get a new Electro |
1900s | Optical targeting system specifically |
1902s | for use against helicopters uh you may |
1905s | know the struggles of trying to Lo onto |
1907s | a helicopter that has access to um the |
1910s | um IR C measures the which massively |
1913s | reduces lock on range of ir misss right |
1916s | with this electrooptical |
1918s | system you will essentially be able to |
1920s | have a higher lock on range in get |
1921s | helicopters that are flying against a |
1923s | flat sky in daytime conditions it will |
1926s | try to acquire the target optically |
1928s | instead of with ir which should increase |
1930s | the range at which you can lock onto |
1932s | helicopters but only specifically in |
1934s | daytime conditions and helicopters are |
1936s | flying high enough to have a clear sky |
1938s | in the background right all right let's |
1940s | have a look at the missiles |
1941s | then uh I didn't show you the stats but |
1944s | they have about a 35g |
1946s | pull fire pretty well fire and forget of |
1950s | course since they are |
1951s | ir and they have a pretty decent range |
1953s | as well if I recall correctly rear |
1956s | aspect range is about 11 km front aspect |
1959s | range is about 6 km let's have a quick |
1962s | look at the stats do you this reminds me |
1963s | of that you know that um anime with the |
1966s | big people Attack on Titan yeah they |
1968s | have like the boxes with them to hold |
1970s | their little swords in and it reminds me |
1973s | of that the ones it has on the side oh |
1975s | God someone's got to me making me mad of |
1977s | that please do I'd love to see that that |
1978s | was the first thing I thought of when I |
1980s | saw |
1981s | it but yeah there you go the stats of |
1983s | the missile 35g pole very long range and |
1989s | of course with the um increased uh |
1992s | capability of locking on to helicopters |
1995s | this should be quite a decent vehicle |
1997s | for clearing the SKU of course major |
2000s | issues just these are IR missiles not |
2003s | manually |
2004s | guarded let's have a quick look uh show |
2007s | the real animation please uh the real |
2009s | animations may not be quite ready just |
2010s | yet what I can show you is well the no |
2013s | armor and also the crew layout it is |
2016s | very very very vulnerable only two crew |
2019s | anyone machine guns one of them you're |
2021s | dead and you also have very big M here |
2024s | in these big side boxes it's going to be |
2027s | quite quite vulnerable to artillery I |
2029s | would say yes very very fragile |
2031s | fragments |
2032s | absolutely all right LS we have |
2035s | something special for you a new Japanese |
2037s | battle |
2038s | ship it um is indeed a battleship it |
2041s | begins with Yama and it ends with o |
2044s | ladies and gentlemen are you ready for |
2047s | the IGN Yama Shiro hello Jer tier he |
2055s | was so proud of that that was the |
2057s | highlight of the stream for Mr Mike and |
2059s | very well done I must say um yeah pre |
2061s | and Japanese |
2064s | ship going to cough forever |
2069s | yeah so this a very early sort of fusso |
2071s | class uh does not have the same crew or |
2073s | antiair um in terms of guns it's |
2075s | basically the same so low effectively um |
2078s | with you know less anti-air less crew uh |
2081s | it's best to look over ships yourself |
2083s | basically because they have a huge |
2084s | amount of you know it's more about the |
2085s | armor and the internals and that sort of |
2087s | thing so you know people will be falling |
2089s | asleep then we look at this L um |
2092s | regardless I mean I think it's cool |
2094s | there's quite a bit of History to this |
2095s | one as well um which I think is already |
2097s | published but still um I had to learn |
2099s | quite a bit about this one looking into |
2100s | the um uh for the blogs about it which |
2102s | is quite interesting actually what do |
2104s | the camels look like on this one um I |
2106s | can't look oh right I can hold on you |
2108s | can |
2110s | yes camel on this one are pretty decent |
2113s | you have the base camo which already |
2114s | looks pretty snazzy got the unicolor |
2116s | camouflage if you want to be boring |
2119s | tricolor spotted which looks actually |
2121s | pretty decent something I love about |
2122s | Naval skins as well is that if you can |
2124s | change the size to like really small and |
2125s | really big you basically can create |
2127s | C out of I think that's brilant like I |
2130s | love that I think it's well done |
2131s | honestly andol as well interesting this |
2134s | reminds me a lot of some Chinese tank |
2137s | schemes and this one of a French tank |
2140s | scheme yeah it's it looks kind of like |
2141s | World War One E I suppose in a way I |
2144s | quite like that all right next up we |
2147s | have another M109 this time for the UK |
2150s | and this is a long barel version now uh |
2155s | the major difference between these two |
2157s | major variants of m19 is really just the |
2159s | mus of velocity the shell stays the same |
2161s | the penetration stays the same but on |
2163s | the long barrel version you have 684 m/s |
2166s | velocity whereas on the short barrel |
2169s | versions you have 563 it's a pretty |
2173s | sizable speed difference which will mean |
2175s | that the long barrel versions of course |
2177s | will be easier to use at longer ranges |
2179s | but the short barrel versions could |
2180s | actually be more um useful in hilly |
2182s | terrain so you can lob a shell more |
2185s | easily on that not really much change es |
2187s | still no laser range finder it's an m103 |
2190s | m19 sorry uh we also have this long |
2194s | waited British wield tank destroyer the |
2197s | Vickers Mike 11 the H reminds me of Halo |
2200s | for some reason I tell you what I was |
2202s | just going to say that it looks like a |
2204s | kind of like a a level boss kind of |
2207s | vehicle um I really like it I mean it's |
2209s | an absolute house um you know it is |
2211s | massive it is massive it has no armor |
2214s | aluminum o all around this thing will |
2216s | get AB abely chewed up if it gets hit |
2219s | you also only have four crew very empty |
2222s | space around here but you only have one |
2224s | drive in the front and three people in |
2225s | the turret survivability is not really |
2228s | going to be the strong point of this |
2230s | vehicle however it does have access to |
2232s | 105 minut cannon with also access to the |
2235s | C C6 c76 A1 apfsds shell hash and heat |
2241s | of course as well as scouting no drones |
2244s | but you do have a Las Rangefinder and |
2247s | speediness is actually not bad at all |
2248s | top speed of 105 km on flat terrain |
2252s | reverse speed of only 10 not ideal po |
2255s | rate ratio is not the best either but on |
2258s | flat rain you should be able to go |
2260s | pretty speedy this gun also has a um a |
2265s | stabilizer which works up to around 75 |
2267s | kilm per hourish above that you will not |
2270s | be able to stabilize your gun and the |
2272s | reload rate on a fully aced crew is 6.7 |
2275s | seconds which is about average not too |
2277s | great not too terrible superent Edition |
2280s | for the UK something Speedy something |
2283s | nice something that can flank around and |
2284s | Scout yeah nice the lineup as well can |
2286s | use it with the chieftain pretty solid |
2289s | all right next up we have the battle |
2291s | pass plane I love this one no one was |
2294s | expecting this were they I really like |
2297s | this sort of vehicle I mean it's a kiwi |
2298s | vehicle and much like the Kiwi it is |
2300s | also friend shaped look at that it's a |
2302s | very sort of sweet looking plane um you |
2304s | got a lot of speed for 6 |
2307s | uh in terms of it it performance as a a |
2310s | fighter aircraft not too much it's very |
2313s | agile for what it is of course but only |
2314s | two rifle caliber machine guns not a |
2316s | huge amount they're slightly more |
2317s | powerful than like the standard 303 sort |
2319s | of that area of 7 mm guns so not amazing |
2325s | but in terms of it being a cast platform |
2328s | one of the most important things that |
2329s | you need apart from a decent speed is |
2331s | sort of the maneuverability to operate |
2333s | within that kind of cast environment |
2335s | being able to Loop and you know maneuver |
2337s | and get your guns on target well your |
2338s | ordinance on target excuse me um and so |
2341s | you've got a a pretty solid uh amount |
2343s | it's well in terms of the platform the |
2345s | Forgiveness of the platform it's great |
2347s | you've got your bombs you've got your |
2348s | Rockets um and a decent amount of speed |
2350s | as well and I mean you can't really go |
2352s | full fighter with this but if someone's |
2354s | on your tail you the heavier aircraft |
2356s | that you often do see in um uh Ground |
2359s | Forces at least you can defensive fly |
2361s | with it incredibly well and you can |
2363s | reverse pretty well as well you take it |
2365s | out on test flight I can what will a bit |
2368s | confused um stat cards are subject to |
2370s | change it says 900 K per hour but it |
2372s | doesn't really actually go that fast |
2374s | it's it's not it's very like a huge |
2376s | struggle you struggle to get that fast |
2377s | it does not have CCP as well imagine |
2379s | like at 6.0 that would be a bit sort of |
2381s | nuts um yeah the so I'll take it into a |
2384s | standard flight like this just to sort |
2385s | of show you that it's not as um it's not |
2389s | like as hugely quick as it may seem um |
2392s | it will take a while to get up to speed |
2393s | and really towards the ground I do think |
2395s | it has CCP from what I recall I don't |
2397s | think it does unless I |
2399s | maybe I may be confusing things right |
2401s | now yeah I don't believe it does um but |
2404s | yeah two little guns in terms of what |
2406s | you can do I mean it's it's okay um |
2409s | defensive flying for a jet pretty okay |
2411s | because it's so light any kind of |
2413s | ordinance that you have is going to |
2414s | really really impact the flight |
2415s | performance I believe the bombs drop |
2417s | separately so you've got four bomb drops |
2419s | if you take all all four bombs and that |
2421s | does uh help Mobility quite a bit as |
2423s | well um but it yeah it's not going to be |
2426s | uncatchable basically uh as it may seem |
2428s | from the stat card uh it's not uh quite |
2431s | so quick but you have an incredibly |
2433s | agile platform which is perfect for |
2435s | lining up bombs and Rockets and it's uh |
2438s | for what it is and it's kind of trainer |
2439s | roll I think it's pretty much perfect |
2440s | for it um it's not going to be immensely |
2443s | dominant but with some practice and what |
2445s | you've got available to you there's a |
2447s | lot that it can do and it's very sweet |
2449s | it's a sweet little friend plane I like |
2451s | it I'm a big fan of |
2455s | this uh |
2457s | Ryon why is it here 6.0 while in the |
2459s | Russian stream it had 5.7 in RB uh I |
2462s | would assume the Russian stream actually |
2463s | had in arcade mode we are in realistic |
2465s | here arcade is 57 realistic is never |
2468s | mind yeah it is realistic in 6.0 and in |
2471s | arcade mode is is where it is 5.7 there |
2474s | you |
2474s | go all right uh next up we have oh newa |
2479s | for Russia I was expect like this is |
2481s | what I've been waiting for for a really |
2482s | long time the kpvt is probably one of my |
2484s | favorite sort of light weapons in the |
2486s | game I think they're brilliant um and |
2489s | it's nice because uh well obviously new |
2491s | anier for Russia uh basically the same |
2494s | as the other 152 except two extra guns |
2497s | uh which in terms of the arrangement is |
2499s | actually pretty good and uh for where it |
2501s | is right now it fills a gap um between |
2506s | you know you've got 57 here and then |
2508s | before you had 37 here and so this other |
2510s | version which is a bit different |
2511s | obviously anti tank ability is not quite |
2513s | as good as Z dut even though it's not |
2515s | reliable or that reliable anyway |
2517s | um but in terms of what this vehicle is |
2518s | it's pretty good you've got a good |
2519s | spread you've got a lot of ammo the kpvs |
2521s | are really really nice they do a lot of |
2523s | damage when they hit uh it's a nice |
2525s | little addition it's great for lineups |
2527s | uh obviously not a huge amount to say |
2529s | you know the gun you know the platform |
2531s | just to extra and I think well it is |
2533s | pretty good quite now at the moment is a |
2535s | bit unstable these guns have quite a bit |
2536s | of recoil so they are going to like |
2537s | knock around a bit but in terms of the |
2541s | spread that you get it's pretty good |
2543s | nice little anti-air um not huge amount |
2546s | to say obviously there's a much more |
2547s | exciting thing to see other than this |
2549s | which Mike can show you I'm so excited |
2551s | for this I love this little friend Chad |
2553s | can we get some Bonk in |
2555s | chat this is the object |
2559s | 775 don't adjust your eyes this is the |
2562s | correct aspect ratio it is an |
2564s | experimental Russian prototype very very |
2567s | flat the objective here was to make it |
2569s | as low profile as possible and as you |
2571s | can see this is a substantial amount um |
2574s | lower than even a leopard one however |
2579s | what if we could make it even |
2584s | lower hell's |
2587s | horses um I think it's pretty fair to |
2590s | say this is probably one of the lowest |
2593s | profile vehicles in the game I would |
2595s | really like to see what this thing looks |
2596s | like next to an L3 because holy crap you |
2599s | you are just |
2600s | flat completely flat I mean the H is |
2604s | about the same size as a leopard it's |
2605s | about the same length about the same |
2608s | width as well but it's half the |
2611s | height I love it the crew does just very |
2615s | barely fit this looks very very cramped |
2616s | I mean they're basically s sitting on |
2618s | the ground at this |
2619s | point interestingly you only have two |
2621s | crew you don't have a driver in the |
2623s | front of the hull which honestly is |
2625s | probably for the best because it |
2625s | wouldn't have any space there uh you |
2627s | only have two crew in the turret and |
2629s | this gun is also bit different it |
2631s | doesn't fire regular Munitions instead |
2633s | it fires a rocket the ru at |
2638s | gem which has about 7 of penetration it |
2641s | is not a tandem Warhead however so |
2644s | against things like that ra over there |
2647s | it will be intercepted by that and also |
2650s | it is very much like the tow missile |
2652s | susceptible to the jamming of uh M1 yes |
2658s | the RCM like that M1 over there uh wait |
2661s | I need to go higher I'm too low he's too |
2665s | low |
2667s | okay I'm still not high enough I'm |
2669s | noticing a problem here it is uh it is |
2672s | very flat very |
2674s | flat as you can see the missile gets |
2677s | deflected by that now thankfully the |
2679s | hydroman suspension is actually fully |
2681s | operational it's uh not just up and down |
2683s | you can also increase the um angle of |
2687s | the H so you get a bit more depression |
2688s | which you are going to need this 0g |
2691s | launcher only has about five degrees of |
2694s | negative depression which can be an |
2696s | issue over halls but the Mage should |
2700s | make up for it also because it is so low |
2703s | profile and you have such an extremely |
2705s | angled frontal Hull it has a decent |
2707s | amount of uh of armor actually it's |
2709s | deceptively survivable yeah you've got |
2711s | the weak point in the Gunner optic and |
2712s | the Capo and because it's only got one |
2715s | well two crew that you need to take out |
2716s | one of them it's it can be destroyed |
2718s | quite quickly yeah the armor on the |
2719s | front turret and the hull even for 93 is |
2723s | very good pretty decent very very decent |
2726s | inde |
2727s | of course against the sides you are |
2728s | basically going to be a one shot there's |
2729s | nothing really that can save you if not |
2731s | for the only two crew members you also |
2734s | have a big old rocket amorra over here |
2736s | it does have a composite armor |
2738s | interesting |
2739s | enough and oh man it's it's such a weird |
2742s | vehicle it's brilliant I love it I'm |
2744s | actually very surprised to see it's in |
2745s | the tech tree yeah it's it's a very very |
2747s | Niche vehicle you'd expect that more so |
2749s | to be a bit more premium but yeah it's |
2752s | nice I mean it's not infallible there |
2753s | are weak points um it does have its |
2755s | weaknesses do have a lot of strong |
2757s | points I think it's just it's an amazing |
2758s | vehicle for the game I think it's very |
2759s | very fun you can do a lot of uh |
2760s | interesting things with it I think it's |
2763s | fantastic St is as far L there uh that's |
2766s | actually pretty strong engine 1,000 |
2767s | horsepower 35 tons is very very decent |
2771s | uh terse is not going to be be the best |
2775s | it's okay does have a gun stabilizer |
2777s | vertical TR is also not the best |
2778s | reloading is pretty good it also have an |
2779s | auto loader and here are for the the |
2784s | horsepower there from the top no I don't |
2786s | I think so I think at the at the top for |
2788s | going to battle arcades okay yeah okay |
2791s | never mind T go that's a more accurate |
2793s | um Also let's look at the modifications |
2796s | these are the sets for the ruine 500 mm |
2798s | of penetration uh sorry I was pooke |
2800s | earlier 550 m/ second velocity not too |
2803s | bad decent range uh you also have access |
2806s | to a h rocket it's not guided keep that |
2811s | in mind uh but it does have decent |
2813s | penetration not the best I would not use |
2815s | this against anything other than Spa but |
2816s | at that point why not just use the HG |
2818s | yeah exactly it's like the ACA the same |
2820s | of rocket propelled H round it's okay |
2823s | but they're a bit hard to aim and |
2824s | generally you are just going to want the |
2826s | standard atgm why is it so |
2829s | flat it looks wrong it messes with my |
2831s | brain it looks like it has a wrong |
2833s | aspect ratio it does look like someone's |
2834s | edited it I I really like it though I'm |
2837s | really happy to see this one in the game |
2839s | it's |
2840s | brilliant all right let's move on to |
2842s | Germany which also gets a derb gun yeah |
2845s | it's the same m 109g not really a huge |
2848s | amount to say other than the other |
2849s | versions it's basically the same as the |
2850s | others except the top mg is different |
2852s | nice for Germany as well having another |
2854s | how it's a really really good lineup |
2856s | vehicle um stubby very stubby I like the |
2860s | little pancake uh addition to the gun |
2863s | that's fantastic um yeah I mean we've |
2866s | shown this before same thing for Germany |
2867s | basically good thing to have in your |
2869s | lineup nice lineup vehicle pretty solid |
2871s | and the camo are good too you like it |
2873s | there are some good news for German |
2875s | Aviation fans however they are getting a |
2877s | new top tier Jets an upgrade to the |
2879s | mig29 the mc29 G and you may say but War |
2884s | funder the m29 is clear a Russian Jets |
2887s | what do you mean a top tier German |
2888s | vehicle how do you explain this then I |
2891s | love that it's the most German thing |
2892s | I've seen it really is I'd expect like |
2895s | the Americans to make a camo like that |
2897s | but well there is actually an American |
2899s | comp as well kind of technically there |
2901s | you go there we go uh yeah if you want |
2904s | to have the most German mck possible |
2907s | there you go this is one of the base |
2909s | camos that you can buy with G or some of |
2911s | them even unlock and it is pretty decent |
2913s | now this is going to be very similar to |
2915s | the m29 smt you do have access to r73 e |
2919s | missiles these are functionally |
2920s | identical to the r73 I don't believe |
2922s | there's much of a difference there you |
2923s | also have access to the r27 e t the r27 |
2927s | E r60s you got bombs although nothing |
2931s | really guided on this aspect this purely |
2933s | a fighter really um this will be a |
2936s | pretty good addition to Germany top tier |
2938s | air oh also did I forget to mention what |
2941s | the tech reposition of this was there |
2943s | you go right after the strum ass before |
2945s | the chis time ass and for the Mig of |
2949s | course it's going to be after the MiG 29 |
2952s | I believe it also gets hmd just like the |
2953s | smt |
2956s | does it's an smt with an actual flight |
2958s | model |
2960s | o all right let's see what do we have |
2964s | next done oh yeah right it's the final |
2966s | Nation isn't it ladies and gentlemen are |
2969s | you ready for the varing not not not |
2971s | quite yet not quite yet we got to leave |
2973s | that to last you stay here yes so first |
2975s | I can briefly show you that uh there's |
2976s | going to be quite a numerous amount I |
2979s | think of AP bombs added to the games |
2980s | these are primarily for like anti- ship |
2982s | stuff um and hell gets one here they're |
2984s | very long long Del bomb um there's I |
2987s | think on the change log when the dev |
2989s | server comes out you can see the full |
2991s | list vehicles but um yeah there's going |
2994s | to be a lot of these AP bombs are going |
2995s | to be added |
2996s | um for Naval against uh ships and stuff |
2999s | and obviously for airb as well when |
3000s | you're engaging ships um obviously |
3003s | Hellcat you know that is just the bomb |
3005s | there's quite a few to the game I think |
3007s | Germany gets quite a few of them as well |
3009s | same as Britain the Wellington gets one |
3012s | I think anyway but that's a lot of AP |
3013s | editions |
3015s | nice oh God D VAR is reaching a critical |
3018s | level in the chat we better move on |
3020s | quick show to t54 okay I will so t42 uh |
3024s | this is the other version well the |
3026s | second version for the existing premium |
3029s | um this is another premium as well |
3030s | basically the armor is a bit different |
3032s | in the layout you can check it all |
3033s | yourself um there's a few differences |
3036s | it's still okay for 77 basically but |
3040s | it's not autoloaded on Ace crew it |
3042s | matches the speed of the autoloader on |
3043s | the other version uh so it's still |
3046s | pretty okay I really like this gun uh |
3049s | you got a very heavy Sabo round which |
3051s | it's very very powerful the AP I don't |
3052s | find too reliable um but the Heat and |
3054s | the Sabo I I really like this platform |
3056s | is pretty nice um it's pretty okay for |
3058s | like a rank five premium there's already |
3060s | a lot of 7 s vehicles already in the |
3062s | main Tory so it's you know if you want |
3064s | to make a pretty strong lineup there you |
3065s | can do that um and it's pretty okay I |
3069s | think I'd probably prefer this one to |
3070s | the E1 because you run out of the auto |
3072s | loader quite quickly it takes a long |
3073s | time to replenish that have it on this |
3075s | version It's manually loaded uh so you |
3077s | can match that pretty nicely interesting |
3079s | enough with a fully a crew you do still |
3081s | get to 5c reload exactly it matches the |
3083s | the autoloader if you have it on a |
3084s | pretty good crew it does have a couple |
3086s | of armor weak spots um on the front like |
3088s | near the uh some parts here so it can |
3090s | get through um but for it is pretty nice |
3093s | it's a nice addition um I really like |
3096s | the gun on this thing oh no oh Tom |
3098s | they're still varing um they stilling go |
3100s | go go go go I mean I guess if you want |
3101s | to see the VAR you don't want to see |
3102s | this thing right they don't want to see |
3104s | that I want to see that okay fine let's |
3106s | move on then can we have a VAR in shance |
3110s | VAR VAR VAR VAR VAR VAR VAR VAR VAR |
3113s | welcome to the game DF 111 |
3117s | arvar uh yeah this what what can you say |
3121s | it's a swing Wing it's very big it's a |
3125s | two-seater and it has a crap ton of |
3128s | ordinance um is that the record for the |
3131s | most Rockets you could carry I I don't |
3133s | know I feel like it must be it's a |
3137s | lot like when you take the continuous |
3139s | fire mode you essentially just f for 20 |
3141s | seconds straight it's uh it's a bit |
3143s | insane uh so yeah artwork top tier not |
3146s | quite top tier uh this is going to be at |
3149s | 10.3 after the |
3151s | f105d it is a strike aircraft as you can |
3154s | see by the very very heavy armaments you |
3157s | can theoretically use it in air to air |
3159s | although you only get access to the |
3161s | a9b however you do get access to up to |
3163s | eight of them six on the wings plus two |
3167s | more in an internal Bombay uh you can |
3170s | also replace that internal Bombay twin |
3172s | missile pylon with a 20 mm gun uh you |
3176s | have a lot of bombs you got normal bombs |
3180s | you got drag shoot bombs you got 750b |
3182s | bombs you can which you can take a lot |
3184s | of you can take a bunch of rockets look |
3186s | at this it's so insane I like it it's |
3189s | pretty you also got inary bombs you got |
3194s | bullpups uh and you got some gun pods |
3197s | and you can essentially mix and match |
3199s | however you want you can make basically |
3201s | anything out of this aircraft it does |
3203s | also have counter measures uh 26 large |
3206s | counter measures not a great amount at |
3209s | the batting it should hopefully be fine |
3211s | uh then again you mostly want to be |
3213s | running away from |
3214s | enemies let's take a look at the |
3216s | modifications there you go that is the |
3218s | modifications three you do need to |
3220s | research a flare of |
3222s | course and um yeah wait wait Chad chat |
3226s | she wants to see the previous one now no |
3227s | no I don't think I do I don't think so I |
3230s | think they're lying to you I don't know |
3231s | what do you think |
3233s | CH do do you think we show the you |
3235s | should show the the other thing again me |
3236s | chat are renowned Fabricators so I think |
3239s | they've been asking for the three month |
3241s | exactly I mean I that's all they want to |
3242s | see fine very quick look lets the |
3247s | Blackhawk is not down it is actually |
3249s | here in War Thunder very early very |
3252s | early look it's not quite textured yet |
3253s | so we're not going to take it out on |
3254s | test drive but I can just quickly show |
3256s | you what kind of ordinance you can |
3257s | expect from this uh you got hellfires |
3259s | you got the laser guarded Rockets all |
3261s | the good stuff I am incredibly excited |
3264s | for this thing coming to the I've been |
3266s | asking for it for the longest time let's |
3268s | get back to the artwork yes you saw |
3271s | nothing okay U there are a few things to |
3273s | do to keep in mind with the artwork |
3275s | namely since the wings are swinging and |
3278s | oh boy do they swing there is something |
3280s | quite interesting with these pylons the |
3282s | inner two pylons do rotate to keep your |
3286s | ordinance facing forward the outer two |
3290s | Pils however don't they are fixed which |
3292s | means that if you do decide to bring a a |
3295s | load out that occupies those Archer |
3297s | pylons you cannot sweep your wings fully |
3300s | back which means you get a massive speed |
3302s | penalty let me quickly show you in a |
3303s | test flight it's quite crusty I say uh |
3307s | that emo kit it does not yet have the |
3309s | proper animation no it doesn't even have |
3312s | a I love how flat it is on the top just |
3314s | from like an aesthetic standpoint I |
3316s | think |
3317s | pretty hopefully get with the Australian |
3319s | version at some point that be I've seen |
3322s | I've seen the the UK Mains in the chat |
3324s | asking for that lot |
3327s | yeah for the time being this is going to |
3329s | be the only version we'll see in the |
3332s | future all right it does take a while to |
3334s | take off uh you can take up to 14,000 |
3337s | kilogram worth of ordinance at which |
3339s | point it truly is a massive truck and |
3342s | can't really move uh it also guzzles |
3344s | fuel quite a lot I have infinite fuel on |
3346s | right now but um I guess you can kind of |
3349s | compare to the F14 you do want to take |
3351s | out more fuel rather than less fuel |
3354s | usually the maximum fuel fuel amount of |
3356s | 2 hours is going to be just about enough |
3358s | to do some prolonged airb |
3360s | fighting okay let's quickly select the |
3363s | Mighty Mouse and let's just uh let's |
3365s | just fire uh by the way work in progress |
3368s | it this doesn't look bit silly yeah but |
3372s | um I guess we can make a t before this |
3374s | ends we could yeah it could go |
3377s | out still going still still going now |
3381s | it's over hello uh yeah you may notice |
3385s | though my wings are not swinging I'm |
3387s | getting a reduced speed warning I'm not |
3389s | even Mark 0.9 yet and yeah that is the |
3393s | issue you do have the option of taking |
3396s | this much ordinance but if you do do be |
3399s | warned you will not be able to go very |
3401s | fast you will break your wings so you |
3404s | have a real tactical decision to make if |
3406s | you don't occupy those autop pylons then |
3409s | you can go quite |
3414s | fast |
3416s | can you not drop pots you can you |
3418s | absolutely |
3420s | can nah those bits are overrated Target |
3423s | don't worry it's |
3425s | fine uh do we get the fuel Dum |
3431s | no all right let's take off again a |
3434s | little bit easy this time but now we can |
3437s | actually control the wing sweep so we |
3439s | can make it fully flat something I also |
3441s | found very interesting with this uh |
3444s | craft more we in yes |
3445s | oh yeah um the air |
3448s | bra is just a cover of the wheels oh |
3451s | which I find pretty |
3454s | smart as we go faster in subsonic speeds |
3458s | it does use the um it's not quite called |
3460s | aons it's spoilerons I think it's called |
3463s | yeah as well as the rear rders as you |
3466s | approach Super Sonic speeds however it |
3468s | only uses the um the rear elevator |
3471s | aons I'm not sure of the technical uh |
3474s | things here but yeah |
3476s | it's it's indecent and you can take a |
3478s | combination of uh guns and missiles as |
3480s | well you do have to create manly though |
3482s | at least the moment just not the preset |
3484s | for that uh keep in mind you can bring |
3486s | up to six missiles with the gun pot |
3488s | because it does occupy the same slot as |
3490s | the extra two missiles that are in the |
3492s | bomb bay in fact maybe I can show this |
3495s | off real quick actually let's Point |
3496s | towards the |
3498s | sun decent pull not bad not |
3502s | bad fires the outer P first |
3506s | fires the outer pylon first fires the |
3509s | middle pylon and now I believe it goes |
3511s | for the no still fires the pylons okay |
3514s | and now the next two should be the |
3516s | Bombay there we |
3517s | go oh interesting there is a bit of a |
3520s | delay there is a bit of a delay so it |
3522s | opens up the bomb bay |
3525s | underneath that's cool for you to be |
3526s | able to launch the missiles which does |
3528s | give you about a second later very very |
3532s | interesting all right there we go that |
3535s | is is the |
3536s | artar now do we have anything else to |
3538s | show I believe we actually have actually |
3540s | gone through |
3541s | everything so maybe just a very quick |
3544s | round if you have any questions post |
3545s | them in the chat right now we have |
3547s | around a minute or two to be able to |
3549s | answer some of |
3550s | them uh Israel not at the moment no the |
3555s | helicopter weapons I did show you the |
3556s | weapons for the M60 hold on there we |
3564s | go |
3566s | oh god oh chat is going fast I can't |
3569s | it's not even it's not even |
3573s | marking oh God yeah Chad is going very |
3575s | fast right now I can't read anything um |
3578s | um um um yeah Blackhawk and arvar and |
3583s | m19 for us for Germany for Great Britain |
3587s | for Italy and for Israel lots of M |
3593s | 109s uh can you show the tell Naval tree |
3595s | we don't have anything new to show just |
3597s | yet keep in mind uh we haven't actually |
3599s | shown you everything that is coming in |
3600s | this update some stuff is not quite |
3603s | ready yet you will be able to uh test |
3606s | everything on the upcoming death server |
3609s | so just keep in mind this is a preview a |
3611s | sneak peek there's more stuff to come |
3615s | yes okay f111 air |
3618s | symr keep in mind that is going to be a |
3622s | lot of this is preliminary preliminary |
3623s | yes but should on them as also after the |
3626s | f19 |
3629s | f105d okay sadly I believe that is all |
3632s | that we have to show right now thank you |
3636s | much for watching this preview of the |
3638s | upcoming update uh once again reminder |
3641s | we are planning to open up the desk |
3643s | server today you can download it and |
3644s | once it is public you can log into it |
3647s | with your regular account to test out |
3649s | this new content hopefully it will open |
3651s | today and run for a fair few days |
3655s | thank you much for watching the stream |
3657s | very much we'll see you in the update |
3667s | goodbye |