over 4 years ago - Ouiche - Direct link

Aircraft characteristics, damage model, and weapon improvements:

Canberra B(I).Mk.6 - a bug has been fixed which prevents autocannons from deactivating when the landing gear was extended.



Ground vehicle characteristics, damage model, and weapon improvements:

T95 — a bug has been fixed with jerky movement when turning from halted whilst the W and A/D buttons are pressed, vehicle repeatedly trying to switch between N and first gears.


MBT-70, KPz-70, XM-803 - dynamics of the pivot turn in Neutral gear has been improved.


BMP-1, Type 86, SPz BMP-1 - floating speed has been specified: forward - from 9 to 7 kph, reverse - from 5 to 2 kph.

Source: Боевая Машина Пехоты БМП-1, Техническое описание и инструкция по эксплуатации.


T-72B - max speed has been increased from 57 to 60 kph. Source: Танк Т-72Б, Техническое описание и инструкция по эксплуатации, 1995.


Churchill III, Pz.Kpfw.Churchill - max speed has been increased from 24.9 to 28 kph.

Source: WO 291_1439 Vol 1 British tanks // WO 194_105 Churchill IV Typical for I, II,III, V & VI Drawing No TD.5912


M14/41 (47/40) - the order of ammo depletion has been specified.


Ikv 91 - reverse speed has been specified from 10.2 to 11.4 kph. Source: Ikv 91 instruction book 1, 1980.


Maus, E100 - turret armour has been increased:

Turret front plate: from 220 to 232 mm.


Side plates: from 200 to 205 mm.

Source: RH/8v 2848 "Maus", Auftrag 41/205292 - Beschußmodel Turm "Maus" // Kampfpanzer Maus Der Überschwere Panzer Porsche Typ 205 by Michael Fröhlich


The muzzle blast effect has been changed for auto cannons of calibres from 25 to 40 mm. Previously, muzzle blast created a lot of smoke that interfered with third-person shooting.


A bug has been fixed with low damage from shrapnel of ground vehicles AA radio fused shells to aircraft and helicopters.

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.



A big thanks to the player @Stuhlfleisch who went to Freiburg's German military-archive and got really rare documents related to the Maus

over 4 years ago - Ouiche - Direct link

I've been a tech mod for quite some time in the past (and miss it) and overall, felt in love with WW2 vehicles a long time ago - so i'm going to be slightly subjective and exaggerate a bit.


For me, this doc is... a lost commandment tablet. THE source. We spend days trying to get to the end of this "turret armor" story and through we had the answer. Seems like we were wrong. Honestly, after the time we spend trying to convince players we were right (as we really, really through we were), it would have been easier to keep it the way it was and forget about it.


We're not trying to balance the maus, we're (finally) fixing an incorrect vehicle.