Transcript (by Youtube)


4s the shooting range
8s in this episode pages of history tanks
11s with no loaders
13s round study choosing the best 85
17s millimeter capped round
19s and metal beasts
21s the tiny italian archer
33s almost all early jets share lots of
37s similarities
38s their poor dynamics impose harsh limits
41s on their flight performance and any turn
44s leads to lost speed
46s but today's metal beasts features a rare
49s exception
50s the sagittario 2 a light italian jet
55s fighter
56s its power plant is a turbojet engine
58s placed in the front self-sealing fuel
61s tanks are found in the central part of
63s the fuselage bulletproof glass and a
65s steel armor plate protect the pilot the
68s fixed armament includes two 30
70s millimeter auto cannons with 120 rounds
74s of ammo each
76s at first it doesn't look like much just
78s an ordinary fighter for its rank what
81s makes this machine unique is its amazing
84s thrust to weight ratio
87s and it doesn't even come from the engine
88s since it's pretty modest for this battle
90s rating what makes it so good is the size
94s and mass of the fighter it's only 2 300
97s kilograms of empty weight
100s moreover the engine has no afterburner
102s and thus spends less fuel which means
105s you don't have to load more than the
107s minimum in most scenarios
110s this italian jet won't break any speed
112s records of course but instead it has
115s some other valuable abilities remember
118s the optimal tactics for most jet
120s fighters fly straight and make fewer
122s turns to preserve vital speed and avoid
125s turning yourself into an easy target
127s well the sagittario has something to say
130s here it's simply perfect for dog fights
135s it can start a maneuverable fight
136s against multiple opponents find a good
140s firing position under enormous overload
143s destroy enemy aircraft and still
145s preserve most of its speed still you
148s shouldn't go reckless of course
151s no matter how good its energy is the
153s plane's still vulnerable in a turn so
156s you need to stay aware and alert
162s besides maneuverability this fighter
164s needs firepower to complete its combat
167s mission
168s and it's pretty good here the sagittario
171s has two 30 millimeter autocannons and it
175s isn't the defer or aiden ones usually
179s found on its counterparts this italian's
182s weaponry is much more powerful
185s it has a higher fire rate and excellent
187s ballistics so excellent in fact that it
190s might become an issue at first you won't
193s expect laser precision from a 30
195s millimeter cannon the only
197s disappointment is the ammo pool
200s you'll have to use it sparingly and
202s stick to short volleys if you want it to
204s last the whole battle
208s now where this plane doesn't shine is
211s attacking enemy tanks it has no
214s suspended armament whatsoever and its
217s cannons don't even have ap rounds and
220s since
221s almost no open compartment vehicles can
224s be found on this br you needn't even
227s bother getting distracted by enemy
229s ground forces focus on air
233s well that's it for this unconventional
235s little fighter simple as it can be
239s yet extremely dangerous
254s back in the early days of armored
257s vehicles arming a tank was easy even in
261s the 1930s light 37 to 45 millimeter
265s cannons were good enough to fight enemy
267s infantry and most other armored vehicles
270s and since such guns had modest sizes
273s they could be installed even on armored
276s cars
277s rounds used in them were too light and
280s compact so a loader's job wasn't too
283s tough there were no issues with ammo
286s pools either for instance the t26 had
289s 205 rounds and even the kv-1 managed to
293s take on no less than
295s 111
297s tanks never fight tanks was a popular
300s idea then but combat experience and time
303s soon proved it wrong
305s combat vehicles gained more armor and
308s weight which in turn required heavier
311s weapons to fight them and that's where
313s the issues started to grow first
316s bigger calibers became much harder to
319s handle for the loaders their mass was
321s snowballing while human strength
324s unfortunately
325s was not
327s second the ammo pool was getting
328s shallower
330s bigger calibers needed more space
332s and tanks have always been short on it
335s the is-2 is a good example a good weapon
339s some nice armor not too heavy either but
342s his total ammo pool was only 28 shots
346s engineers had to find ways if the loader
349s couldn't handle the job anymore why not
351s replace them with a mechanism if that
353s mechanism also occupies less space maybe
357s the ammo count would go up as well but
360s that led to a new issue
362s guns have vertical guidance which means
365s the gun breach can move up and down how
368s do you ensure the round gets where it
370s needs to be
372s the french engineers were the first to
373s come up with a solution they fixed the
376s gun and the loading mechanism to the
378s upper part of the turret that could rock
381s back and forth as a whole it was the
383s first reliable way to reload a gun with
386s no human involvement but it also failed
389s to replace the traditional approach for
392s two reasons
393s the first one had to do with the
395s stabilizer it turned out that
398s oscillating turrets were incompatible
400s with them the second reason was the
403s necessary clearances between the turret
405s elements which were very hard to seal
408s the swedish engineers took the french
411s idea and pushed it to either its logical
414s conclusion or full-on absurdity
417s the sdrv 103 had its gun
421s fixed tight in its hull permanently the
424s whole tank became one big oscillating
427s turret it was an interesting idea from
429s the technical point of view but there
432s was no way it had become widespread of
435s course
436s the soviet engineers came up with a more
438s successful solution
440s they dropped the loader position in the
442s t-64 and reduced its crew to three
445s the gun received a revolving container
448s for 28 rounds underneath it during the
451s loading process the breach would be
453s placed against the loading mechanism and
455s then returned to the previous position
457s and recover the aim
459s this approach shares no disadvantages
462s with the oscillating turret but still
464s most nations aren't in a hurry to drop
466s their loaders the t-64 had a good rate
470s of fire until the conveyor ran out of
472s ammo
473s after that the crew had to load it
475s manually and boy did it take some
478s agility the rest of the ammo was stowed
481s in most unexpected places making its use
484s a tricky business
486s they even had a special manual
488s instructing them to perform some
489s unconventional activities mid-battle
492s such as rotating the turret to a certain
495s degree
496s unique for each round they needed
499s other nations had their own solutions
501s for this issue too
503s decades after those french engineers
505s came up with the oscillating turret
507s their successors created the le claire
511s main battle tank this machine has a 22
514s round autoloader in the rear turret and
517s the rest of the ammo is placed into a
519s drum next to the driver pretty simple to
522s reach
523s similar mechanisms were later used by
525s the japanese engineers in their type 90
528s and type 10 tanks and a south korean k2
532s recently joined the party
535s maybe that's the happy medium the
536s engineers had spent so much time and
539s effort looking for still tank building
542s evolution hasn't stopped yet and new
545s ideas are just biding their time
555s [Music]
562s soviet tanks with 85 millimeter cannons
565s usually have at least two and sometimes
568s even three different capped rounds the
571s choice between the orgival nosed br 365k
575s and the bluntnose br365a
579s is pretty obvious
581s the latter performs better in almost
584s every way meanwhile more modern machines
587s such as the t44 or the type 62 have the
591s br 367 a ballistic cap round with an
595s army piercing cap
597s that complicates your choice so today
600s we'll try our best at answering the
603s what's better question
608s we'll start with the blunt one a
610s favorite for many its main use is
613s against heavily sloped armor that makes
616s most other rounds ricochet a decent
618s amount of explosive ensures a high
621s chance of destroying your target after
623s penetration
624s but the br 365 a has some flaws too
629s and the higher the battle rating the
632s more you can feel it for instance the
635s t-44 often needs more penetration to
639s pierce the frontal armor at a square
642s angle
643s let's proceed to experiments
645s we'll take the american t25 for a target
649s it has an optimal protection level for
652s our testing let's angle it and try to
655s aim for the upper front plate despite
658s the angling the armor can't stop the
660s projectile
662s and even the track links don't always
664s help the turret performs a little better
668s its sides can be easily penetrated even
670s at a good angle leading to grave damage
674s to the crew but the mantlist stays
677s impenetrable to give you a better
679s understanding of the raw power of 160
682s grams of he
683s will use the king tiger for our next
686s target we'll even unload all of its ammo
688s before shooting into its side well
691s all the turret crew is certainly out and
694s the shrapnel often hits some of the
696s tankers in the hull as well
698s the result is obvious the german machine
701s was one-shotted
706s let's switch to the armor-piercing
708s capped br 367 round theoretically its
712s penetration rate is much higher
714s but it also carries much less explosive
717s only 70 grams of tnt equivalent let's
721s put it into practice
722s firing at the t25
724s and the angled hull of the tank shows an
727s unexpected level of resistance
730s its only weak area is the machine gun in
732s the front it's barely possible to
734s penetrate the upper front plate here and
737s the area covered by track links is out
740s of reach
741s the turret sides can still be penetrated
744s without an issue though and the mantlet
746s opens up a few new vulnerabilities
749s hitting them will damage the gun or the
752s turret crew but it's impossible to hit
755s the driver and the machine gunner this
757s way let's send a few shots at the
759s tiger's side for the sake of the
761s experiment we'll aim for the same place
765s expectedly the turret crew is knocked
767s out while the driver and machine gunner
769s avoid their fate in most cases of course
773s there's no return fire from this tiger
775s after such a shot but it'll still drive
777s and remain on the battlefield
780s let's sum up both projectiles have their
782s strengths in various situations
785s and both are worth taking to a battle if
788s you see
789s american tanks with their sloped armor
791s in the sights go for the blunt nose
794s rounds
795s if the enemy team has square-shaped
797s german machines the 367 will perform
800s better of course you can also take both
803s types and align your choice with the
805s situation
806s manage to flank the enemy the 365 a with
810s its large he load it is
814s met a thicker armored enemy
816s load the ogival nose projectile then and
819s even if you run out of one of them it
821s won't become a big deal
823s both of the rounds are pretty good at
825s what they're supposed to do
827s so whilst you're figuring out which ones
830s you're going to use we'll answer some of
832s the questions that you've asked us in
834s the comments below
836s [Music]
849s the first question is sent by a player
851s called j16t
854s which gun location is better for planes
857s nose or wings
860s ij16t
861s any weapon placed in the nose allows for
864s a high precision long distance fire
867s wing place guns create a wider sheaf of
870s rounds that demand less accuracy from
873s the pilot
874s it might also be useful in a dogfight
877s where your firing position is less than
879s ideal such as during stalling
883s slicerax gaming writes what is the best
886s way to use the fj4b vmf 232 in a
890s dogfight
892s either slicerx gaming the fj4 is best in
896s a support role wait for your enemies to
900s start a dogfight with your allies and
902s attack them while preserving speed
906s another question comes from a normal
908s youtube username what is that piece of
911s metal on the front that raises up when
913s the soviet tanks swim supposed to do
917s hello normal youtube username this piece
920s of metal cuts through oncoming water and
923s prevents it from flooding the upper part
926s of the hull
927s [Music]
928s tk221 asks
930s why aren't artillery shells leaving deep
934s craters after impact on the ground as
936s bombs
938s hi there tk221 the largest calibers such
942s as the ones found on the fv-4005
945s or the centurion avray
948s do leave craters
950s as for smaller calibers we limited
952s crater creation on purpose since even a
955s quick combat between tanks would make
958s the whole battlefield impossible to
960s cross
961s and the last comment for today was
963s written by the russian feather
965s how about metal beasts on the yak-23
970s hi there russian feather it's a pretty
972s interesting plane we can't promise a
975s feature in the next episode but we may
977s discuss it sometime later
980s thanks for the idea
983s my weekly repeat to you guys
986s that's it for today you've been watching
988s the shooting range by gaijin
990s entertainment and the next episode will
992s premiere the following sunday at 4 pm
995s gmt or noon eastern time
998s yeah you know subscribe and click the
1001s bell if you don't want to miss our next
1002s videos and i always repeat you really
1005s don't want to miss them because they're
1007s improving so much
1009s don't forget to leave a like
1011s because you do and share your thoughts
1013s and comments because we'd like you to
1015s and we'll see you next week
1018s stay safe friends
1021s [Music]
1045s you





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