about 1 year ago - Stona_WT - Direct link

Sound

Sounds of tank guns have been corrected to be more realistic. In third person, attacks are more clean and powerful, while the end of the shot feels more natural. In first person pushback, the breech mechanism and falling of shell casings are now more pronounced.


Sounds of shooting smoke shells have been reworked.


Some explosions have been reworked to sound more natural and less sharp as distance increases. The mixing of the game should become more transparent.

Ground vehicles

An error that caused the first order ammo rack to be partially or completely empty upon respawning in realistic battles in some vehicles has been fixed (report).


An error has been fixed that caused incorrect refilling time of the first order ammo on vehicles with this mechanic (report).


An error that caused IR missiles to misfire from SAM SPAAGs has been fixed. Due to this error only an animation of the missile launch played without sound, while the missile itself wasn’t being launched.

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

about 1 year ago - Stona_WT - Direct link

Sound

Sounds of tank guns have been corrected to be more realistic. In third person, attacks are more clean and powerful, while the end of the shot feels more natural. In first person pushback, the breech mechanism and falling of shell casings are now more pronounced.


Sounds of shooting smoke shells have been reworked.


Some explosions have been reworked to sound more natural and less sharp as distance increases. The mixing of the game should become more transparent.

Ground vehicles

An error that caused the first order ammo rack to be partially or completely empty upon respawning in realistic battles in some vehicles has been fixed (report).


An error has been fixed that caused incorrect refilling time of the first order ammo on vehicles with this mechanic (report).


An error that caused IR missiles to misfire from SAM SPAAGs has been fixed. Due to this error only an animation of the missile launch played without sound, while the missile itself wasn’t being launched.

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.




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