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4s | the shooting |
---|---|
7s | range Hello friends we'd like to start |
11s | with telling you that next Sunday on the |
13s | 31st of December we'll support our |
15s | annual tradition and sum up the year of |
17s | 2023 in a heartwarming relaxed |
20s | atmosphere so prepare your favorite |
23s | treats or desserts in advance make sure |
25s | your Christmas tree is all ready and get |
28s | comfortable today though we're going |
30s | going to continue discussing the new Air |
33s | superiority update in this episode pages |
36s | of History Norwegian Fjord raid gone |
40s | wrong tactical breathing air superiority |
44s | in detail and metal beasts New |
47s | Generation |
48s | [Music] |
59s | Challenger the latest winter update |
61s | mostly focuses on aircraft but tanks |
64s | have received a few new things |
67s | too the First new ground vehicle |
69s | introduces the largest number of |
71s | differences among top tier |
73s | mbts this is the British Challenger 3 |
77s | main battle tank a revolutionary machine |
80s | from a famous family our game has long |
83s | featured numerous modifications of this |
85s | tank and all of them are pretty popular |
88s | in top tier battles you must be familiar |
90s | with them they usually show a pretty |
92s | good performance but have some flaws as |
99s | well for a long time modest Mobility has |
102s | been one of those flaws although the |
104s | Challenger 2E has solved this it would |
107s | be a shame if the third generation was |
109s | worse so its compartment has an engine |
111s | just as strong with 1,500 horow of |
115s | course its mass is also pretty high but |
118s | the competition has also collected did |
120s | quite a bit of additional armor over the |
123s | years of modernization so we can say |
125s | their power to weight ratios are similar |
128s | in practice the third Challenger can |
129s | keep up with the team in most cases and |
132s | get to key strategic positions at the |
134s | same |
135s | [Music] |
139s | time another long-standing issue with |
141s | British mbts is Firepower their classic |
145s | rifled 120 mm cannons with separate |
147s | loading did provide them with some fire |
150s | rate Advantage but only with a skilled |
152s | crew and only as long as the modest |
155s | first stage ammo rack |
158s | lasted the new Challenger offers a more |
161s | balanced weapon one you might remember |
163s | from the German leopards a 120 mm cannon |
167s | with a barrel length of 55 calibers it |
170s | can use the top ranking DM 53 shells to |
173s | achieve a whopping 650 mm of penetration |
177s | up close so don't expect any issues with |
179s | damaging your enemies besides the new |
182s | gun this tank also received a 15 Shell |
185s | First Stage ammo rack fitted in the |
187s | turret rear it's a doubtless advantage |
190s | since you can stay at your Peak |
191s | Firepower even in the hottest |
194s | [Music] |
198s | battles with all this in mind we can |
200s | suggest an optimal tactic for Challenger |
202s | 3 it feels best in a cross-country |
205s | environment where you can hide the hull |
207s | and fire your gun using its excellent |
209s | depression angle |
210s | besides you don't need to worry about |
212s | large distances between positions or |
214s | your chances when encountering a group |
216s | of enemies the new British tank has |
218s | enough mobility and |
224s | [Music] |
233s | Firepower the war was all but over Paris |
236s | had been liberated the Soviet Army was |
238s | inside the Reich territory and the |
240s | Germans were retreating all that was |
243s | left was to cut off the German beast |
245s | from its last supply lines and crush it |
247s | within its own layer the guys over at |
250s | the RAF daki station base were experts |
252s | in this with their bow Fighters they |
254s | breached enemy AA defenses Time After |
257s | Time delivering Swift strikes to enemy |
259s | transports carrying precious iron ore |
262s | from Sweden to Germany what little was |
264s | left of the Luft vafa tried to stop it |
267s | but to no avail the bow Fighters were |
269s | well defended Ed by the amazing Mustangs |
272s | now and then news flash a shiny new CS |
276s | Marine Destroyer has arrived in one of |
278s | the Norwegian fjords possibly for |
280s | repairs and it was identified as the |
283s | z33 now that's a truly appetizing Target |
286s | not another Petty ore carrier it was a |
289s | true warship and sinking it would |
291s | definitely matter in this theater of |
293s | operations the brave bow fighter pilots |
295s | stocked up on Rockets fueled up as much |
297s | as they could and set off on Friday the |
300s | 9th of February 1945 just got to make it |
303s | on time praying the quick Destroyer |
305s | wouldn't slip away into the Open Sea |
307s | meanwhile new info was coming in okay |
310s | what have we got here the Destroyer |
312s | guarded by A Min sweeper and two AA |
314s | ships no problem they'll get their share |
317s | the plan's solid Lads and gals but as it |
319s | was later discovered the plan hadn't |
321s | been theirs even before the aviation got |
324s | there they discovered that the Cs Marine |
326s | had known they'd been spotted and moved |
328s | their ships deeper into the fu |
330s | this limited the attack to Just One |
332s | Direction and that required the strikers |
334s | to fly in a line between tall Sea Cliffs |
337s | and once the Brits made that line those |
339s | Cliffs started spraying them with waves |
341s | of tracers the Germans had placed their |
343s | anti-aircraft guns there in advance |
346s | those who tried to stop the attack and |
348s | leave the canyon were immediately |
349s | shelled with even thicker fire from The |
351s | Cliffs and the Convoy's batteries on top |
354s | of that an entire Squadron of fak of |
356s | wolf 190s was diving from above and Only |
359s | God knew where those came from the |
361s | Mustangs dashed into to help but got |
363s | caught by the air defenses themselves it |
365s | was the biggest Air Battle Norway saw in |
369s | 1945 32 bow Fighters and 10 Mustangs |
372s | were bravely fighting a dozen German |
373s | Fighters coming in from above and |
375s | numerous anti-aircraft guns firing from |
377s | below the battle was utter confusion and |
380s | the Brits forgot all about their plan |
383s | some tried to push on with a hopeless |
384s | attack on the Destroyer others switched |
386s | to suppressing air defenses others still |
389s | grouped with the mus and fought back |
390s | against the fu of wolves the odds were |
393s | stacked against them one after another |
395s | nine bow Fighters and one Mustang fell |
397s | into the dark Waters of the Fjord the |
399s | Brits had to accept defeat turn back and |
401s | Retreat still the Germans suffered |
404s | losses too five Fighters and two pilots |
407s | including the ace Rudy Lind some sources |
410s | State he was the one who organized the |
412s | trap for the British forces meanwhile |
415s | the latter were retreating in full |
416s | disarray their hulls and wings badly |
419s | damaged and smoking Trails dragging |
421s | behind they had to pay a high price for |
423s | underestimating the badly wounded but |
425s | still dangerous Beast meanwhile the war |
428s | would end in only 3 |
431s | [Music] |
445s | months we'll have time to see the |
447s | hottest new vehicles of the update but |
449s | for now let's go over the changes that |
451s | air superiority brings to |
455s | us let's start with the aircraft many |
458s | new planes received new suspended |
460s | Armament some got new types of ordinance |
462s | including AP bombs While others received |
465s | improvements to existing Weaponry almost |
467s | all Phantoms the F-111 the Hunter f-58 |
471s | and the Aton can now do ccrp B the super |
476s | Ronda and the harer gr3 got their night |
479s | vision device es and the f5e learned to |
481s | calculate lead for its forward firing |
483s | Armament when the targets locked on with |
485s | the radar the early star fighter |
488s | versions at all Jaguars got their |
489s | ejection seat animations and a dozen |
492s | World War II airlanes can now boast |
494s | their own custom loadouts radar warning |
497s | receivers were significantly reworked on |
499s | many planes and helicopters some models |
502s | can now tell the distance to the |
504s | emission Source by its power While |
506s | others can tell friend from foe in real |
508s | life these systems def find friends by |
510s | what their governments tell them but in |
512s | our game they'll see all your teammates |
514s | as friendlies no matter which nation's |
516s | Vehicles they're currently |
519s | [Applause] |
521s | using the main new feature for ground |
524s | Vehicles is the new rank eight that |
526s | welcomes the most advanced tanks and |
527s | anti-air vehicles of all Nations this |
530s | also means a bunch of major changes that |
532s | might go under the radar for instance |
534s | the research and purchase cost for |
536s | ground vehicles of ranks six and seven |
539s | is now reduced much like the required |
541s | crew levels for purchasing expert and |
543s | Ace qualifications rank eight tanks will |
546s | be able to use APF SDS rounds right |
549s | after purchase it makes all the sense |
552s | since top tier Vehicles often use |
554s | Advanced protection solutions that make |
555s | them hard to damage without DS |
560s | rounds we've also been working hard on |
563s | the road map this time we've implemented |
565s | some of the mechanics we' promised |
567s | earlier for instance you can now retain |
569s | your daily reward progress even if you |
571s | can't access your PC or console by using |
574s | the mobile version of the game |
576s | Additionally you won't need to use |
578s | Universal backups in the hanger now |
580s | they're available right during the |
581s | battle if you need an extra |
586s | spawn another important step in |
588s | development is teaching new players the |
590s | nuances of War Thunder mechanics we've |
592s | added tutorial missions for some types |
594s | of aircraft Weaponry like infrared |
596s | homing air-to-air missiles and manually |
598s | guided airto Sur surface missiles these |
601s | missions give some brief information on |
603s | how to control these missiles and |
604s | provide a chance to practice employing |
609s | them in ground battles we've added |
612s | context tips on using some mechanics and |
614s | devices they're only shown once per |
616s | battle and only in certain conditions to |
618s | avoid unnecessary distractions each tip |
621s | has a limit of three appearances in 3 |
623s | months and if you use the mechanic the |
625s | game will remember this and stop |
627s | bothering |
628s | you |
631s | and of course we've added new Visual and |
633s | audio stuff since those things are good |
636s | at improving the atmosphere of virtual |
638s | battles in War Thunder this time we |
640s | improved all fires and explosions |
642s | effects for chassis interacting with |
644s | various surfaces sounds of explosions |
646s | and engines close flybys of rounds and |
649s | missiles even aircraft controls now make |
652s | sounds when seen from the inside of the |
656s | cockpit we hope you all can find |
659s | something in enjoyable and useful for |
660s | your game experience and now it's time |
663s | we answered some of your |
665s | [Music] |
677s | questions the first question was sent by |
679s | a player called General shimmy how do |
682s | you select night |
683s | battles greetings general just open the |
686s | game mode select menu and click on the |
688s | moon icon by the way the game will offer |
690s | you the chance to enable night battles |
692s | if you unlock an nvd module the |
695s | modification menu is another way to join |
697s | a night battle yama's left toe asks |
701s | which r60s are better are the export MK |
704s | models |
705s | worse hi there the export r60 MK |
709s | versions are basically the same as the |
711s | originals another question comes from |
714s | Chris v3s go what's the difference |
716s | between these mbts the arag the arot PSO |
721s | and the arot |
723s | AMV hi Chris let's start with the last |
726s | one the AR AMV has a stronger 1500 |
729s | horsepower engine and enjoys better |
731s | acceleration the regular Arete has |
734s | composite screens on the turret front |
736s | and the PSO has those on the |
738s | sides ztq 15 building writes about the C |
742s | 29 for the jh7 |
745s | a hi there yes this aircraft could |
748s | actually use the C 20 9 missiles and |
750s | they've already been added to the |
751s | leopard's |
753s | Arsenal and the last comment for today |
755s | was written by Nano 72 on the Q5 L if |
759s | you look from one of the wing tips |
760s | towards the fuselage you can see a red |
762s | hourglass within a circle does it have |
764s | any |
766s | significance hey Nano oh this one's |
768s | simple it's just an optical Mark to make |
770s | sure you're in the right position as a |
772s | wingman that's it for today you've been |
774s | watching the shooting range by gun |
776s | entertainment and the next episode will |
778s | Premiere the following Sunday at 400 |
780s | p.m. GMT or noon Eastern Time subscribe |
783s | and click the Bell if you don't want to |
785s | miss our next videos don't forget to |
787s | make your Christmas tree safe from your |
789s | cat leave a like share your thoughts and |
791s | comments and see you next |
794s | [Music] |
808s | week |