over 3 years ago - Stona_WT - Direct link

Sound

Allied/enemy tank engines now have the same sound volume.


Sounds of shells and bullets passing by have been changed so that firing at the player’s vehicle is now more obvious.


The radius of registration of bullet/shell flight has been changed from 18 to 30 meters.


The volume of the sound informing the player that he has been detected by enemy radar has been increased.


A bug that caused sounds of allied/enemy aircraft firing might not be played has been fixed.

The current provided changelog reflects the major changes

over 3 years ago - Stona_WT - Direct link

Sound

Allied/enemy tank engines now have the same sound volume.


Sounds of shells and bullets passing by have been changed so that firing at the player’s vehicle is now more obvious.


The radius of registration of bullet/shell flight has been changed from 18 to 30 meters.


The volume of the sound informing the player that he has been detected by enemy radar has been increased.


A bug that caused sounds of allied/enemy aircraft firing might not be played has been fixed.

The current provided changelog reflects the major changes