about 3 years ago - Stona - Direct link

We already answered some of your questions about aircraft SB and made the first steps in the implementation of our plans.


Changing the mechanics of the forced abandonment of the game session for inactivity in Enduring Confrontation missions.


This mechanic appeared in the game quite a long time ago and has remained unchanged since then. At the current moment in time it was no longer satisfying us so we seriously redesigned it. The main drawback of the previous system is that it only applies to the first takeoff and doesn’t affect the player after that. This leads to some

about 3 years ago - Stona - Direct link

We already answered some of your questions about aircraft SB and made the first steps in the implementation of our plans.


Changing the mechanics of the forced abandonment of the game session for inactivity in Enduring Confrontation missions.


This mechanic appeared in the game quite a long time ago and has remained unchanged since then. At the current moment in time it was no longer satisfying us so we seriously redesigned it. The main drawback of the previous system is that it only applies to the first takeoff and doesn’t affect the player after that. This leads to some

about 3 years ago - Ouiche - Direct link

Continuation of the discussion, following the new article we posted: