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The current state of Breakout isn't great, we know it and the Developers know it.

But don't worry because these are great developers and they will fix the issues. They've been EXTREMELY transparent and I truly appreciate it as a fellow developer and player.

(I'm not affiliated with or never have been a part of their company or team)

Now, currently the game is a bit buggy but it is still VERY FUN to play, I love the game and have gotten my friends to buy it, we've all been having a blast. Yes the gunfights can be inconsistent but you look past that when you're having fun with friends. When they fix these server and hitreg issues this game will be so much better, this game has A TON of potential and I think they'll come through for us as players, they just need time. Coding can't be done in a night! I think red reason we all love this game even though it's like CS:GO, it gives off a Black Ops 2 feel. A ton of people regard Bo2 as one of the BEST, and I get that feeling with this game. The game is aesthetically pleasing, I love the color and art design, thank you!

Now a bit of feedback:

I love how they are transparent and reply to the community such as in this post:

https://www.reddit.com/r/Breakout_Game/comments/h8s1gp/developers_update_on_your_suggestions/

They listed our feedback and then told us what they think and their feedback on it, this is great! That means they listen and CARE, props! Some things they talked about are, buffs and nerfs, Crossplay!, callout/pings,customs rooms etc!

They have plans to support the game and that's great, they're doing good work.

Some things I would love to see added into the game:

*Streamer mode: A setting that randomizes names of players to hide true IDs, making it harder to stream snipe.

*Info Setting: A setting that will display current Ping and FPS at bottom right of screen, this will help give feedback if there's FPS drops in certain areas and it just overall nice to see.

*Intel Pings: I would love to see a ping system where I could ping that the bomb is down or even double tap a button to say there's a enemy nearby.

*Team Killing and Preventive System: Team killing is slightly a issue in this game, I haven't seen it widely yet but it can easily get there, what I suggest is adding a "Was this intentional?" option when killed, left D-Pad for no, Right D-Pad Yes. If intentional said player gets reverse friendly fire and can no longer damage teammates, all damage will directed back at offender. While not a perfect fix, it's a decent one.

*Recent Players: A Recent player tab would be great, players could use this to either report someone that left the game or was doing something else, or could even invite them to the squad and make friends!

*Combat Record: Combat record would record all your stats as a player, including indiviual stats for weapons and even track medals like double kills, MVP etc

*Ranked Rewards: I think I read a post about they're giving Ranked based rewards such as a Calling card and such but a camo based on the rank you achieved would be amazing. A quick idea would be- let's say I hit Season 1 diamond, they could make a camo that's unique and have the words "Season 1 Diamond" glow on it, animate it or even abbreviate it "S1 Diamond", weapon charms that hang off the side of the weapon would be a cool addition also.

*Better Defined Report functions: They should adjust the report menu to include "Toxicity" or "Griefing" and when hovering over each selection include a small line of text outlining what it means, such as toxicity, TKing, or throwing matches.

*Theater Mode: It would be a great addition to be able to go back to a match and grab cinematics or different angles you normally couldn't with a normal DVR (Recording Software), this in turn would help boost their games audience because it's helping create content for consumers.

*Leaderboards: Leaderboards would be great for tracking where you place in the world and just seeing how good other people are, even for bragging rights!

*Reset stats: Being able to reset stats would be great since the game didn't release in the best case scenario, while you could bring your stats up when the game is better, it could be difficult

*Clans: Clans would be cool to have and maybe they could even add a Clan War mode where clans face off for special items or just brag rights, on top of this bonus XP should be awarded for playing in a party.

*Better in game feedback/UI: I would love a update and redefining some UI aspects, like when the bomb is planted sometimes you don't hear it or maybe you didn't know for whatever reason, they should add a bomb animation at the top middle replacing the timer once bomb is planted, animating the time as it counts down. This would better help players understand how long they have to defuse the bomb. When going into Ranked it doesn't tell you how long plant and defuse timers are, it's up to you to guess. This should be addressed. Some players may not know the maps when hovering over a mode, getting rid of the text "MAPS: MAP1,MAP2 etc" and replacing it with small photos of each map with their names on top would look great. Little update to this, by a timer I dont mean it must be a physical timer but could be a animation of a bomb in the middle of a circle and as time goes down the circle ticks away. I think the bomb plant and defuse time should be increased to standard Ranked rules in other games, ~5-7.5 seconds. Additionally, I would like feedback when a invite is sent to a friend, a simple "Invite sent" pop up will do. Sometimes PS & XB can be spotty and you dont know if a invite is sent or not.

*Sights/Reticles: As of right now I love all the sights I think they're great but some feel they could use tweaking, such as the Red Dot, it just looks like a blurry out of place dot in the center of my sight. I would love the option of being able to change the color or even the reticle itself.

*More Competitive Modes: It would be great to see additional modes be added to Ranked such as:

Team Conquest, where both teams fight for Satellite A,B,C control. Still following the same rules of buying loadouts and one life. Once a Satellite is captured (let's say someone must hold a device for 5 or so seconds) you have to hold it for x time before its offline and it's your teams point. How they balance it will of course be up to them.

Another mode could be Team Leader, where each team spawns in as normal but a Team Leader is randomly selected for each team each round, your job is to extract your Team Leader to their Spawn (Enemy Spawns), this mode while Team Leader is alive would allow your teammates to respawn, if a player is killed by a Team Leader they cannot respawn that round. The way to win is kill the enemy team or extract your leader.

Hostage, where one team defends two hostages and the other team tries to extract both hostages or kill the enemy team, while still following the game's core function.

*Surrender Option: Sometimes your teammates leave the Ranked match and you're at a severe disadvantage and dont want to play a 3v5, adding in a Surrender vote option would save us players a lot of stress and time that could be spent in the next match.

These are just my suggestions and I only suggested these because I want to see this game grow into something bigger,better even mainstream. I love this game and only want to see it do good, I hope a Developer sees this and considers some of these ideas and Feedback, I truly appreciate what you're doing for us, thank you for all your hard work and time I appreciate it! I don't expect these things to be added in over night or even sometime soon as I know first hand these things take time, but I hope they find some time to slowly implement them into the game. I hope the community agrees with a lot of my feedback and we can get some of these things into the game, thanks for reading! Looking forward to everyone's opinions.

If the Devs have any questions about the game modes I suggested or anything else please let me know!

External link →
almost 4 years ago - /u/Pask_MYGAMES - Direct link

Sorry for not responding earlier. Thank you so much for these suggestions, we will take them all into consideration and implement some of them (you'll see soon which ones :D)