almost 4 years ago - [DE]Megan - Direct link

Corpus Proxima & The New Railjack: Hotfix 29.10.2 

As we continue to read Feedback and collect Bugs, our public Trello board will be updated: https://trello.com/b/K34ACrAu/pc-update-29100-bug-feedback-tracking 

Update 29.10 :

 

 

Railjack Changes & Fixes:

  • Made numerous fixes to Corpus Railjack Defense missions:

    • Fixed cases of not receiving Defense mission rewards in Corpus Railjack.

    • Fixed “loot dungeon” rewards not being earned if you grabbed them after completing the Defense objective.

    • Fixed cases of not seeing the rewards banner after a successful Defense gameplay.

    • Fixed inability to leave the Defense mission after you’ve extracted and were back in "Free Roam" mode.

    • Fixed an endless loading screen when attempting to pick a new Railjack node after selecting to extract the Defense mission.

      • Missed Fix from 29.10.1.

    • Swapped VIDAR REACTOR MK I to MK III to VIDAR SHIELD ARRAY MK I to MK III in Pluto Defense rewards.

  • Removed the ability to migrate from Dojo to Relay otherwise the squad can split leaving Host in Dry Dock and Client in loading space tunnel. 

  • Fixed a crash that could occur when boarding the Railjack from Archwing.

  • Potential fix for a crash that could occur when mounting or dismounting the Railjack Turrets as a Client

  • Fixed not being teleported into the Capital Ship when using Tactical Teleport via Tactical Map.

  • Fixed ability to fly Corpus Crewships out of the Railjack level.

  • Fixed Railjack Armament FX when in Turret mode.

  • Fixed Vacuumed Resources by the Railjack appearing very large when viewed from the Turret.

  • Fixed all Ordnance Armaments having the same Ammo capacity.

  • Fixed Corpus Railjack lightning storm sound triggering more than once. 

  • Fixed Nekros resurrecting Gox enemies when using Shadows of the Dead.

  • Fixed a script error that could occur in rare cases when flying a Railjack to a Dojo Dry Dock.

  • Fixed a harmless script error that would occur if you were using Wisp's Sol Gate during the Railjack loading space tunnel.

  • Fixed a harmless script error that would occur if you were using Volt's Speed during the Railjack loading space tunnel.

  • Fixed a couple script errors that resulted in the Tactical Map locking up.

  • Fixed a script error when starting the Capital Ship objective. 

 

Changes:

  • Removed unreleased Requiem Mod - will return when it’s ready!

 

Fixes:

  • Fixed Shared Affinity not counting towards Companions/Sentinels. 

  • Fixed that the Gladiator Set Mod bonus had inadvertently returned to the old additive method. Changed back to the intended stacking multiplier.

  • Fixed inability to Chat Link Primed Chilling Grasp.

  • Fixed switching from Alerts tab to Steel Path Incursions tab resulting in the first Incursion window being blank.

  • Fixed a script error if you had Steel Path Incursions tab selected in the World State Window, then set the Star Chart back to normal, then tried to toggle WSW tabs with L/R trigger on controller.

  • Fixed overlapping UI text in the World State Window. As reported here: https://forums.warframe.com/topic/1253287-update-29100-bug-hunting-megathread-read-first-post/?tab=comments#comment-12077071 

  • Fixed incorrect ingame Market icon for the "Glaives Upper Back Holster".

  • Fixed a script error when casting Zephyr’s Tail Wind.